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	<title>Comments on: Secret Game Project In Production</title>
	<atom:link href="http://www.gameproducer.net/2006/02/27/secret-game-project-in-production/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2006/02/27/secret-game-project-in-production/</link>
	<description>I bake games. Indie style.</description>
	<lastBuildDate>Wed, 12 Jun 2013 15:09:19 +0000</lastBuildDate>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/02/27/secret-game-project-in-production/comment-page-1/#comment-53947</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Mon, 12 Feb 2007 09:24:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/24/secret-game-project-in-production/#comment-53947</guid>
		<description>Yes, we are making a game. If you know studio max 9, then why not start doing graphics for games? cgtalk.com is a fine site which you might be interested. Our artists use various tools... I suppose max, photoshop, blender, and quite likely some others as well. 

What should you do with your future? You are the only one who can answer that. What would you want to do?</description>
		<content:encoded><![CDATA[<p>Yes, we are making a game. If you know studio max 9, then why not start doing graphics for games? cgtalk.com is a fine site which you might be interested. Our artists use various tools&#8230; I suppose max, photoshop, blender, and quite likely some others as well. </p>
<p>What should you do with your future? You are the only one who can answer that. What would you want to do?</p>
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		<title>By: Mac_955</title>
		<link>http://www.gameproducer.net/2006/02/27/secret-game-project-in-production/comment-page-1/#comment-53634</link>
		<dc:creator>Mac_955</dc:creator>
		<pubDate>Mon, 12 Feb 2007 02:58:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/24/secret-game-project-in-production/#comment-53634</guid>
		<description>So i see your making a game.. I was looking to get into the career of game producing. I am familiar with studio max 9, and some other mini programs. I wanted to know what program you guys use. And if you have any suggestions on what i should do with my future.</description>
		<content:encoded><![CDATA[<p>So i see your making a game.. I was looking to get into the career of game producing. I am familiar with studio max 9, and some other mini programs. I wanted to know what program you guys use. And if you have any suggestions on what i should do with my future.</p>
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		<title>By: Kal_Torak</title>
		<link>http://www.gameproducer.net/2006/02/27/secret-game-project-in-production/comment-page-1/#comment-544</link>
		<dc:creator>Kal_Torak</dc:creator>
		<pubDate>Tue, 14 Mar 2006 23:02:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/24/secret-game-project-in-production/#comment-544</guid>
		<description>I prefer RTS games over turn-based,  but I love both.  :D
RTS has more challenge for me, I love the mental contest. 
Turnbased can certainly be challenging,  but it is also a lot slower.

The old game Warlords (http://www.abandonia.com/games/554/Warlords2)  was one of the first multiplayer games I played, and I loved it. 

I highly prefer fantasy theme over realism because, 
1.  It is impossible to create perfectly realistic graphics, 
2. The closer the graphics get to perfection the more closely they are criticised 
3.  Highly realistic graphics are not very beautiful. 

The realistic graphics are usually dull, drab and not very fun to look at.

There are some exception however.
Wings of War (http://www.godgames.com/wingsofwar/)  graphics are an excellent blend of realism and nice colors.

There&#039;s my 2.5 cents :D</description>
		<content:encoded><![CDATA[<p>I prefer RTS games over turn-based,  but I love both.  :D<br />
RTS has more challenge for me, I love the mental contest.<br />
Turnbased can certainly be challenging,  but it is also a lot slower.</p>
<p>The old game Warlords (<a href="http://www.abandonia.com/games/554/Warlords2" rel="nofollow">http://www.abandonia.com/games/554/Warlords2</a>)  was one of the first multiplayer games I played, and I loved it. </p>
<p>I highly prefer fantasy theme over realism because,<br />
1.  It is impossible to create perfectly realistic graphics,<br />
2. The closer the graphics get to perfection the more closely they are criticised<br />
3.  Highly realistic graphics are not very beautiful. </p>
<p>The realistic graphics are usually dull, drab and not very fun to look at.</p>
<p>There are some exception however.<br />
Wings of War (<a href="http://www.godgames.com/wingsofwar/" rel="nofollow">http://www.godgames.com/wingsofwar/</a>)  graphics are an excellent blend of realism and nice colors.</p>
<p>There&#8217;s my 2.5 cents :D</p>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/02/27/secret-game-project-in-production/comment-page-1/#comment-440</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Thu, 02 Mar 2006 18:50:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/24/secret-game-project-in-production/#comment-440</guid>
		<description>@Arex: :)

@Jams: I think it will be quite difficult to have historical accuracy on this... and I cannot reveal the reason without revealing more about the game. I think we&#039;ll investigate this realism vs fantasy more in the future. 

I think we go with the fantasy here. We&#039;ll investigate.</description>
		<content:encoded><![CDATA[<p>@Arex: :)</p>
<p>@Jams: I think it will be quite difficult to have historical accuracy on this&#8230; and I cannot reveal the reason without revealing more about the game. I think we&#8217;ll investigate this realism vs fantasy more in the future. </p>
<p>I think we go with the fantasy here. We&#8217;ll investigate.</p>
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		<title>By: Jams</title>
		<link>http://www.gameproducer.net/2006/02/27/secret-game-project-in-production/comment-page-1/#comment-418</link>
		<dc:creator>Jams</dc:creator>
		<pubDate>Wed, 01 Mar 2006 14:40:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/24/secret-game-project-in-production/#comment-418</guid>
		<description>Looks like the target audience for this kind of game is very picky about historical accuracy and believability!!! Maybe a tough crowd to please...

While we&#039;re on the subject of DVD&#039;s, &#039;Azumi&#039; or &#039;Azumi 2&#039; might be good research for your game :)</description>
		<content:encoded><![CDATA[<p>Looks like the target audience for this kind of game is very picky about historical accuracy and believability!!! Maybe a tough crowd to please&#8230;</p>
<p>While we&#8217;re on the subject of DVD&#8217;s, &#8216;Azumi&#8217; or &#8216;Azumi 2&#8242; might be good research for your game :)</p>
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		<title>By: Arex</title>
		<link>http://www.gameproducer.net/2006/02/27/secret-game-project-in-production/comment-page-1/#comment-417</link>
		<dc:creator>Arex</dc:creator>
		<pubDate>Wed, 01 Mar 2006 13:47:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/24/secret-game-project-in-production/#comment-417</guid>
		<description>Drunken master is good one, maybe one of the best Jackie has made, Hero isn&#039;t bad either. :)</description>
		<content:encoded><![CDATA[<p>Drunken master is good one, maybe one of the best Jackie has made, Hero isn&#8217;t bad either. :)</p>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/02/27/secret-game-project-in-production/comment-page-1/#comment-416</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Wed, 01 Mar 2006 13:38:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/24/secret-game-project-in-production/#comment-416</guid>
		<description>Heh, well the &#039;realism&#039; contains both fact &amp; fiction in... I think it&#039;s more like &quot;flying dragons, spells... and mixed fantasy elements in the other part&quot;. 

Btw - just bought 2 DVDs: Drunken master (Jackie Chan) and Hero. Gotta watch them soon...</description>
		<content:encoded><![CDATA[<p>Heh, well the &#8216;realism&#8217; contains both fact &#038; fiction in&#8230; I think it&#8217;s more like &#8220;flying dragons, spells&#8230; and mixed fantasy elements in the other part&#8221;. </p>
<p>Btw &#8211; just bought 2 DVDs: Drunken master (Jackie Chan) and Hero. Gotta watch them soon&#8230;</p>
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		<title>By: Jams</title>
		<link>http://www.gameproducer.net/2006/02/27/secret-game-project-in-production/comment-page-1/#comment-415</link>
		<dc:creator>Jams</dc:creator>
		<pubDate>Wed, 01 Mar 2006 11:52:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/24/secret-game-project-in-production/#comment-415</guid>
		<description>Actually i want to change my vote to &#039;believability&#039;... it could be a completely fictional scenario but it has to be believable :)</description>
		<content:encoded><![CDATA[<p>Actually i want to change my vote to &#8216;believability&#8217;&#8230; it could be a completely fictional scenario but it has to be believable :)</p>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/02/27/secret-game-project-in-production/comment-page-1/#comment-411</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Wed, 01 Mar 2006 06:40:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/24/secret-game-project-in-production/#comment-411</guid>
		<description>Realism got 2 points.

@Jam &amp; moi: Thanks for the hints. I must tell you that I have read a lot eastern (about chinese and japanese) books (mostly about buddhism, zen, and different martial arts: aikido, Sun Tzu etc.) and the chinese language course was a nice introduction to chinese culture (food, habits, etc.). I have some basic knowledge about the japanese language. I haven&#039;t seen many movies - but some yes. Oh, Clint Eastwood spaghetti westerns are good &#039;japanese&#039; movies (they are directly influenced by Akira Kurosawa) ;)

Anyway... the only problem with realism here is that the core gameplay is quite free from any thematic approach - and the scenery Jams describes is quite difficult to fit in the game. 

Oh well, votes go:
Realism: 2
Fantasy: 0</description>
		<content:encoded><![CDATA[<p>Realism got 2 points.</p>
<p>@Jam &#038; moi: Thanks for the hints. I must tell you that I have read a lot eastern (about chinese and japanese) books (mostly about buddhism, zen, and different martial arts: aikido, Sun Tzu etc.) and the chinese language course was a nice introduction to chinese culture (food, habits, etc.). I have some basic knowledge about the japanese language. I haven&#8217;t seen many movies &#8211; but some yes. Oh, Clint Eastwood spaghetti westerns are good &#8216;japanese&#8217; movies (they are directly influenced by Akira Kurosawa) ;)</p>
<p>Anyway&#8230; the only problem with realism here is that the core gameplay is quite free from any thematic approach &#8211; and the scenery Jams describes is quite difficult to fit in the game. </p>
<p>Oh well, votes go:<br />
Realism: 2<br />
Fantasy: 0</p>
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		<title>By: moi</title>
		<link>http://www.gameproducer.net/2006/02/27/secret-game-project-in-production/comment-page-1/#comment-410</link>
		<dc:creator>moi</dc:creator>
		<pubDate>Wed, 01 Mar 2006 00:54:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/02/24/secret-game-project-in-production/#comment-410</guid>
		<description>If you want to take a good start : watch several japanese movies, any type actually not only chambara.
You&#039;ll find  A LOT of scenaristic and aesthetic ideas there :) ....
Avoid anime at all cost :)</description>
		<content:encoded><![CDATA[<p>If you want to take a good start : watch several japanese movies, any type actually not only chambara.<br />
You&#8217;ll find  A LOT of scenaristic and aesthetic ideas there :) &#8230;.<br />
Avoid anime at all cost :)</p>
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