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	<title>Comments on: Don&#8217;t Let Copy Protection Annoy Players</title>
	<atom:link href="http://www.gameproducer.net/2006/02/13/annoying-copy-protection/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2006/02/13/annoying-copy-protection/</link>
	<description>I bake games. Indie style.</description>
	<lastBuildDate>Thu, 16 May 2013 13:23:44 +0000</lastBuildDate>
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	<item>
		<title>By: Emma&#8217;s Software: eBlog &#187; Open Source Business Model</title>
		<link>http://www.gameproducer.net/2006/02/13/annoying-copy-protection/comment-page-1/#comment-85327</link>
		<dc:creator>Emma&#8217;s Software: eBlog &#187; Open Source Business Model</dc:creator>
		<pubDate>Tue, 29 May 2007 12:18:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/13/annoying-copy-protection/#comment-85327</guid>
		<description>[...] that&#8217;s more interesting if you take into account that most times copy protection measures are more an annoyance than anything else. Now lets imagine that I arrive at the conclusion that copy protection is not worth the effort [...]</description>
		<content:encoded><![CDATA[<p>[...] that&#8217;s more interesting if you take into account that most times copy protection measures are more an annoyance than anything else. Now lets imagine that I arrive at the conclusion that copy protection is not worth the effort [...]</p>
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	<item>
		<title>By: GameProducer.Net &#187; The Most Important Factor in Digital Rights Management</title>
		<link>http://www.gameproducer.net/2006/02/13/annoying-copy-protection/comment-page-1/#comment-81077</link>
		<dc:creator>GameProducer.Net &#187; The Most Important Factor in Digital Rights Management</dc:creator>
		<pubDate>Sat, 12 May 2007 16:42:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/13/annoying-copy-protection/#comment-81077</guid>
		<description>[...] a game, forgot key codes and then couldn&#8217;t install the digital product again - or that it was made annoying for [...]</description>
		<content:encoded><![CDATA[<p>[...] a game, forgot key codes and then couldn&#8217;t install the digital product again &#8211; or that it was made annoying for [...]</p>
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	<item>
		<title>By: GameProducer.Net &#187; 7 Ways to Prevent Piracy</title>
		<link>http://www.gameproducer.net/2006/02/13/annoying-copy-protection/comment-page-1/#comment-54632</link>
		<dc:creator>GameProducer.Net &#187; 7 Ways to Prevent Piracy</dc:creator>
		<pubDate>Tue, 13 Feb 2007 18:29:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/13/annoying-copy-protection/#comment-54632</guid>
		<description>[...] Small tip: If you choose to use this kind of anti-piracy options, make sure your copy protection doesn&#8217;t annoy customer. [...]</description>
		<content:encoded><![CDATA[<p>[...] Small tip: If you choose to use this kind of anti-piracy options, make sure your copy protection doesn&#8217;t annoy customer. [...]</p>
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	</item>
	<item>
		<title>By: GameProducer.Net &#187; Windows Vista Released - What Happens to Indie Games?</title>
		<link>http://www.gameproducer.net/2006/02/13/annoying-copy-protection/comment-page-1/#comment-41177</link>
		<dc:creator>GameProducer.Net &#187; Windows Vista Released - What Happens to Indie Games?</dc:creator>
		<pubDate>Wed, 31 Jan 2007 17:09:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/13/annoying-copy-protection/#comment-41177</guid>
		<description>[...] that personally I hate being forced to do something when I&#8217;m a good customer - and I actually wrote about this in the past. There are good points (in theory it should help against piratism), but it might be [...]</description>
		<content:encoded><![CDATA[<p>[...] that personally I hate being forced to do something when I&#8217;m a good customer &#8211; and I actually wrote about this in the past. There are good points (in theory it should help against piratism), but it might be [...]</p>
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	<item>
		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/02/13/annoying-copy-protection/comment-page-1/#comment-2320</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Thu, 18 May 2006 07:50:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/13/annoying-copy-protection/#comment-2320</guid>
		<description>@Craig: ... and bearing in mind that specific keys shouldn&#039;t annoy those who actually purchase your game ;)</description>
		<content:encoded><![CDATA[<p>@Craig: &#8230; and bearing in mind that specific keys shouldn&#8217;t annoy those who actually purchase your game ;)</p>
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	<item>
		<title>By: Craig Fry</title>
		<link>http://www.gameproducer.net/2006/02/13/annoying-copy-protection/comment-page-1/#comment-2182</link>
		<dc:creator>Craig Fry</dc:creator>
		<pubDate>Mon, 15 May 2006 02:35:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/13/annoying-copy-protection/#comment-2182</guid>
		<description>Copy protection has only stopped the casual pirate from copying the game and that has never been the problem.  The problem is with the professional pirates copying the game for repackage/resell.

For the professional, most games are cracked before they even hit the streets.

The solution?  One is accounts tied to specific keys much like MMO&#039;s.  For a user to get updates, support or additional content they need an account.

Will pirates still get around that?  Of course.  But keep in mind they aren&#039;t going to buy your game anyway.  Our focus should always been on providing the paying customer the best experience possible.</description>
		<content:encoded><![CDATA[<p>Copy protection has only stopped the casual pirate from copying the game and that has never been the problem.  The problem is with the professional pirates copying the game for repackage/resell.</p>
<p>For the professional, most games are cracked before they even hit the streets.</p>
<p>The solution?  One is accounts tied to specific keys much like MMO&#8217;s.  For a user to get updates, support or additional content they need an account.</p>
<p>Will pirates still get around that?  Of course.  But keep in mind they aren&#8217;t going to buy your game anyway.  Our focus should always been on providing the paying customer the best experience possible.</p>
]]></content:encoded>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/02/13/annoying-copy-protection/comment-page-1/#comment-365</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Fri, 24 Feb 2006 09:38:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/13/annoying-copy-protection/#comment-365</guid>
		<description>@yotix: Heh. Whining about windows does not make you a producer, alone ;) You must also be able to praise unix while keeping mac out of the way... 

Just kidding. 

Seriously, you might missed the point of the post... The hint (and the *title*)  was:
&lt;b&gt;Don&#039;t let copy protection annoy players&lt;/b&gt;. That was in the title plus mentioned in two sentenses in the post. The window&#039;s *copy protection* case was used just as a bad example. Hopefully that got cleared now.

&lt;i&gt;And if anyone asks: I have Windows XP Pro version and I&#039;m happy with it. I think Macs and Linux are fine too. Use whatever you want. &lt;/i&gt;</description>
		<content:encoded><![CDATA[<p>@yotix: Heh. Whining about windows does not make you a producer, alone ;) You must also be able to praise unix while keeping mac out of the way&#8230; </p>
<p>Just kidding. </p>
<p>Seriously, you might missed the point of the post&#8230; The hint (and the *title*)  was:<br />
<b>Don&#8217;t let copy protection annoy players</b>. That was in the title plus mentioned in two sentenses in the post. The window&#8217;s *copy protection* case was used just as a bad example. Hopefully that got cleared now.</p>
<p><i>And if anyone asks: I have Windows XP Pro version and I&#8217;m happy with it. I think Macs and Linux are fine too. Use whatever you want. </i></p>
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	<item>
		<title>By: yotix</title>
		<link>http://www.gameproducer.net/2006/02/13/annoying-copy-protection/comment-page-1/#comment-360</link>
		<dc:creator>yotix</dc:creator>
		<pubDate>Fri, 24 Feb 2006 08:55:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/13/annoying-copy-protection/#comment-360</guid>
		<description>*snore* 
Whining about Windows is a producer hint? 
Cool, then I&#039;ve been surrounded by producers for the last five years without noticing.</description>
		<content:encoded><![CDATA[<p>*snore*<br />
Whining about Windows is a producer hint?<br />
Cool, then I&#8217;ve been surrounded by producers for the last five years without noticing.</p>
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	<item>
		<title>By: GBGames</title>
		<link>http://www.gameproducer.net/2006/02/13/annoying-copy-protection/comment-page-1/#comment-256</link>
		<dc:creator>GBGames</dc:creator>
		<pubDate>Mon, 13 Feb 2006 21:10:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/13/annoying-copy-protection/#comment-256</guid>
		<description>A friend from college had reinstalled his system, as Windows users are wont to do.  When he reinstalled Office, it basically told him that he pirated it!

After calling Microsoft and giving the information needed, the woman said, &quot;Of course.  This copy has been installed three different times on three different computers!&quot;

To which my friend replied, &quot;No, it was installed three different times on MY computer.&quot;

He eventually got to use his legally purchased copy.  Meanwhile, I know that my Gnu/Linux system won&#039;t ever accuse me of piracy.  B-)</description>
		<content:encoded><![CDATA[<p>A friend from college had reinstalled his system, as Windows users are wont to do.  When he reinstalled Office, it basically told him that he pirated it!</p>
<p>After calling Microsoft and giving the information needed, the woman said, &#8220;Of course.  This copy has been installed three different times on three different computers!&#8221;</p>
<p>To which my friend replied, &#8220;No, it was installed three different times on MY computer.&#8221;</p>
<p>He eventually got to use his legally purchased copy.  Meanwhile, I know that my Gnu/Linux system won&#8217;t ever accuse me of piracy.  B-)</p>
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