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	<title>Comments on: Can I Be a Game Producer?</title>
	<atom:link href="http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/</link>
	<description>I bake games. Indie style.</description>
	<lastBuildDate>Thu, 16 May 2013 13:23:44 +0000</lastBuildDate>
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		<title>By: Anthony</title>
		<link>http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/comment-page-1/#comment-106598</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Mon, 30 Jul 2007 14:42:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/#comment-106598</guid>
		<description>I am now in school for game design and i wont to make a carrier in being a game producer and go even higher than that. What and how do i get on the right path for that? And can you give me some tips that can help me out please?</description>
		<content:encoded><![CDATA[<p>I am now in school for game design and i wont to make a carrier in being a game producer and go even higher than that. What and how do i get on the right path for that? And can you give me some tips that can help me out please?</p>
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		<title>By: Darnell</title>
		<link>http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/comment-page-1/#comment-105222</link>
		<dc:creator>Darnell</dc:creator>
		<pubDate>Tue, 24 Jul 2007 14:41:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/#comment-105222</guid>
		<description>I am now in school for game design and i wont to make a carrier in being a game producer and go even higher than that. What and how do i get on the right path for that? And can you give me some tips that can help me out please?</description>
		<content:encoded><![CDATA[<p>I am now in school for game design and i wont to make a carrier in being a game producer and go even higher than that. What and how do i get on the right path for that? And can you give me some tips that can help me out please?</p>
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	<item>
		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/comment-page-1/#comment-77903</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Fri, 27 Apr 2007 10:43:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/#comment-77903</guid>
		<description>How about googling for &quot;game producer jobs&quot;? Or check gamasutra?</description>
		<content:encoded><![CDATA[<p>How about googling for &#8220;game producer jobs&#8221;? Or check gamasutra?</p>
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		<title>By: Alex "Big A" Michel</title>
		<link>http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/comment-page-1/#comment-77743</link>
		<dc:creator>Alex "Big A" Michel</dc:creator>
		<pubDate>Thu, 26 Apr 2007 19:35:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/#comment-77743</guid>
		<description>How can I get the job of being an in house game producer?</description>
		<content:encoded><![CDATA[<p>How can I get the job of being an in house game producer?</p>
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		<title>By: bebob</title>
		<link>http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/comment-page-1/#comment-3477</link>
		<dc:creator>bebob</dc:creator>
		<pubDate>Mon, 05 Jun 2006 13:02:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/#comment-3477</guid>
		<description>there is a nice hint on rapid game developement on this : 
http://www.sacred.dk/blog/wordpress/</description>
		<content:encoded><![CDATA[<p>there is a nice hint on rapid game developement on this :<br />
<a href="http://www.sacred.dk/blog/wordpress/" rel="nofollow">http://www.sacred.dk/blog/wordpress/</a></p>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/comment-page-1/#comment-516</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Fri, 10 Mar 2006 16:40:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/#comment-516</guid>
		<description>@TGE: Nice to hear you like the blog. And... RTS ideas - I&#039;ll remember that hint... I just might need some help in Morphlings (it has RTS need in it)...</description>
		<content:encoded><![CDATA[<p>@TGE: Nice to hear you like the blog. And&#8230; RTS ideas &#8211; I&#8217;ll remember that hint&#8230; I just might need some help in Morphlings (it has RTS need in it)&#8230;</p>
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		<title>By: TheGoodEvil</title>
		<link>http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/comment-page-1/#comment-493</link>
		<dc:creator>TheGoodEvil</dc:creator>
		<pubDate>Tue, 07 Mar 2006 21:27:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/#comment-493</guid>
		<description>I wouldn&#039;t say I am jealous of what other developers may produced but more inspired by their designs and perhaps a bit inquizitive over how they were able to do it. 

Jealousy may take shape when I look at my yearly wages compared to game developers&#039; wages lol but I will most likely never have a chance to work as a game designer/producer/product manager even though I think I may be qualified to do such things it all comes down to programming and lack there of... I take the latter position :( Damn dyslexia.

Nice Blog btw! If you ever need some RTS ideas feel free to send me an email :D

TGE</description>
		<content:encoded><![CDATA[<p>I wouldn&#8217;t say I am jealous of what other developers may produced but more inspired by their designs and perhaps a bit inquizitive over how they were able to do it. </p>
<p>Jealousy may take shape when I look at my yearly wages compared to game developers&#8217; wages lol but I will most likely never have a chance to work as a game designer/producer/product manager even though I think I may be qualified to do such things it all comes down to programming and lack there of&#8230; I take the latter position :( Damn dyslexia.</p>
<p>Nice Blog btw! If you ever need some RTS ideas feel free to send me an email :D</p>
<p>TGE</p>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/comment-page-1/#comment-489</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Tue, 07 Mar 2006 06:36:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/#comment-489</guid>
		<description>@Ville: In the &lt;a href=&#039;http://www.gameproducer.net/category/game-producers/&#039; rel=&quot;nofollow&quot;&gt;Game Producer category&lt;/a&gt; I try to describe some elements related to producing a game. 

I think anyone who is doing their indie game development *alone* can be considered to be some kind of indie game producer. Especially if there&#039;s no publisher involved in selling your game and you have made the business plans alone. I think *developer* to have more *programming* oriented viewpoint on games production. On the other hand *producers* usually fund &amp; participate also in business issues. But - all indie game producers must know how to program (&quot;lead by example&quot;). It&#039;s just something which they must manage.

So called *commercial game producers* rarely (read: never) touch in code. They handle management and business issues (and everything else mentioned for example in this blog). 

Very, very, VERY rough conclusion:

Indie Game Developer ~= programming
Game Producer ~= business/management
Indie Game Producer ~= Indie Game Developer + Game Producer

Of course all this is just semantics... you can call yourself indie game developer or whatever you want and still be involved in biz decisions. And do marketing. And do everything else related. 

Every team has their own exact way to define the &#039;producer&#039; and &#039;developer&#039; and that&#039;s fine. I don&#039;t think it&#039;s so important. Much more important is to do a good job and get your game out. And sell a lot, of course ;)</description>
		<content:encoded><![CDATA[<p>@Ville: In the <a href='http://www.gameproducer.net/category/game-producers/' rel="nofollow">Game Producer category</a> I try to describe some elements related to producing a game. </p>
<p>I think anyone who is doing their indie game development *alone* can be considered to be some kind of indie game producer. Especially if there&#8217;s no publisher involved in selling your game and you have made the business plans alone. I think *developer* to have more *programming* oriented viewpoint on games production. On the other hand *producers* usually fund &#038; participate also in business issues. But &#8211; all indie game producers must know how to program (&#8220;lead by example&#8221;). It&#8217;s just something which they must manage.</p>
<p>So called *commercial game producers* rarely (read: never) touch in code. They handle management and business issues (and everything else mentioned for example in this blog). </p>
<p>Very, very, VERY rough conclusion:</p>
<p>Indie Game Developer ~= programming<br />
Game Producer ~= business/management<br />
Indie Game Producer ~= Indie Game Developer + Game Producer</p>
<p>Of course all this is just semantics&#8230; you can call yourself indie game developer or whatever you want and still be involved in biz decisions. And do marketing. And do everything else related. </p>
<p>Every team has their own exact way to define the &#8216;producer&#8217; and &#8216;developer&#8217; and that&#8217;s fine. I don&#8217;t think it&#8217;s so important. Much more important is to do a good job and get your game out. And sell a lot, of course ;)</p>
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		<title>By: Ville</title>
		<link>http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/comment-page-1/#comment-483</link>
		<dc:creator>Ville</dc:creator>
		<pubDate>Mon, 06 Mar 2006 15:27:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/#comment-483</guid>
		<description>What&#039;s the difference between your definition of game producer and an indie game developer? I mean that indie games rarely have producers who only produce, but programming is not something a commercial game producer would do.</description>
		<content:encoded><![CDATA[<p>What&#8217;s the difference between your definition of game producer and an indie game developer? I mean that indie games rarely have producers who only produce, but programming is not something a commercial game producer would do.</p>
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		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/comment-page-1/#comment-482</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Mon, 06 Mar 2006 14:47:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/06/can-i-be-a-game-producer/#comment-482</guid>
		<description>I have it too.  I think about my game ALL the time.  I fantacise about the sales exceeding my expectations! 

I also think it&#039;s good to make a small free game and to totally finish it.  You&#039;ll be surprised at how long it takes.  Then keep increasing game size and complexity.  Don&#039;t start with a massive project, it&#039;ll never get done.</description>
		<content:encoded><![CDATA[<p>I have it too.  I think about my game ALL the time.  I fantacise about the sales exceeding my expectations! </p>
<p>I also think it&#8217;s good to make a small free game and to totally finish it.  You&#8217;ll be surprised at how long it takes.  Then keep increasing game size and complexity.  Don&#8217;t start with a massive project, it&#8217;ll never get done.</p>
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