<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Team Members Are NOT Mind Readers</title>
	<atom:link href="http://www.gameproducer.net/2006/04/15/team-members-are-not-mind-readers/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2006/04/15/team-members-are-not-mind-readers/</link>
	<description>I bake games. Indie style.</description>
	<lastBuildDate>Thu, 16 May 2013 13:23:44 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: GameProducer.Net &#187; Blog Archive &#187; &#8220;And So On&#8221;</title>
		<link>http://www.gameproducer.net/2006/04/15/team-members-are-not-mind-readers/comment-page-1/#comment-138740</link>
		<dc:creator>GameProducer.Net &#187; Blog Archive &#187; &#8220;And So On&#8221;</dc:creator>
		<pubDate>Thu, 21 Jan 2010 11:05:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/04/15/team-members-are-not-mind-readers/#comment-138740</guid>
		<description>[...] a task assignment into a &#8220;and so on&#8221; is like expecting the other person to be a mind reader - I know that won&#8217;t [...]</description>
		<content:encoded><![CDATA[<p>[...] a task assignment into a &#8220;and so on&#8221; is like expecting the other person to be a mind reader &#8211; I know that won&#8217;t [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/04/15/team-members-are-not-mind-readers/comment-page-1/#comment-1102</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Thu, 20 Apr 2006 05:32:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/04/15/team-members-are-not-mind-readers/#comment-1102</guid>
		<description>@Engeor: Yep, that&#039;s true - for some people. There are others who do nothing but read. It&#039;s true that a proper document / contract about work that needs to be done (with some kind of service level agreement) is good to have then I believe it&#039;s the relationship that counts. When one needs to start pointing out &#039;what the contract&#039; says they are getting in a wrong direction...</description>
		<content:encoded><![CDATA[<p>@Engeor: Yep, that&#8217;s true &#8211; for some people. There are others who do nothing but read. It&#8217;s true that a proper document / contract about work that needs to be done (with some kind of service level agreement) is good to have then I believe it&#8217;s the relationship that counts. When one needs to start pointing out &#8216;what the contract&#8217; says they are getting in a wrong direction&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Engeor</title>
		<link>http://www.gameproducer.net/2006/04/15/team-members-are-not-mind-readers/comment-page-1/#comment-977</link>
		<dc:creator>Engeor</dc:creator>
		<pubDate>Tue, 18 Apr 2006 17:24:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/04/15/team-members-are-not-mind-readers/#comment-977</guid>
		<description>I don&#039;t know what is your experience but in my case no one read the text sometimes. On the other side, everyone look at the picture :-) In fact I don&#039;t want to underestimate detailed documentation because when I recieve bad work (especially from external coworkers who are paid by finished work) I can allways say &quot;but in the documentation it is described in another way&quot; and it saves my nerves :-)</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know what is your experience but in my case no one read the text sometimes. On the other side, everyone look at the picture :-) In fact I don&#8217;t want to underestimate detailed documentation because when I recieve bad work (especially from external coworkers who are paid by finished work) I can allways say &#8220;but in the documentation it is described in another way&#8221; and it saves my nerves :-)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2006/04/15/team-members-are-not-mind-readers/comment-page-1/#comment-960</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Tue, 18 Apr 2006 08:18:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/04/15/team-members-are-not-mind-readers/#comment-960</guid>
		<description>isn&#039;t it &quot;coporate monkeys&quot;?</description>
		<content:encoded><![CDATA[<p>isn&#8217;t it &#8220;coporate monkeys&#8221;?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/04/15/team-members-are-not-mind-readers/comment-page-1/#comment-951</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Tue, 18 Apr 2006 05:44:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/04/15/team-members-are-not-mind-readers/#comment-951</guid>
		<description>I presume I cannot call our code gorillas &#039;code gorillas&#039; as well...? Producer chimpansee is ok then?</description>
		<content:encoded><![CDATA[<p>I presume I cannot call our code gorillas &#8216;code gorillas&#8217; as well&#8230;? Producer chimpansee is ok then?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TimS</title>
		<link>http://www.gameproducer.net/2006/04/15/team-members-are-not-mind-readers/comment-page-1/#comment-948</link>
		<dc:creator>TimS</dc:creator>
		<pubDate>Mon, 17 Apr 2006 17:34:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/04/15/team-members-are-not-mind-readers/#comment-948</guid>
		<description>Rule #5167:

Don&#039;t call your art monkeys &quot;art monkeys&quot;...   at least not anywhere where they could see it... :p</description>
		<content:encoded><![CDATA[<p>Rule #5167:</p>
<p>Don&#8217;t call your art monkeys &#8220;art monkeys&#8221;&#8230;   at least not anywhere where they could see it&#8230; :p</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2006/04/15/team-members-are-not-mind-readers/comment-page-1/#comment-914</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Sat, 15 Apr 2006 08:10:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/04/15/team-members-are-not-mind-readers/#comment-914</guid>
		<description>lol, &quot;Art Monkeys&quot;.  Anyway, yeah this applies to managing a team generally anyway.  It&#039;s always good to get them to repeat back their understanding of the task (if they don&#039;t have a problem with this, and they shouldn&#039;t if they are professional).

Also this article relates to customers.  Sometimes a staff member would say, Custoer A is stupid, they have done this wrong or they didn&#039;t understand me etc.  I would say &quot;No, it&#039;s your fault if they didn&#039;t understand. You are the professional, they are the end-user.  It&#039;s your job to work everything out for them and lead them by the hand so they totally understand and a grateful&quot;.  It&#039;s a bit like teaching, blaming the pupil is not good, you just have to find a different way to get the information across.</description>
		<content:encoded><![CDATA[<p>lol, &#8220;Art Monkeys&#8221;.  Anyway, yeah this applies to managing a team generally anyway.  It&#8217;s always good to get them to repeat back their understanding of the task (if they don&#8217;t have a problem with this, and they shouldn&#8217;t if they are professional).</p>
<p>Also this article relates to customers.  Sometimes a staff member would say, Custoer A is stupid, they have done this wrong or they didn&#8217;t understand me etc.  I would say &#8220;No, it&#8217;s your fault if they didn&#8217;t understand. You are the professional, they are the end-user.  It&#8217;s your job to work everything out for them and lead them by the hand so they totally understand and a grateful&#8221;.  It&#8217;s a bit like teaching, blaming the pupil is not good, you just have to find a different way to get the information across.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
