The First Mistake to Avoid When Your Game Is Not Selling

When people put their game online and start selling it without success they first think about the price. That’s the number one mistake. If your game doesn’t sell with price tag of $20, it won’t sell at price tag of $10. Do NOT drop the price of your product and wait it to enchance your sales.

It won’t.

Instead – focus on other issues, such as promotion or your product quality. Polish your website and make a better demo. Ask fellow developers for hints and do what suggested. Don’t decrease the price of your game. Increase the quality of your game.

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7 Responses to “The First Mistake to Avoid When Your Game Is Not Selling”


  1. Craig Fry

    A dropped price doesn’t make anyone thing “Oh man, what a great deal now”. It makes them think “What is wrong with this game that it has dropped the price.”

  2. cliff

    this is so true. improve the product, thats always the best rule.

  3. Brian Meidell

    Any sagely advice on how to price it to begin with?

  4. Juuso Hietalahti

    @Brian: Check out the tomorrow’s article…

  5. sakura games

    That is completely false. I experimented with different pricing and some games that weren’t selling anymore, resumed selling at $9.95.

  6. GameProducer.Net » Archive » What to Do When Customers Tell You “Price is Too High”

    [...] If you’ve read my articles in the past, you might remember to avoid the first mistake: dropping the price. If you have an expensive product or if your customers are saying “the price is too high” – you can drop your price, but – before you do that take a look at this alternative option: [...]

  7. SasQ

    Because the price means value ;)