<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Ask Game Producer: Would a Simple MMORPG Engine Be Doable by One Person?</title>
	<atom:link href="http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/</link>
	<description>I bake games. Indie style.</description>
	<lastBuildDate>Wed, 12 Jun 2013 15:09:19 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: AnbuWarrior</title>
		<link>http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/comment-page-1/#comment-131997</link>
		<dc:creator>AnbuWarrior</dc:creator>
		<pubDate>Tue, 18 Nov 2008 19:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/#comment-131997</guid>
		<description>hi
if you need any help, give me a post i will do what i can.
and could i ask what you plan to base the game around? (eg ninja(naruto), mutiple(WOW) etc)
try ask a GM from another game for more help
BUT please keep in touch i would to help out in this project.

AnbuWarrior,
thank you for your time</description>
		<content:encoded><![CDATA[<p>hi<br />
if you need any help, give me a post i will do what i can.<br />
and could i ask what you plan to base the game around? (eg ninja(naruto), mutiple(WOW) etc)<br />
try ask a GM from another game for more help<br />
BUT please keep in touch i would to help out in this project.</p>
<p>AnbuWarrior,<br />
thank you for your time</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joey</title>
		<link>http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/comment-page-1/#comment-111381</link>
		<dc:creator>Joey</dc:creator>
		<pubDate>Fri, 17 Aug 2007 16:09:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/#comment-111381</guid>
		<description>ANSWER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!</description>
		<content:encoded><![CDATA[<p>ANSWER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joey</title>
		<link>http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/comment-page-1/#comment-78225</link>
		<dc:creator>Joey</dc:creator>
		<pubDate>Sat, 28 Apr 2007 21:22:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/#comment-78225</guid>
		<description>maplestory</description>
		<content:encoded><![CDATA[<p>maplestory</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/comment-page-1/#comment-77680</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Thu, 26 Apr 2007 14:14:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/#comment-77680</guid>
		<description>Hmm... what&#039;s MS?</description>
		<content:encoded><![CDATA[<p>Hmm&#8230; what&#8217;s MS?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joey</title>
		<link>http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/comment-page-1/#comment-77499</link>
		<dc:creator>Joey</dc:creator>
		<pubDate>Wed, 25 Apr 2007 22:18:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/#comment-77499</guid>
		<description>If I want to create a 2D mmorpg side scroller like MS... where should I start... I am lost on what language I should use or how to set up the graphics... If anyone could help?</description>
		<content:encoded><![CDATA[<p>If I want to create a 2D mmorpg side scroller like MS&#8230; where should I start&#8230; I am lost on what language I should use or how to set up the graphics&#8230; If anyone could help?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: solstar</title>
		<link>http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/comment-page-1/#comment-47788</link>
		<dc:creator>solstar</dc:creator>
		<pubDate>Tue, 06 Feb 2007 18:38:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/#comment-47788</guid>
		<description>go to realmcrafter.com the engine is easy to use and it is scriptable.  it is a stable engine and allows for all the point and click you could ever want. even better its only a hundred bucks.</description>
		<content:encoded><![CDATA[<p>go to realmcrafter.com the engine is easy to use and it is scriptable.  it is a stable engine and allows for all the point and click you could ever want. even better its only a hundred bucks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Juuso Hietalahti</title>
		<link>http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/comment-page-1/#comment-3246</link>
		<dc:creator>Juuso Hietalahti</dc:creator>
		<pubDate>Thu, 01 Jun 2006 09:34:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/#comment-3246</guid>
		<description>@moi: Yes, if engine is there, it&#039;s doable - but even then it requires lots of work. You used 18 months, and got one scenario &amp; beta. 

One could ask, how much time would it require to have 10 scenarios &amp; finalized gameplay?</description>
		<content:encoded><![CDATA[<p>@moi: Yes, if engine is there, it&#8217;s doable &#8211; but even then it requires lots of work. You used 18 months, and got one scenario &#038; beta. </p>
<p>One could ask, how much time would it require to have 10 scenarios &#038; finalized gameplay?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: moi</title>
		<link>http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/comment-page-1/#comment-3183</link>
		<dc:creator>moi</dc:creator>
		<pubDate>Wed, 31 May 2006 16:34:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/#comment-3183</guid>
		<description>If you don&#039;t have to create the engine, it&#039;s definintely doable. I did something similar as a mod for UT2004 (which is a fairly well develloped 3D engine with a luxury of scripting possibilities and many 3d models already available).
But you have to be very well organized and patient.
Although I quit the project, I managed to take it to a playable beta state with one scenario completed.
It took the better of 18 months of my life though.

If you have to build the basic engine, you can still do it provided that you keep things simple.</description>
		<content:encoded><![CDATA[<p>If you don&#8217;t have to create the engine, it&#8217;s definintely doable. I did something similar as a mod for UT2004 (which is a fairly well develloped 3D engine with a luxury of scripting possibilities and many 3d models already available).<br />
But you have to be very well organized and patient.<br />
Although I quit the project, I managed to take it to a playable beta state with one scenario completed.<br />
It took the better of 18 months of my life though.</p>
<p>If you have to build the basic engine, you can still do it provided that you keep things simple.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/comment-page-1/#comment-2562</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Mon, 22 May 2006 06:41:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/#comment-2562</guid>
		<description>@Jay: Their &lt;a href=&#039;http://www.prairiegames.com/index.php?option=com_content&amp;task=view&amp;id=23&amp;Itemid=39&#039; rel=&quot;nofollow&quot;&gt;credits&lt;/a&gt; page mention quite a lot of names. Although I presume Josh could be the guy who did most of the game. Even though it might be possible for one guy to handle creation of MMORPG... I think it simply takes too much time and effort to actually finish one.</description>
		<content:encoded><![CDATA[<p>@Jay: Their <a href='http://www.prairiegames.com/index.php?option=com_content&#038;task=view&#038;id=23&#038;Itemid=39' rel="nofollow">credits</a> page mention quite a lot of names. Although I presume Josh could be the guy who did most of the game. Even though it might be possible for one guy to handle creation of MMORPG&#8230; I think it simply takes too much time and effort to actually finish one.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sk8rCai</title>
		<link>http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/comment-page-1/#comment-2561</link>
		<dc:creator>Sk8rCai</dc:creator>
		<pubDate>Mon, 22 May 2006 06:29:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/21/ask-game-producer-would-a-simple-mmorpg-engine-be-doable-by-one-person/#comment-2561</guid>
		<description>Theres some great points here about defining focus, which I heartily agree on.  It&#039;s hard to make any sort of comment or direct advice given the broadness of the question.  Instead of rehashing what was said elsewhere might I suggest you take a peek at a slightly different MORPG that has all the elements of simplicity, that you might take inspiration from.  You may have heard of this, but I&#039;m surprised to hear that not that many people have heard of Maple Story; a 2D side scrolling MMORPG.  It&#039;s terribly addictive and fun and great to see other people tearing around 2D landscapes.  Reducing the level of graphical complexity would not only give you the chance to actually have interactive graphics, but also give you more time to spend on hammering the core code of your engine.

Link: www.maplestory.com</description>
		<content:encoded><![CDATA[<p>Theres some great points here about defining focus, which I heartily agree on.  It&#8217;s hard to make any sort of comment or direct advice given the broadness of the question.  Instead of rehashing what was said elsewhere might I suggest you take a peek at a slightly different MORPG that has all the elements of simplicity, that you might take inspiration from.  You may have heard of this, but I&#8217;m surprised to hear that not that many people have heard of Maple Story; a 2D side scrolling MMORPG.  It&#8217;s terribly addictive and fun and great to see other people tearing around 2D landscapes.  Reducing the level of graphical complexity would not only give you the chance to actually have interactive graphics, but also give you more time to spend on hammering the core code of your engine.</p>
<p>Link: <a href="http://www.maplestory.com" rel="nofollow">http://www.maplestory.com</a></p>
]]></content:encoded>
	</item>
</channel>
</rss>
