The annual Game Developers Conference is over now, and people are getting back and writing what’s happened.
I wasn’t at GDC this year, but I’ve been reading the material by others. People seem to share the following views:
- GDC is growing big time. This year it was a massive event with lots of people all around the world.
- Indie/flexibility/small studios and innovativeness is raising it’s head: big game houses seriously think about getting more content, and better gameplay rather than great visuals.
- Everybody had a great time there.
Sounds like a success to me.
Looking forward to hear comments from indies who were there. Feel free to add any more interesting stories you might have.