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	<title>Comments on: Consider Different Cultures In Games Production</title>
	<atom:link href="http://www.gameproducer.net/2006/04/03/consider-different-cultures-in-games-production/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2006/04/03/consider-different-cultures-in-games-production/</link>
	<description>I bake games. Indie style.</description>
	<lastBuildDate>Thu, 16 May 2013 13:23:44 +0000</lastBuildDate>
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		<title>By: who cares about silly pictures</title>
		<link>http://www.gameproducer.net/2006/04/03/consider-different-cultures-in-games-production/comment-page-1/#comment-142869</link>
		<dc:creator>who cares about silly pictures</dc:creator>
		<pubDate>Sun, 21 Nov 2010 02:54:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/31/consider-different-cultures-in-games-production/#comment-142869</guid>
		<description>I think you artist should be able to express there vision if others can express there religion. final word, final thought. That is life we do what we want when we want, stop judging people with same thought processes, its wrong if you think so or right if you believe, if you think i&#039;m not making any since then mature a little harder and you will.</description>
		<content:encoded><![CDATA[<p>I think you artist should be able to express there vision if others can express there religion. final word, final thought. That is life we do what we want when we want, stop judging people with same thought processes, its wrong if you think so or right if you believe, if you think i&#8217;m not making any since then mature a little harder and you will.</p>
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		<title>By: I Wonder If I Should Press Enter at Game Producer Blog</title>
		<link>http://www.gameproducer.net/2006/04/03/consider-different-cultures-in-games-production/comment-page-1/#comment-142834</link>
		<dc:creator>I Wonder If I Should Press Enter at Game Producer Blog</dc:creator>
		<pubDate>Wed, 17 Nov 2010 07:31:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/31/consider-different-cultures-in-games-production/#comment-142834</guid>
		<description>[...] I have this dilemma about &#8220;where do I draw the line&#8221;. Humor is a tricky beast and one might wanna consider different cultures. [...]</description>
		<content:encoded><![CDATA[<p>[...] I have this dilemma about &#8220;where do I draw the line&#8221;. Humor is a tricky beast and one might wanna consider different cultures. [...]</p>
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		<title>By: FindersKeepers</title>
		<link>http://www.gameproducer.net/2006/04/03/consider-different-cultures-in-games-production/comment-page-1/#comment-141539</link>
		<dc:creator>FindersKeepers</dc:creator>
		<pubDate>Mon, 02 Aug 2010 01:26:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/31/consider-different-cultures-in-games-production/#comment-141539</guid>
		<description>I think now, more than ever, it&#039;s important to have some sensitivity to whether any group is being singled out or portrayed in a derogatory way in video games. Video games&#039; influence is more far-reaching now than in recent years, and I appreciate when a game creator will consider that influence and its validity. Games should be fun, not teaching any kind of prejudice - unless it&#039;s against aliens! :^)</description>
		<content:encoded><![CDATA[<p>I think now, more than ever, it&#8217;s important to have some sensitivity to whether any group is being singled out or portrayed in a derogatory way in video games. Video games&#8217; influence is more far-reaching now than in recent years, and I appreciate when a game creator will consider that influence and its validity. Games should be fun, not teaching any kind of prejudice &#8211; unless it&#8217;s against aliens! :^)</p>
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		<title>By: Anonymous</title>
		<link>http://www.gameproducer.net/2006/04/03/consider-different-cultures-in-games-production/comment-page-1/#comment-141426</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sun, 25 Jul 2010 19:22:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/31/consider-different-cultures-in-games-production/#comment-141426</guid>
		<description>I believe that the choice to change one small thing to stop an issue before it starts is the artist&#039;s chioce and a good one, The prior knowledge is the difference maker iin my mind, he &quot;tested&quot; it and got feed back and made the better choice. GOOD JOB. STAY ALERT&gt;</description>
		<content:encoded><![CDATA[<p>I believe that the choice to change one small thing to stop an issue before it starts is the artist&#8217;s chioce and a good one, The prior knowledge is the difference maker iin my mind, he &#8220;tested&#8221; it and got feed back and made the better choice. GOOD JOB. STAY ALERT&gt;</p>
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		<title>By: Phil</title>
		<link>http://www.gameproducer.net/2006/04/03/consider-different-cultures-in-games-production/comment-page-1/#comment-134736</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Mon, 18 May 2009 14:08:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/31/consider-different-cultures-in-games-production/#comment-134736</guid>
		<description>I think you should leave it as is.  If you really did come up with it on your own without purposely thinking of or using those things as references, then you&#039;re within your artistic right to use them.  Everyone is going to see different things in designs, and if they want to look at your work negatively they&#039;re going to find something that should be changed or is wrong.  This kind of politically correct design that tries not to offend anyone offends me and makes me sick.  It&#039;s like when they took out the entire quest concerning blowing up a city with a nuclear bomb from the Japanese version of Fallout3.  Like the Japanese can&#039;t differentiate between fiction and Hiroshima.  You can&#039;t write or create constantly thinking about who you&#039;re going to offend.</description>
		<content:encoded><![CDATA[<p>I think you should leave it as is.  If you really did come up with it on your own without purposely thinking of or using those things as references, then you&#8217;re within your artistic right to use them.  Everyone is going to see different things in designs, and if they want to look at your work negatively they&#8217;re going to find something that should be changed or is wrong.  This kind of politically correct design that tries not to offend anyone offends me and makes me sick.  It&#8217;s like when they took out the entire quest concerning blowing up a city with a nuclear bomb from the Japanese version of Fallout3.  Like the Japanese can&#8217;t differentiate between fiction and Hiroshima.  You can&#8217;t write or create constantly thinking about who you&#8217;re going to offend.</p>
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		<title>By: Shirley StraightNewswanger</title>
		<link>http://www.gameproducer.net/2006/04/03/consider-different-cultures-in-games-production/comment-page-1/#comment-133356</link>
		<dc:creator>Shirley StraightNewswanger</dc:creator>
		<pubDate>Fri, 27 Feb 2009 01:59:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/31/consider-different-cultures-in-games-production/#comment-133356</guid>
		<description>They had some great symbols for King Arthurs legends. Use some of them. I think we worry too much about symbolism .Its what the characters represent that is important.</description>
		<content:encoded><![CDATA[<p>They had some great symbols for King Arthurs legends. Use some of them. I think we worry too much about symbolism .Its what the characters represent that is important.</p>
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		<title>By: shawn w</title>
		<link>http://www.gameproducer.net/2006/04/03/consider-different-cultures-in-games-production/comment-page-1/#comment-132869</link>
		<dc:creator>shawn w</dc:creator>
		<pubDate>Mon, 26 Jan 2009 22:03:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/31/consider-different-cultures-in-games-production/#comment-132869</guid>
		<description>In our society, race, religion, culture and all things ethnic, can touch very sensitive nerves to the extent that artistic creativity may feel boxed in. However, if you want controversy ( and to be honest attention) then you will have it if you cross those lines.

On the other hand if you are seeking popularity without the back lash, its best to error on the siede of political correctness. 

The scene above while close the the Turkish flag, is for pleasure and not politics, so if the artist wants to be favored by politicos he/she should alter the graphics. But it&#039;s not fair to infringe on artist because they are by virtue of their calling naturalist, who draw what they see in their imaginations. 

I think making a big issue out of it will infringe on their artistic creativity. But if it were my call I would change it just to prevent controversy and negative commentary.</description>
		<content:encoded><![CDATA[<p>In our society, race, religion, culture and all things ethnic, can touch very sensitive nerves to the extent that artistic creativity may feel boxed in. However, if you want controversy ( and to be honest attention) then you will have it if you cross those lines.</p>
<p>On the other hand if you are seeking popularity without the back lash, its best to error on the siede of political correctness. </p>
<p>The scene above while close the the Turkish flag, is for pleasure and not politics, so if the artist wants to be favored by politicos he/she should alter the graphics. But it&#8217;s not fair to infringe on artist because they are by virtue of their calling naturalist, who draw what they see in their imaginations. </p>
<p>I think making a big issue out of it will infringe on their artistic creativity. But if it were my call I would change it just to prevent controversy and negative commentary.</p>
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		<title>By: Ftma</title>
		<link>http://www.gameproducer.net/2006/04/03/consider-different-cultures-in-games-production/comment-page-1/#comment-130877</link>
		<dc:creator>Ftma</dc:creator>
		<pubDate>Mon, 22 Sep 2008 17:29:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/31/consider-different-cultures-in-games-production/#comment-130877</guid>
		<description>Regardless if it is coincidence or not, do not use any symbols that are religious. Perhaps the artists should study religious symbols so they stay in the clear of controversy. Remember, cultural sensitivity can be very important in overall success. Thanks for making the change.</description>
		<content:encoded><![CDATA[<p>Regardless if it is coincidence or not, do not use any symbols that are religious. Perhaps the artists should study religious symbols so they stay in the clear of controversy. Remember, cultural sensitivity can be very important in overall success. Thanks for making the change.</p>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/04/03/consider-different-cultures-in-games-production/comment-page-1/#comment-708</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Tue, 04 Apr 2006 06:04:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/31/consider-different-cultures-in-games-production/#comment-708</guid>
		<description>@Ville: I haven&#039;t played - nor read much - about Oblivion so I cannot tell what kind of content it has... and Fallout, well - I think Fallout is a great game. 

@Duncan &amp; Penguinx: Nah... they copied that from Cthulhu ;)</description>
		<content:encoded><![CDATA[<p>@Ville: I haven&#8217;t played &#8211; nor read much &#8211; about Oblivion so I cannot tell what kind of content it has&#8230; and Fallout, well &#8211; I think Fallout is a great game. </p>
<p>@Duncan &#038; Penguinx: Nah&#8230; they copied that from Cthulhu ;)</p>
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		<title>By: Penguinx</title>
		<link>http://www.gameproducer.net/2006/04/03/consider-different-cultures-in-games-production/comment-page-1/#comment-704</link>
		<dc:creator>Penguinx</dc:creator>
		<pubDate>Mon, 03 Apr 2006 20:39:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/03/31/consider-different-cultures-in-games-production/#comment-704</guid>
		<description>Duncan, neat. I&#039;d not seen the D&amp;D stuff before (never did get into any of that).</description>
		<content:encoded><![CDATA[<p>Duncan, neat. I&#8217;d not seen the D&amp;D stuff before (never did get into any of that).</p>
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