Edoiki Progress

It’s good to be on holiday. While I’ve been away, our graphics artist and music artist have been busy. New tracks and new graphics for Edoiki is finished. The image above is a new ‘background’ texture for units.

Just before I started my holiday, I managed to program the latest pieces of code to have *playable demo* finished. The new graphics, and few more (hundred…) lines of code are needed – but when they are done (and my holiday ends, and my pile of emails, and 800 other things is finished…) we are getting closer and closer to the launch of the first demo version.

Exciting.

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