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	<title>Comments on: Pre-Orders</title>
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	<link>http://www.gameproducer.net/2006/05/09/pre-orders/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Sargon</title>
		<link>http://www.gameproducer.net/2006/05/09/pre-orders/comment-page-1/#comment-30139</link>
		<dc:creator>Sargon</dc:creator>
		<pubDate>Tue, 02 Jan 2007 11:51:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/09/pre-orders/#comment-30139</guid>
		<description>I agree with the above poster.
A pre order was initialy ment to be cheapr. Or people who pre order should get their product before all other normal orders.
Giving an added value to the product is a nice idea, but that is usually called limitied or special edition, doesnt it?</description>
		<content:encoded><![CDATA[<p>I agree with the above poster.<br />
A pre order was initialy ment to be cheapr. Or people who pre order should get their product before all other normal orders.<br />
Giving an added value to the product is a nice idea, but that is usually called limitied or special edition, doesnt it?</p>
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		<title>By: ZeHa</title>
		<link>http://www.gameproducer.net/2006/05/09/pre-orders/comment-page-1/#comment-13659</link>
		<dc:creator>ZeHa</dc:creator>
		<pubDate>Tue, 03 Oct 2006 18:40:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/09/pre-orders/#comment-13659</guid>
		<description>You could also think about shipping a pre-version to those who pre-ordered. Perhaps like this, there is a demo available, and the full version is not finished yet, but some people pre-ordered, so you could send them an exclusive &quot;somewhere between demo and full version&quot; game. Of course they&#039;ll get the final product as well, as soon as it&#039;s ready to hit the road (would be very evil to deny this :)))

Don&#039;t know if that would be cool, because until now I didn&#039;t pre-order and I didn&#039;t offer pre-orders ;) but in some cases this could be a cool feature ;)</description>
		<content:encoded><![CDATA[<p>You could also think about shipping a pre-version to those who pre-ordered. Perhaps like this, there is a demo available, and the full version is not finished yet, but some people pre-ordered, so you could send them an exclusive &#8220;somewhere between demo and full version&#8221; game. Of course they&#8217;ll get the final product as well, as soon as it&#8217;s ready to hit the road (would be very evil to deny this :)))</p>
<p>Don&#8217;t know if that would be cool, because until now I didn&#8217;t pre-order and I didn&#8217;t offer pre-orders ;) but in some cases this could be a cool feature ;)</p>
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		<title>By: Craig Fry</title>
		<link>http://www.gameproducer.net/2006/05/09/pre-orders/comment-page-1/#comment-2106</link>
		<dc:creator>Craig Fry</dc:creator>
		<pubDate>Wed, 10 May 2006 15:25:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/09/pre-orders/#comment-2106</guid>
		<description>Personally, I never do pre-orders.  No matter where I pre-order from, the game will shop up late.  Since I can&#039;t wait (that&#039;s why you preorder right?) I get the game from somewhere that has it.  I&#039;ve been perpetually rolling over $10 at ebGames since I never actually pick the game up from there.

Win-Win for the developer, usually not for the consumer.

People that preorder do it to:

1) Ensure they get the game
2) Get the game in their hands as fast as possible.

Should be ever get into pre-orders I would love to do them where people could either download the game early (like Half-Life2 is doing on Steam) or at least ship the game early to those that pre-order.

THEN, you give people a real reason to preorder, getting the money into your company faster.</description>
		<content:encoded><![CDATA[<p>Personally, I never do pre-orders.  No matter where I pre-order from, the game will shop up late.  Since I can&#8217;t wait (that&#8217;s why you preorder right?) I get the game from somewhere that has it.  I&#8217;ve been perpetually rolling over $10 at ebGames since I never actually pick the game up from there.</p>
<p>Win-Win for the developer, usually not for the consumer.</p>
<p>People that preorder do it to:</p>
<p>1) Ensure they get the game<br />
2) Get the game in their hands as fast as possible.</p>
<p>Should be ever get into pre-orders I would love to do them where people could either download the game early (like Half-Life2 is doing on Steam) or at least ship the game early to those that pre-order.</p>
<p>THEN, you give people a real reason to preorder, getting the money into your company faster.</p>
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