Three new game developers joined the Game Producer Insiders. Here’s the latest information from one of the new members.
“Two weeks ago I started at my new role as Associate Producer on a title at Gearbox Software (still near Dallas, Texas like 3D Realms).
While at 3DR I had started as a level designer, then moved into programming after about 4 years on Duke Nukem Forever. After about 2 more years I moved into more of a Producer role. After 2 years of that (8 years total) I opted for a change and started looking around. After a pretty good amount of seeing what was out there Gearbox had the best thing going that matched with my career goals as well as what I’m looking for in a company right now.
Before 3DR I spent 1 year at Ritual Entertainment as a level designer and scripter on Sin. Before that I spent about 6 months full time and 6 months contract with Sunstorm Interactive doing addons for Build Engine games (Duke 3D, Shadow Warrior, Blood, Redneck Rampage). There I was a level designer, programmer, and psuedo-project manager/producer.
I’m still getting settled into Gearbox, but over the next few days I’m looking forward to contributing to some of the other questions you’ve asked in the forums so far. I think there is a valid need for a discussion place focused on the Producer aspect of game development… so I would like to see this succeed. :)”
You are warmly welcome to the Insiders Charlie!