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	<title>Comments on: How Do You Get Your Game to Market?</title>
	<atom:link href="http://www.gameproducer.net/2006/02/09/how-do-you-sell-your-game-to-customers/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2006/02/09/how-do-you-sell-your-game-to-customers/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Lena</title>
		<link>http://www.gameproducer.net/2006/02/09/how-do-you-sell-your-game-to-customers/comment-page-1/#comment-141408</link>
		<dc:creator>Lena</dc:creator>
		<pubDate>Sat, 24 Jul 2010 17:27:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/11/how-do-you-sell-your-game-to-customers/#comment-141408</guid>
		<description>thank you for this great information and list, I once tried mochi, they put ads on your game and publish it and you both will share the earnings.</description>
		<content:encoded><![CDATA[<p>thank you for this great information and list, I once tried mochi, they put ads on your game and publish it and you both will share the earnings.</p>
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		<title>By: coyote</title>
		<link>http://www.gameproducer.net/2006/02/09/how-do-you-sell-your-game-to-customers/comment-page-1/#comment-133063</link>
		<dc:creator>coyote</dc:creator>
		<pubDate>Mon, 09 Feb 2009 11:49:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/11/how-do-you-sell-your-game-to-customers/#comment-133063</guid>
		<description> Their fees typically range from 50-65% net sales. 

Dream on...
:(
sigh</description>
		<content:encoded><![CDATA[<p>Their fees typically range from 50-65% net sales. </p>
<p>Dream on&#8230;<br />
:(<br />
sigh</p>
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		<title>By: GameProducer.Net &#187; Blog Archive &#187; List of Firms That Will Fund Game Development</title>
		<link>http://www.gameproducer.net/2006/02/09/how-do-you-sell-your-game-to-customers/comment-page-1/#comment-132522</link>
		<dc:creator>GameProducer.Net &#187; Blog Archive &#187; List of Firms That Will Fund Game Development</dc:creator>
		<pubDate>Fri, 02 Jan 2009 17:29:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/11/how-do-you-sell-your-game-to-customers/#comment-132522</guid>
		<description>[...] How Do You Get Your Game to Market might also give you some [...]</description>
		<content:encoded><![CDATA[<p>[...] How Do You Get Your Game to Market might also give you some [...]</p>
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		<title>By: Malkhaz</title>
		<link>http://www.gameproducer.net/2006/02/09/how-do-you-sell-your-game-to-customers/comment-page-1/#comment-108929</link>
		<dc:creator>Malkhaz</dc:creator>
		<pubDate>Wed, 08 Aug 2007 09:47:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/11/how-do-you-sell-your-game-to-customers/#comment-108929</guid>
		<description>I think this is good way to get money from web portals like http://miniclip.com http://loglod.com Flash games now is most popular Market i think</description>
		<content:encoded><![CDATA[<p>I think this is good way to get money from web portals like <a href="http://miniclip.com" rel="nofollow">http://miniclip.com</a> <a href="http://loglod.com" rel="nofollow">http://loglod.com</a> Flash games now is most popular Market i think</p>
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		<title>By: Alex</title>
		<link>http://www.gameproducer.net/2006/02/09/how-do-you-sell-your-game-to-customers/comment-page-1/#comment-14392</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Thu, 12 Oct 2006 10:25:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/11/how-do-you-sell-your-game-to-customers/#comment-14392</guid>
		<description>I think that most sellings you can made from game portals, but if you have a real addictive game the best way is self-publishing.</description>
		<content:encoded><![CDATA[<p>I think that most sellings you can made from game portals, but if you have a real addictive game the best way is self-publishing.</p>
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		<title>By: GameProducer.Net &#187; Blog Archive &#187; Promote Your Game With Software Submissions</title>
		<link>http://www.gameproducer.net/2006/02/09/how-do-you-sell-your-game-to-customers/comment-page-1/#comment-4477</link>
		<dc:creator>GameProducer.Net &#187; Blog Archive &#187; Promote Your Game With Software Submissions</dc:creator>
		<pubDate>Wed, 21 Jun 2006 05:06:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/11/how-do-you-sell-your-game-to-customers/#comment-4477</guid>
		<description>[...] One of the promotion methods that an indie game developer can do is to submit your product to different software sites. Doing the job manually can be extremely time consuming process. Luckily, there are alternatives to doing it completely manually. Even though the impact of download site submission has less meaning today than it had some years ago, they are still viable promotion channel besides portals or press releases. Submiting to major download sites and software sites leads to sites linking to you, downloads - and eventually in sales. [...]</description>
		<content:encoded><![CDATA[<p>[...] One of the promotion methods that an indie game developer can do is to submit your product to different software sites. Doing the job manually can be extremely time consuming process. Luckily, there are alternatives to doing it completely manually. Even though the impact of download site submission has less meaning today than it had some years ago, they are still viable promotion channel besides portals or press releases. Submiting to major download sites and software sites leads to sites linking to you, downloads &#8211; and eventually in sales. [...]</p>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/02/09/how-do-you-sell-your-game-to-customers/comment-page-1/#comment-233</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Fri, 10 Feb 2006 06:51:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/11/how-do-you-sell-your-game-to-customers/#comment-233</guid>
		<description>&lt;a href=&#039;http://www.esellerate.net&#039; rel=&quot;nofollow&quot;&gt;www.esellerate.net&lt;/a&gt; is the correct link. fixed now. Thanks Mike for pointing this out.</description>
		<content:encoded><![CDATA[<p><a href='http://www.esellerate.net' rel="nofollow">http://www.esellerate.net</a> is the correct link. fixed now. Thanks Mike for pointing this out.</p>
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		<title>By: Mike</title>
		<link>http://www.gameproducer.net/2006/02/09/how-do-you-sell-your-game-to-customers/comment-page-1/#comment-231</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Thu, 09 Feb 2006 18:36:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/11/how-do-you-sell-your-game-to-customers/#comment-231</guid>
		<description>eSellRate link is busted. Should be esellrate.net I think.</description>
		<content:encoded><![CDATA[<p>eSellRate link is busted. Should be esellrate.net I think.</p>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/02/09/how-do-you-sell-your-game-to-customers/comment-page-1/#comment-224</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Thu, 09 Feb 2006 06:46:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/11/how-do-you-sell-your-game-to-customers/#comment-224</guid>
		<description>In my experience, most affiliate programs bring little or no sales at all (still - if they bring something and you want to expand your customer base they could be worth it). I presume best affiliate places could be game review sites which also sell your game (like &lt;a href=&#039;http://www.gametunnel.com&#039; rel=&quot;nofollow&quot;&gt;GameTunnel&lt;/a&gt; (Check out &quot;Top 10 Indie Games&quot; link - you can see there&#039;s purchase link, with plimus affiliate system. Haven&#039;t tried gametunnel, but I presume these kind of sites could be good.)</description>
		<content:encoded><![CDATA[<p>In my experience, most affiliate programs bring little or no sales at all (still &#8211; if they bring something and you want to expand your customer base they could be worth it). I presume best affiliate places could be game review sites which also sell your game (like <a href='http://www.gametunnel.com' rel="nofollow">GameTunnel</a> (Check out &#8220;Top 10 Indie Games&#8221; link &#8211; you can see there&#8217;s purchase link, with plimus affiliate system. Haven&#8217;t tried gametunnel, but I presume these kind of sites could be good.)</p>
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		<title>By: Ville</title>
		<link>http://www.gameproducer.net/2006/02/09/how-do-you-sell-your-game-to-customers/comment-page-1/#comment-223</link>
		<dc:creator>Ville</dc:creator>
		<pubDate>Thu, 09 Feb 2006 06:37:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/11/how-do-you-sell-your-game-to-customers/#comment-223</guid>
		<description>That&#039;s a great list of channels there, thanks!

What&#039;s your opinions on affliate programs? Which ones are worth it?</description>
		<content:encoded><![CDATA[<p>That&#8217;s a great list of channels there, thanks!</p>
<p>What&#8217;s your opinions on affliate programs? Which ones are worth it?</p>
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