<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Challenge #5: Game Ideas</title>
	<atom:link href="http://www.gameproducer.net/2006/08/01/challenge-4-game-ideas/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2006/08/01/challenge-4-game-ideas/</link>
	<description>I bake games. Indie style.</description>
	<lastBuildDate>Thu, 16 May 2013 13:23:44 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: JohnBlaster</title>
		<link>http://www.gameproducer.net/2006/08/01/challenge-4-game-ideas/comment-page-1/#comment-135077</link>
		<dc:creator>JohnBlaster</dc:creator>
		<pubDate>Tue, 09 Jun 2009 20:16:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/07/01/challenge-4-game-ideas/#comment-135077</guid>
		<description>For my last post, go check the game Alan Wake website: http://www.alanwake.com/</description>
		<content:encoded><![CDATA[<p>For my last post, go check the game Alan Wake website: <a href="http://www.alanwake.com/" rel="nofollow">http://www.alanwake.com/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JohnBlaster</title>
		<link>http://www.gameproducer.net/2006/08/01/challenge-4-game-ideas/comment-page-1/#comment-135037</link>
		<dc:creator>JohnBlaster</dc:creator>
		<pubDate>Sun, 07 Jun 2009 15:12:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/07/01/challenge-4-game-ideas/#comment-135037</guid>
		<description>Another great idea for a game could be the possibility of having real time simulation of the elements of nature like the weather. Taking it to a next level, where a player could experience real time hurricanes, etc. With a good story i don&#039;t know maybe a suspense/adventure like idea... there&#039;s one already being made that was said to be released in 2008 called &quot;Alan Wake&quot;, but it wasn&#039;t after all. The game was said to have caracteristics. Of course it was also said that it would that a very good machine to &quot;roll&quot; the game in &quot;average&quot; performance though.

The game seems to be in development still...</description>
		<content:encoded><![CDATA[<p>Another great idea for a game could be the possibility of having real time simulation of the elements of nature like the weather. Taking it to a next level, where a player could experience real time hurricanes, etc. With a good story i don&#8217;t know maybe a suspense/adventure like idea&#8230; there&#8217;s one already being made that was said to be released in 2008 called &#8220;Alan Wake&#8221;, but it wasn&#8217;t after all. The game was said to have caracteristics. Of course it was also said that it would that a very good machine to &#8220;roll&#8221; the game in &#8220;average&#8221; performance though.</p>
<p>The game seems to be in development still&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JohnBlaster</title>
		<link>http://www.gameproducer.net/2006/08/01/challenge-4-game-ideas/comment-page-1/#comment-135011</link>
		<dc:creator>JohnBlaster</dc:creator>
		<pubDate>Fri, 05 Jun 2009 19:07:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/07/01/challenge-4-game-ideas/#comment-135011</guid>
		<description>THe idea of a game: what about a Jet-li kind of character, with great game enviroment and story along with it... Your character is based in full-contact skills for defeating your oponnents in the story. Also you could have parkour elements as in many games of today we see them, like Assassins Creeed, or any other kind of 3rd person games.
This is my idea...
Thanks</description>
		<content:encoded><![CDATA[<p>THe idea of a game: what about a Jet-li kind of character, with great game enviroment and story along with it&#8230; Your character is based in full-contact skills for defeating your oponnents in the story. Also you could have parkour elements as in many games of today we see them, like Assassins Creeed, or any other kind of 3rd person games.<br />
This is my idea&#8230;<br />
Thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SasQ</title>
		<link>http://www.gameproducer.net/2006/08/01/challenge-4-game-ideas/comment-page-1/#comment-35979</link>
		<dc:creator>SasQ</dc:creator>
		<pubDate>Wed, 24 Jan 2007 13:36:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/07/01/challenge-4-game-ideas/#comment-35979</guid>
		<description>@colsen: There is a similar game already: &quot;Icy Tower&quot; ;)</description>
		<content:encoded><![CDATA[<p>@colsen: There is a similar game already: &#8220;Icy Tower&#8221; ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: anthony</title>
		<link>http://www.gameproducer.net/2006/08/01/challenge-4-game-ideas/comment-page-1/#comment-14354</link>
		<dc:creator>anthony</dc:creator>
		<pubDate>Wed, 11 Oct 2006 18:06:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/07/01/challenge-4-game-ideas/#comment-14354</guid>
		<description>yer i was thinking u have like a certain amount of time to jst rack up points</description>
		<content:encoded><![CDATA[<p>yer i was thinking u have like a certain amount of time to jst rack up points</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Juuso Hietalahti</title>
		<link>http://www.gameproducer.net/2006/08/01/challenge-4-game-ideas/comment-page-1/#comment-10360</link>
		<dc:creator>Juuso Hietalahti</dc:creator>
		<pubDate>Fri, 01 Sep 2006 04:29:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/07/01/challenge-4-game-ideas/#comment-10360</guid>
		<description>Sure, throw it to my mail.</description>
		<content:encoded><![CDATA[<p>Sure, throw it to my mail.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gamefiend</title>
		<link>http://www.gameproducer.net/2006/08/01/challenge-4-game-ideas/comment-page-1/#comment-10350</link>
		<dc:creator>gamefiend</dc:creator>
		<pubDate>Fri, 01 Sep 2006 02:38:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/07/01/challenge-4-game-ideas/#comment-10350</guid>
		<description>Very soon I&#039;ll have a design document.  If you want, I can send you a copy.

Let me know.</description>
		<content:encoded><![CDATA[<p>Very soon I&#8217;ll have a design document.  If you want, I can send you a copy.</p>
<p>Let me know.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Juuso Hietalahti</title>
		<link>http://www.gameproducer.net/2006/08/01/challenge-4-game-ideas/comment-page-1/#comment-8868</link>
		<dc:creator>Juuso Hietalahti</dc:creator>
		<pubDate>Mon, 14 Aug 2006 12:05:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/07/01/challenge-4-game-ideas/#comment-8868</guid>
		<description>@gamefiend: well all be damned... that sounds interesting. Any design docs or demos available? :)</description>
		<content:encoded><![CDATA[<p>@gamefiend: well all be damned&#8230; that sounds interesting. Any design docs or demos available? :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gamefiend</title>
		<link>http://www.gameproducer.net/2006/08/01/challenge-4-game-ideas/comment-page-1/#comment-8579</link>
		<dc:creator>gamefiend</dc:creator>
		<pubDate>Thu, 10 Aug 2006 21:16:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/07/01/challenge-4-game-ideas/#comment-8579</guid>
		<description>The parkour idea sounds great.  You could actually put a little jet set radio to it as well, scoring points for different moves and letting the player combo moves together.  Then it&#039;s not just getting to a destination, it&#039;s about getting there with style.

You could have challenge levels where ala Tony Hawk you have a certain time limit to generate X amount of points.

Another idea for a non-violent game is one that I&#039;m working on right now (tabletop): an EMT game.  Each player controls a group of private contracted EMT groups vying for a contract with the city.  You assemble your team from various characters (each with ratings in technical skills, diagnosis, driving, and ability to stay calm under pressure) and race to the different emergencies to the city, getting points for each successfully treated victim.</description>
		<content:encoded><![CDATA[<p>The parkour idea sounds great.  You could actually put a little jet set radio to it as well, scoring points for different moves and letting the player combo moves together.  Then it&#8217;s not just getting to a destination, it&#8217;s about getting there with style.</p>
<p>You could have challenge levels where ala Tony Hawk you have a certain time limit to generate X amount of points.</p>
<p>Another idea for a non-violent game is one that I&#8217;m working on right now (tabletop): an EMT game.  Each player controls a group of private contracted EMT groups vying for a contract with the city.  You assemble your team from various characters (each with ratings in technical skills, diagnosis, driving, and ability to stay calm under pressure) and race to the different emergencies to the city, getting points for each successfully treated victim.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Juuso Hietalahti</title>
		<link>http://www.gameproducer.net/2006/08/01/challenge-4-game-ideas/comment-page-1/#comment-7855</link>
		<dc:creator>Juuso Hietalahti</dc:creator>
		<pubDate>Thu, 03 Aug 2006 08:36:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/07/01/challenge-4-game-ideas/#comment-7855</guid>
		<description>@Twist: Ah... parkour. Nice idea. It could be something like &#039;Driver&#039; game, but only using your feet rather than cars. 

@colsen: Hmm... from parkour, to puzzle, to my &lt;i&gt;kill zombies&lt;/i&gt; game idea :) For some reason I like those zombie games consoles have (but unfortunately you cannot find them for PC...). It could be nice to turn the puzzle &amp; physics element into something like that. Maybe you could control a guy and get him through various &#039;puzzles&#039;... and naturally kill zombies while doing that. The multiplayer element could be there. It could be similar to those multiplayer missions that you can play on Battle For Middle Earth. It&#039;s cool to cooperatively play missions and have different special abilities in each guy. 

Nice ideas guys - any more?</description>
		<content:encoded><![CDATA[<p>@Twist: Ah&#8230; parkour. Nice idea. It could be something like &#8216;Driver&#8217; game, but only using your feet rather than cars. </p>
<p>@colsen: Hmm&#8230; from parkour, to puzzle, to my <i>kill zombies</i> game idea :) For some reason I like those zombie games consoles have (but unfortunately you cannot find them for PC&#8230;). It could be nice to turn the puzzle &#038; physics element into something like that. Maybe you could control a guy and get him through various &#8216;puzzles&#8217;&#8230; and naturally kill zombies while doing that. The multiplayer element could be there. It could be similar to those multiplayer missions that you can play on Battle For Middle Earth. It&#8217;s cool to cooperatively play missions and have different special abilities in each guy. </p>
<p>Nice ideas guys &#8211; any more?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
