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	<title>Comments on: 3 Reasons to Avoid Developing 3-Match Games</title>
	<atom:link href="http://www.gameproducer.net/2006/07/08/3-reasons-to-avoid-developing-3-match-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2006/07/08/3-reasons-to-avoid-developing-3-match-games/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Antti</title>
		<link>http://www.gameproducer.net/2006/07/08/3-reasons-to-avoid-developing-3-match-games/comment-page-1/#comment-6672</link>
		<dc:creator>Antti</dc:creator>
		<pubDate>Tue, 11 Jul 2006 16:44:05 +0000</pubDate>
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		<description>Steve: Check out &lt;a href=&quot;http://www.popcap.com/launchpage.php?theGame=bejeweled2&amp;src=leftnav&quot; rel=&quot;nofollow&quot;&gt;Bejeweled 2&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>Steve: Check out <a href="http://www.popcap.com/launchpage.php?theGame=bejeweled2&amp;src=leftnav" rel="nofollow">Bejeweled 2</a>.</p>
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		<title>By: Steve</title>
		<link>http://www.gameproducer.net/2006/07/08/3-reasons-to-avoid-developing-3-match-games/comment-page-1/#comment-6551</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Mon, 10 Jul 2006 16:25:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/06/08/3-reasons-to-avoid-developing-3-match-games/#comment-6551</guid>
		<description>What is a match-3 game?</description>
		<content:encoded><![CDATA[<p>What is a match-3 game?</p>
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	<item>
		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2006/07/08/3-reasons-to-avoid-developing-3-match-games/comment-page-1/#comment-6358</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Sat, 08 Jul 2006 15:47:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/06/08/3-reasons-to-avoid-developing-3-match-games/#comment-6358</guid>
		<description>I&#039;ll let you know how I get on with my third one!</description>
		<content:encoded><![CDATA[<p>I&#8217;ll let you know how I get on with my third one!</p>
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		<title>By: Tim Fisher</title>
		<link>http://www.gameproducer.net/2006/07/08/3-reasons-to-avoid-developing-3-match-games/comment-page-1/#comment-6321</link>
		<dc:creator>Tim Fisher</dc:creator>
		<pubDate>Sat, 08 Jul 2006 07:04:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/06/08/3-reasons-to-avoid-developing-3-match-games/#comment-6321</guid>
		<description>Comfort zone springs to mind.</description>
		<content:encoded><![CDATA[<p>Comfort zone springs to mind.</p>
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		<title>By: Eric Fortier</title>
		<link>http://www.gameproducer.net/2006/07/08/3-reasons-to-avoid-developing-3-match-games/comment-page-1/#comment-6312</link>
		<dc:creator>Eric Fortier</dc:creator>
		<pubDate>Sat, 08 Jul 2006 05:25:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/06/08/3-reasons-to-avoid-developing-3-match-games/#comment-6312</guid>
		<description>Man, do I agree!

I have worked on a match-3 type of game for some time and I agreed to do it because it had a twist and was about a topic no one ever considered. Still, this is not &quot;what I want to do when I grow up&quot;! ( I&#039;m 37 ;) )

While some people are still trying to milk the match-3 category, others create original games like Darwinia and utterly compelling smaller games like Alien Shooter and Crimsonland!

Mindboggling!</description>
		<content:encoded><![CDATA[<p>Man, do I agree!</p>
<p>I have worked on a match-3 type of game for some time and I agreed to do it because it had a twist and was about a topic no one ever considered. Still, this is not &#8220;what I want to do when I grow up&#8221;! ( I&#8217;m 37 ;) )</p>
<p>While some people are still trying to milk the match-3 category, others create original games like Darwinia and utterly compelling smaller games like Alien Shooter and Crimsonland!</p>
<p>Mindboggling!</p>
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