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	<title>Comments on: GameProducer.net Wants Your Feedback</title>
	<atom:link href="http://www.gameproducer.net/2006/01/19/game-producer-blog-wants-your-feedback/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2006/01/19/game-producer-blog-wants-your-feedback/</link>
	<description>I bake games. Indie style.</description>
	<lastBuildDate>Thu, 16 May 2013 13:23:44 +0000</lastBuildDate>
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		<title>By: Dreys</title>
		<link>http://www.gameproducer.net/2006/01/19/game-producer-blog-wants-your-feedback/comment-page-1/#comment-349</link>
		<dc:creator>Dreys</dc:creator>
		<pubDate>Thu, 23 Feb 2006 17:02:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/01/18/game-producer-blog-wants-your-feedback/#comment-349</guid>
		<description>Honestly, I didn&#039;t realize there were category links until you mentioned it (as they&#039;re pushed way far down the page behind most commented posts, and the likes).

With all the comments regarding the style, if you like the current (as I don&#039;t mind it too much) one option could be using CSS as a means of allowing for a different style to be selected (rather simple to do).

One thing i&#039;d like to see more would be information regarding marketing attempts. I also thought the information regarding sales statistics was quite helpful. This includes those under &quot;How to get more sales.&quot;</description>
		<content:encoded><![CDATA[<p>Honestly, I didn&#8217;t realize there were category links until you mentioned it (as they&#8217;re pushed way far down the page behind most commented posts, and the likes).</p>
<p>With all the comments regarding the style, if you like the current (as I don&#8217;t mind it too much) one option could be using CSS as a means of allowing for a different style to be selected (rather simple to do).</p>
<p>One thing i&#8217;d like to see more would be information regarding marketing attempts. I also thought the information regarding sales statistics was quite helpful. This includes those under &#8220;How to get more sales.&#8221;</p>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/01/19/game-producer-blog-wants-your-feedback/comment-page-1/#comment-297</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Mon, 20 Feb 2006 08:54:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/01/18/game-producer-blog-wants-your-feedback/#comment-297</guid>
		<description>Thanks people. (And yes - I shall update the site... btw - does anyone use those category links? I plan to list all posts in one big list (according to category/month) and it would be interesting to hear whether the page should list like 10 first post (with full text) or links to posts?</description>
		<content:encoded><![CDATA[<p>Thanks people. (And yes &#8211; I shall update the site&#8230; btw &#8211; does anyone use those category links? I plan to list all posts in one big list (according to category/month) and it would be interesting to hear whether the page should list like 10 first post (with full text) or links to posts?</p>
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		<title>By: IoryaDragon</title>
		<link>http://www.gameproducer.net/2006/01/19/game-producer-blog-wants-your-feedback/comment-page-1/#comment-291</link>
		<dc:creator>IoryaDragon</dc:creator>
		<pubDate>Sun, 19 Feb 2006 23:44:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/01/18/game-producer-blog-wants-your-feedback/#comment-291</guid>
		<description>Ah ctrl+mouse scroll up and down help when navigating a web page or reading a doc document, it increase the font size, or reduces, so is no need for your to change the font.</description>
		<content:encoded><![CDATA[<p>Ah ctrl+mouse scroll up and down help when navigating a web page or reading a doc document, it increase the font size, or reduces, so is no need for your to change the font.</p>
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		<title>By: IoryaDragon</title>
		<link>http://www.gameproducer.net/2006/01/19/game-producer-blog-wants-your-feedback/comment-page-1/#comment-290</link>
		<dc:creator>IoryaDragon</dc:creator>
		<pubDate>Sun, 19 Feb 2006 23:42:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/01/18/game-producer-blog-wants-your-feedback/#comment-290</guid>
		<description>I come here to learn about indie industry, and this  blog helps a lot, a good reading.

Cheers!</description>
		<content:encoded><![CDATA[<p>I come here to learn about indie industry, and this  blog helps a lot, a good reading.</p>
<p>Cheers!</p>
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		<title>By: Fernando De La Cruz</title>
		<link>http://www.gameproducer.net/2006/01/19/game-producer-blog-wants-your-feedback/comment-page-1/#comment-138</link>
		<dc:creator>Fernando De La Cruz</dc:creator>
		<pubDate>Fri, 27 Jan 2006 01:37:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/01/18/game-producer-blog-wants-your-feedback/#comment-138</guid>
		<description>You might want to, if interested, to find people to partner with. People who compliment you. These people would have their strengths in areas that you may not be as proficient in. Not really looking for a conglomerate of developers. Just 2 or 3, that also have your desire to share information with developers of various levels of experience.

I like this blog because it has very practical advice on what to do once you are in the industry. It&#039;s a lot of common sense, and is easy to understand.

I agree with an earlier poster, that mentioned that mentioning things about your day-to-day life would be helpful. It would help create a stronger bond with your readers.</description>
		<content:encoded><![CDATA[<p>You might want to, if interested, to find people to partner with. People who compliment you. These people would have their strengths in areas that you may not be as proficient in. Not really looking for a conglomerate of developers. Just 2 or 3, that also have your desire to share information with developers of various levels of experience.</p>
<p>I like this blog because it has very practical advice on what to do once you are in the industry. It&#8217;s a lot of common sense, and is easy to understand.</p>
<p>I agree with an earlier poster, that mentioned that mentioning things about your day-to-day life would be helpful. It would help create a stronger bond with your readers.</p>
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		<title>By: LRunner</title>
		<link>http://www.gameproducer.net/2006/01/19/game-producer-blog-wants-your-feedback/comment-page-1/#comment-125</link>
		<dc:creator>LRunner</dc:creator>
		<pubDate>Mon, 23 Jan 2006 08:07:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/01/18/game-producer-blog-wants-your-feedback/#comment-125</guid>
		<description>Realy nice site with some common sense.

How about a community project in the style of your blog?
(something simple, nice, ...)</description>
		<content:encoded><![CDATA[<p>Realy nice site with some common sense.</p>
<p>How about a community project in the style of your blog?<br />
(something simple, nice, &#8230;)</p>
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		<title>By: Game Producer</title>
		<link>http://www.gameproducer.net/2006/01/19/game-producer-blog-wants-your-feedback/comment-page-1/#comment-123</link>
		<dc:creator>Game Producer</dc:creator>
		<pubDate>Mon, 23 Jan 2006 06:21:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/01/18/game-producer-blog-wants-your-feedback/#comment-123</guid>
		<description>@covert.c.: Then hopefully you forgive me my upcoming &quot;Don&#039;t be a TV addict&quot; post ;) I will put more about my background &amp; experiences in game production - later. 

@Kal_Torak: I will propably switch to &quot;top banner&quot;, &quot;left links&quot; and &quot;couple pages&quot; model in the future. It seems something people want - and would work just fine. 

Thanks for everybody about their comments. If you still have something to criticize/comment/suggest please, feel free to do so. I&#039;m all open ears.</description>
		<content:encoded><![CDATA[<p>@covert.c.: Then hopefully you forgive me my upcoming &#8220;Don&#8217;t be a TV addict&#8221; post ;) I will put more about my background &amp; experiences in game production &#8211; later. </p>
<p>@Kal_Torak: I will propably switch to &#8220;top banner&#8221;, &#8220;left links&#8221; and &#8220;couple pages&#8221; model in the future. It seems something people want &#8211; and would work just fine. </p>
<p>Thanks for everybody about their comments. If you still have something to criticize/comment/suggest please, feel free to do so. I&#8217;m all open ears.</p>
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		<title>By: Kal_Torak</title>
		<link>http://www.gameproducer.net/2006/01/19/game-producer-blog-wants-your-feedback/comment-page-1/#comment-116</link>
		<dc:creator>Kal_Torak</dc:creator>
		<pubDate>Sat, 21 Jan 2006 16:45:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/01/18/game-producer-blog-wants-your-feedback/#comment-116</guid>
		<description>I somewhat dislike the layout, mostly because its not very traditional, making it a little hard to navigate.
I personally prefer a header with traditional leftside  links layout.

Other than that,  looks good,  great  content.</description>
		<content:encoded><![CDATA[<p>I somewhat dislike the layout, mostly because its not very traditional, making it a little hard to navigate.<br />
I personally prefer a header with traditional leftside  links layout.</p>
<p>Other than that,  looks good,  great  content.</p>
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		<title>By: covert.c.</title>
		<link>http://www.gameproducer.net/2006/01/19/game-producer-blog-wants-your-feedback/comment-page-1/#comment-107</link>
		<dc:creator>covert.c.</dc:creator>
		<pubDate>Fri, 20 Jan 2006 11:39:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/01/18/game-producer-blog-wants-your-feedback/#comment-107</guid>
		<description>I sincerely enjoy your blog entries.

The only thing that I find less interesting (yet, only marginally less so) have been your posts about &quot;Not being a ____ addict&quot;. Entertaining reads, but not particularly valuable.

I&#039;d really like to hear more about your experiences, perhaps contextualized by some larger issue in game production. 

I&#039;d also like to hear from you more, as sometimes the RSS feed remains unhappily silent. :-)

Cheers, and congratulations on a successful blog. :-)</description>
		<content:encoded><![CDATA[<p>I sincerely enjoy your blog entries.</p>
<p>The only thing that I find less interesting (yet, only marginally less so) have been your posts about &#8220;Not being a ____ addict&#8221;. Entertaining reads, but not particularly valuable.</p>
<p>I&#8217;d really like to hear more about your experiences, perhaps contextualized by some larger issue in game production. </p>
<p>I&#8217;d also like to hear from you more, as sometimes the RSS feed remains unhappily silent. :-)</p>
<p>Cheers, and congratulations on a successful blog. :-)</p>
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		<title>By: Game Producer</title>
		<link>http://www.gameproducer.net/2006/01/19/game-producer-blog-wants-your-feedback/comment-page-1/#comment-104</link>
		<dc:creator>Game Producer</dc:creator>
		<pubDate>Fri, 20 Jan 2006 05:07:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/01/18/game-producer-blog-wants-your-feedback/#comment-104</guid>
		<description>@Neil: That hint is a good one. I just don&#039;t think I should tell you when our dogs (yes,  both of them) destroy something ;)
(just kidding)

@Ken: I try to keep this blog minimal - and post daily. Sometimes it&#039;s only one paragraph, sometimes more. I have a goal about writing articles and I will aim at 1-2 long article (at least 1000 words) per month.

@Ray: more color has been wanted earlier - I&#039;ll think about that.</description>
		<content:encoded><![CDATA[<p>@Neil: That hint is a good one. I just don&#8217;t think I should tell you when our dogs (yes,  both of them) destroy something ;)<br />
(just kidding)</p>
<p>@Ken: I try to keep this blog minimal &#8211; and post daily. Sometimes it&#8217;s only one paragraph, sometimes more. I have a goal about writing articles and I will aim at 1-2 long article (at least 1000 words) per month.</p>
<p>@Ray: more color has been wanted earlier &#8211; I&#8217;ll think about that.</p>
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