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	<title>Comments on: Test Your Game Concept Before Starting Development</title>
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	<link>http://www.gameproducer.net/2006/01/06/test-your-game-concept-before-starting-development/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Simon Gabriel Mbugua</title>
		<link>http://www.gameproducer.net/2006/01/06/test-your-game-concept-before-starting-development/comment-page-1/#comment-86914</link>
		<dc:creator>Simon Gabriel Mbugua</dc:creator>
		<pubDate>Mon, 04 Jun 2007 09:27:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=45#comment-86914</guid>
		<description>Dear Sir,

For some time now I have been working on 2 video game concepts, thefirst started when I was in school trying to make my own comics. The 2nd was really taken from gears of war, coming up with ideas I would like to add from there it grew.

It is all well and good having these ideas but when they are completed they will just languish about, gathering dust.

Can you please give some advice on how I can go about trying to get my ideas realised.

Kind Regadrs,
Simon Mbugua.</description>
		<content:encoded><![CDATA[<p>Dear Sir,</p>
<p>For some time now I have been working on 2 video game concepts, thefirst started when I was in school trying to make my own comics. The 2nd was really taken from gears of war, coming up with ideas I would like to add from there it grew.</p>
<p>It is all well and good having these ideas but when they are completed they will just languish about, gathering dust.</p>
<p>Can you please give some advice on how I can go about trying to get my ideas realised.</p>
<p>Kind Regadrs,<br />
Simon Mbugua.</p>
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		<title>By: Tim Fisher</title>
		<link>http://www.gameproducer.net/2006/01/06/test-your-game-concept-before-starting-development/comment-page-1/#comment-38</link>
		<dc:creator>Tim Fisher</dc:creator>
		<pubDate>Fri, 06 Jan 2006 09:42:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=45#comment-38</guid>
		<description>I recall the same approach was taken with GEOM, we took a group of customers and testers and asked them to comment on the new graphics concepts. I was surprised as some of the choices, we stuck with them however and are very happy we did.</description>
		<content:encoded><![CDATA[<p>I recall the same approach was taken with GEOM, we took a group of customers and testers and asked them to comment on the new graphics concepts. I was surprised as some of the choices, we stuck with them however and are very happy we did.</p>
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