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	<title>Comments on: Interview: Oblivion Game Producer Gavin Carter</title>
	<atom:link href="http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Haruu11</title>
		<link>http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/comment-page-1/#comment-141464</link>
		<dc:creator>Haruu11</dc:creator>
		<pubDate>Wed, 28 Jul 2010 01:35:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/#comment-141464</guid>
		<description>cool ty veary much</description>
		<content:encoded><![CDATA[<p>cool ty veary much</p>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/comment-page-1/#comment-141446</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Tue, 27 Jul 2010 07:22:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/#comment-141446</guid>
		<description>That will never work... :)

...but this might be interesting: http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/</description>
		<content:encoded><![CDATA[<p>That will never work&#8230; :)</p>
<p>&#8230;but this might be interesting: <a href="http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/" rel="nofollow">http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/</a></p>
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		<title>By: Haruu11</title>
		<link>http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/comment-page-1/#comment-141443</link>
		<dc:creator>Haruu11</dc:creator>
		<pubDate>Tue, 27 Jul 2010 02:19:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/#comment-141443</guid>
		<description>ok Im a complete stranger with some great advice I got an idea for an awesome game using the oblivion stile game creator i wanna give my idea to bethesda softworks in some hopes that it can be created. i would do it my self but I only know the basics and cant do it my self. so any intrest in a new idea that is shore to sell hit me up plz :)</description>
		<content:encoded><![CDATA[<p>ok Im a complete stranger with some great advice I got an idea for an awesome game using the oblivion stile game creator i wanna give my idea to bethesda softworks in some hopes that it can be created. i would do it my self but I only know the basics and cant do it my self. so any intrest in a new idea that is shore to sell hit me up plz :)</p>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/comment-page-1/#comment-61689</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Mon, 26 Feb 2007 13:01:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/#comment-61689</guid>
		<description>@bappy: Take a look at &lt;a href=&#039;http://www.gameproducer.net/category/game-producers/&#039; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;, scroll down the category.</description>
		<content:encoded><![CDATA[<p>@bappy: Take a look at <a href='http://www.gameproducer.net/category/game-producers/' rel="nofollow">here</a>, scroll down the category.</p>
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		<title>By: bappy</title>
		<link>http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/comment-page-1/#comment-61687</link>
		<dc:creator>bappy</dc:creator>
		<pubDate>Mon, 26 Feb 2007 12:58:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/#comment-61687</guid>
		<description>what qaulifications do i need to become a games producer</description>
		<content:encoded><![CDATA[<p>what qaulifications do i need to become a games producer</p>
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	<item>
		<title>By: GameProducer.Net &#187; Blog Archive &#187; Ask Game Producer: Which Subjects In School Should I Take If I Want To Be a Game Producer?</title>
		<link>http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/comment-page-1/#comment-3319</link>
		<dc:creator>GameProducer.Net &#187; Blog Archive &#187; Ask Game Producer: Which Subjects In School Should I Take If I Want To Be a Game Producer?</dc:creator>
		<pubDate>Fri, 02 Jun 2006 09:30:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/#comment-3319</guid>
		<description>[...] Oblivion game producer Gavin Carter gave his opinion about this: Project management skills are really where the rubber meets the road for producers. Experience and knowledge of software like Microsoft Project and Excel for scheduling as well as bug and task-tracking packages like TestTrack Pro, Bugzilla, or JIRA come in extremely handy. Also a deep knowledge of how games are created, both from a coding standpoint and an art creation standpoint, is a necessity when planning out development.  &#187; previous and next posts  &#171; Previous post: OceanDive - Screensaver And Exploration Game Reaches Over $60000 Sales &#187; advertisement &#160;    &#187; related posts  &#187;&#160;How To Be A Successful Game Producer?&#187;&#160;What game producers do?&#187;&#160;Who Is The Game Producer?&#187;&#160;Ask Game Producer&#187;&#160;Game producer and business&#187;&#160;Game Producer&#8217;s Role&#187;&#160;Can I Be a Game Producer?&#187;&#160;How to Look Like a Professional&#187;&#160;Game Producer Responsibilities&#187;&#160;Game Producer Qualifications   &#187; comments [...]</description>
		<content:encoded><![CDATA[<p>[...] Oblivion game producer Gavin Carter gave his opinion about this: Project management skills are really where the rubber meets the road for producers. Experience and knowledge of software like Microsoft Project and Excel for scheduling as well as bug and task-tracking packages like TestTrack Pro, Bugzilla, or JIRA come in extremely handy. Also a deep knowledge of how games are created, both from a coding standpoint and an art creation standpoint, is a necessity when planning out development.  &#187; previous and next posts  &#171; Previous post: OceanDive &#8211; Screensaver And Exploration Game Reaches Over $60000 Sales &#187; advertisement &nbsp;    &#187; related posts  &#187;&nbsp;How To Be A Successful Game Producer?&#187;&nbsp;What game producers do?&#187;&nbsp;Who Is The Game Producer?&#187;&nbsp;Ask Game Producer&#187;&nbsp;Game producer and business&#187;&nbsp;Game Producer&#8217;s Role&#187;&nbsp;Can I Be a Game Producer?&#187;&nbsp;How to Look Like a Professional&#187;&nbsp;Game Producer Responsibilities&#187;&nbsp;Game Producer Qualifications   &#187; comments [...]</p>
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		<title>By: Juuso Hietalahti</title>
		<link>http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/comment-page-1/#comment-3248</link>
		<dc:creator>Juuso Hietalahti</dc:creator>
		<pubDate>Thu, 01 Jun 2006 09:49:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/#comment-3248</guid>
		<description>@Ryan: 7.8? You are tough reviewer ;)</description>
		<content:encoded><![CDATA[<p>@Ryan: 7.8? You are tough reviewer ;)</p>
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		<title>By: Ryan N.</title>
		<link>http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/comment-page-1/#comment-3226</link>
		<dc:creator>Ryan N.</dc:creator>
		<pubDate>Thu, 01 Jun 2006 00:55:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/#comment-3226</guid>
		<description>Well, I certainly find a sense of comfort to know that they&#039;ve read our posts on the OB forum, about the... ill say &#039;glitches&#039; in the RAI. It&#039;s a good product, and I have few complaints that cant be gotten over. If I were rating it, I&#039;d give it a 7.8 out of ten (im a tough grader :0). Thanks to Gameproducer, and Bethsoft, of course, for releasing a good post-game interview.</description>
		<content:encoded><![CDATA[<p>Well, I certainly find a sense of comfort to know that they&#8217;ve read our posts on the OB forum, about the&#8230; ill say &#8216;glitches&#8217; in the RAI. It&#8217;s a good product, and I have few complaints that cant be gotten over. If I were rating it, I&#8217;d give it a 7.8 out of ten (im a tough grader :0). Thanks to Gameproducer, and Bethsoft, of course, for releasing a good post-game interview.</p>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/comment-page-1/#comment-3038</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Mon, 29 May 2006 07:08:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/#comment-3038</guid>
		<description>It&#039;s a small world out... here. And Greg - there will be.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a small world out&#8230; here. And Greg &#8211; there will be.</p>
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		<title>By: Gavin Carter</title>
		<link>http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/comment-page-1/#comment-3035</link>
		<dc:creator>Gavin Carter</dc:creator>
		<pubDate>Sun, 28 May 2006 23:14:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/25/interview-oblivion-game-producer-gavin-carter/#comment-3035</guid>
		<description>Holy hell, Jon is still alive :)  I fully blame that man for getting me hooked on EQ for about two years straight.  Hope things are good with you!  And yeah, pre-med, hahahahhaha.  What a waste of time.</description>
		<content:encoded><![CDATA[<p>Holy hell, Jon is still alive :)  I fully blame that man for getting me hooked on EQ for about two years straight.  Hope things are good with you!  And yeah, pre-med, hahahahhaha.  What a waste of time.</p>
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