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	<title>Comments on: What Are AAA Titles?</title>
	<atom:link href="http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/</link>
	<description>I&#039;m baking games. Indie style.</description>
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		<title>By: BoscoeVon</title>
		<link>http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/comment-page-1/#comment-146650</link>
		<dc:creator>BoscoeVon</dc:creator>
		<pubDate>Mon, 17 Oct 2011 22:18:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/#comment-146650</guid>
		<description>The best artist, programmers, designers = lots of money = AAA...generally not always.  Sales and shelf live will tell you whether you are worthy of the AAA honor.  That&#039;s when you know your game was spot on. There are lots of very bad games that the whole world know about. They never made anyone boat load of money.</description>
		<content:encoded><![CDATA[<p>The best artist, programmers, designers = lots of money = AAA&#8230;generally not always.  Sales and shelf live will tell you whether you are worthy of the AAA honor.  That&#8217;s when you know your game was spot on. There are lots of very bad games that the whole world know about. They never made anyone boat load of money.</p>
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		<title>By: Velvet Dark</title>
		<link>http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/comment-page-1/#comment-146207</link>
		<dc:creator>Velvet Dark</dc:creator>
		<pubDate>Wed, 10 Aug 2011 23:41:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/#comment-146207</guid>
		<description>AAA = Against All Authorities</description>
		<content:encoded><![CDATA[<p>AAA = Against All Authorities</p>
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		<title>By: tenacity7</title>
		<link>http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/comment-page-1/#comment-146153</link>
		<dc:creator>tenacity7</dc:creator>
		<pubDate>Tue, 02 Aug 2011 22:27:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/#comment-146153</guid>
		<description>What about Angry Birds? It&#039;s pretty successful, everyone knows it, but it&#039;s a low budget casual game. Is it still a AAA title?</description>
		<content:encoded><![CDATA[<p>What about Angry Birds? It&#8217;s pretty successful, everyone knows it, but it&#8217;s a low budget casual game. Is it still a AAA title?</p>
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		<title>By: godzilla</title>
		<link>http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/comment-page-1/#comment-144511</link>
		<dc:creator>godzilla</dc:creator>
		<pubDate>Fri, 18 Mar 2011 16:21:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/#comment-144511</guid>
		<description>I think minecraft is a AAA grade game cuz everybody knows about it and it was in the IGC at GDC.</description>
		<content:encoded><![CDATA[<p>I think minecraft is a AAA grade game cuz everybody knows about it and it was in the IGC at GDC.</p>
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		<title>By: Ollie</title>
		<link>http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/comment-page-1/#comment-143111</link>
		<dc:creator>Ollie</dc:creator>
		<pubDate>Fri, 10 Dec 2010 12:35:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/#comment-143111</guid>
		<description>this article definitly did shed some light on the subject as i didn&#039;t have a clue what was meant by AAA. So thanks</description>
		<content:encoded><![CDATA[<p>this article definitly did shed some light on the subject as i didn&#8217;t have a clue what was meant by AAA. So thanks</p>
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		<title>By: sayedamir02</title>
		<link>http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/comment-page-1/#comment-142646</link>
		<dc:creator>sayedamir02</dc:creator>
		<pubDate>Mon, 01 Nov 2010 17:51:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/#comment-142646</guid>
		<description>as nilkn said in gamedev.net:
&quot;So overall I suppose the term AAA just tries to capture how well the public knows about the title. Either the game gathers a lot of attention initially because of extremely high production values (like Crysis, for example), or it gains a lot of attention after release just because it&#039;s such a good game, with or without production values. Because many games acquire the title simply from having state of the art graphics--thereby gathering much pre-release press coverage and hype--the term AAA cannot be a metric concerned primarily with gameplay quality.&quot;</description>
		<content:encoded><![CDATA[<p>as nilkn said in gamedev.net:<br />
&#8220;So overall I suppose the term AAA just tries to capture how well the public knows about the title. Either the game gathers a lot of attention initially because of extremely high production values (like Crysis, for example), or it gains a lot of attention after release just because it&#8217;s such a good game, with or without production values. Because many games acquire the title simply from having state of the art graphics&#8211;thereby gathering much pre-release press coverage and hype&#8211;the term AAA cannot be a metric concerned primarily with gameplay quality.&#8221;</p>
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		<title>By: Dafodil</title>
		<link>http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/comment-page-1/#comment-142022</link>
		<dc:creator>Dafodil</dc:creator>
		<pubDate>Thu, 02 Sep 2010 20:48:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/#comment-142022</guid>
		<description>An AAA title is any game that attracts the highest percentages of the HARDCORE gaming market within it’s particular genre.</description>
		<content:encoded><![CDATA[<p>An AAA title is any game that attracts the highest percentages of the HARDCORE gaming market within it’s particular genre.</p>
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		<title>By: Dan Felder</title>
		<link>http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/comment-page-1/#comment-140315</link>
		<dc:creator>Dan Felder</dc:creator>
		<pubDate>Sat, 08 May 2010 15:01:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/#comment-140315</guid>
		<description>In truth, the term AAA game seems to mean a game not made on game maker. It&#039;s not just a marketing term, it&#039;s a term used for conversation in the industry. There needs to be a difference between someone who has worked on or shipped Zelda, Twilight Princess and the latest flash craze that shows up on addictinggames.com

AAA is that differentiation. It often means high budget simply because that&#039;s what those large projects cost... But the point is not that you have spent a lot of money, but instead that you&#039;ve played with the big boys. This, of course, is very subjective - but it&#039;s a starting point for conversations to begin.</description>
		<content:encoded><![CDATA[<p>In truth, the term AAA game seems to mean a game not made on game maker. It&#8217;s not just a marketing term, it&#8217;s a term used for conversation in the industry. There needs to be a difference between someone who has worked on or shipped Zelda, Twilight Princess and the latest flash craze that shows up on addictinggames.com</p>
<p>AAA is that differentiation. It often means high budget simply because that&#8217;s what those large projects cost&#8230; But the point is not that you have spent a lot of money, but instead that you&#8217;ve played with the big boys. This, of course, is very subjective &#8211; but it&#8217;s a starting point for conversations to begin.</p>
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		<title>By: Zilchius.com &#8250; GDC 2010 &#8211; Days Four/Five</title>
		<link>http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/comment-page-1/#comment-139690</link>
		<dc:creator>Zilchius.com &#8250; GDC 2010 &#8211; Days Four/Five</dc:creator>
		<pubDate>Wed, 17 Mar 2010 07:52:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/#comment-139690</guid>
		<description>[...] the future of connected games, folks from Facebook game companies as well as some pretty well know AAA companies.  The basic idea behind the session was the fact that games are becoming less of a piece [...]</description>
		<content:encoded><![CDATA[<p>[...] the future of connected games, folks from Facebook game companies as well as some pretty well know AAA companies.  The basic idea behind the session was the fact that games are becoming less of a piece [...]</p>
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		<title>By: GDC: Big Designers Find Satisfaction in Small Games &#124; GameWitz</title>
		<link>http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/comment-page-1/#comment-139639</link>
		<dc:creator>GDC: Big Designers Find Satisfaction in Small Games &#124; GameWitz</dc:creator>
		<pubDate>Fri, 12 Mar 2010 02:19:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/05/26/what-are-aaa-titles/#comment-139639</guid>
		<description>[...] about the move away from big-budget games. &#8220;We used to be at a point where everything went triple-A, but now indie scenes and all these kind of games are taking off, and it lets you work [...]</description>
		<content:encoded><![CDATA[<p>[...] about the move away from big-budget games. &#8220;We used to be at a point where everything went triple-A, but now indie scenes and all these kind of games are taking off, and it lets you work [...]</p>
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