<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: $113,160.53 Indie Games Sales</title>
	<atom:link href="http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/</link>
	<description>I bake games. Indie style.</description>
	<lastBuildDate>Wed, 12 Jun 2013 15:09:19 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/comment-page-1/#comment-138576</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Sat, 09 Jan 2010 18:14:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/#comment-138576</guid>
		<description>@golergka: damn sweet.</description>
		<content:encoded><![CDATA[<p>@golergka: damn sweet.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: golergka</title>
		<link>http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/comment-page-1/#comment-138575</link>
		<dc:creator>golergka</dc:creator>
		<pubDate>Sat, 09 Jan 2010 17:22:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/#comment-138575</guid>
		<description>I think you would be interested in this:
https://www.mochimedia.com/community/forum/topic/developer-recap-johnny-k-2009#0

125$k gross in flash games</description>
		<content:encoded><![CDATA[<p>I think you would be interested in this:<br />
<a href="https://www.mochimedia.com/community/forum/topic/developer-recap-johnny-k-2009#0" rel="nofollow">https://www.mochimedia.com/community/forum/topic/developer-recap-johnny-k-2009#0</a></p>
<p>125$k gross in flash games</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GameProducer.Net &#187; Blog Archive &#187; Social Games Gold Rush</title>
		<link>http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/comment-page-1/#comment-138565</link>
		<dc:creator>GameProducer.Net &#187; Blog Archive &#187; Social Games Gold Rush</dc:creator>
		<pubDate>Sat, 09 Jan 2010 08:15:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/#comment-138565</guid>
		<description>[...] One guy stopped working at Lionhead and started doing his resource management games, all in 2D. And this guy has been be doing pretty well. [...]</description>
		<content:encoded><![CDATA[<p>[...] One guy stopped working at Lionhead and started doing his resource management games, all in 2D. And this guy has been be doing pretty well. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GameProducer.Net &#187; Archive &#187; 7 Creative Ways to Advertise Your Product</title>
		<link>http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/comment-page-1/#comment-21813</link>
		<dc:creator>GameProducer.Net &#187; Archive &#187; 7 Creative Ways to Advertise Your Product</dc:creator>
		<pubDate>Tue, 21 Nov 2006 08:10:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/#comment-21813</guid>
		<description>[...] #5 - Mention big numbers Mention big numbers. I can say number $113,160.53 with a website link, and people are eager to check out the link. For some reason we people want to hear success stories and if somebody has made $113,160.53 selling games, that must be interested. Even you might got interested to check out how the money was earned, don&#8217;t you? [...]</description>
		<content:encoded><![CDATA[<p>[...] #5 &#8211; Mention big numbers Mention big numbers. I can say number $113,160.53 with a website link, and people are eager to check out the link. For some reason we people want to hear success stories and if somebody has made $113,160.53 selling games, that must be interested. Even you might got interested to check out how the money was earned, don&#8217;t you? [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/comment-page-1/#comment-13430</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Sat, 30 Sep 2006 12:40:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/#comment-13430</guid>
		<description>@Anonymous:
A) If you read the sales stats of other games, you would have noticed that Asteroid miner made 2 figure number sales per month, Starship Tycoon 3-figure numbers, Democracy 4 figure sales per month. It would be wrong to say &quot;20K per year&quot;, it&#039;s more like steadily growing numbers.

And 
B) word *ONLY* has no place in indie gaming. Any indie game that&#039;s developed or sold is a positive thing for the whole scene. </description>
		<content:encoded><![CDATA[<p>@Anonymous:<br />
A) If you read the sales stats of other games, you would have noticed that Asteroid miner made 2 figure number sales per month, Starship Tycoon 3-figure numbers, Democracy 4 figure sales per month. It would be wrong to say &#8220;20K per year&#8221;, it&#8217;s more like steadily growing numbers.</p>
<p>And<br />
B) word *ONLY* has no place in indie gaming. Any indie game that&#8217;s developed or sold is a positive thing for the whole scene.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gamedevnews &#187; Blog Archive &#187; Indie Games Sales Statistics</title>
		<link>http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/comment-page-1/#comment-13401</link>
		<dc:creator>Gamedevnews &#187; Blog Archive &#187; Indie Games Sales Statistics</dc:creator>
		<pubDate>Fri, 29 Sep 2006 19:29:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/#comment-13401</guid>
		<description>[...] Gameproducer.net published the sales statistics of 2 indie game developers: The company of Cliff Harris (known from the game Democracy) was able to make $113,160.53 on sales, while Anawiki Games has not quite reached that success. [...]</description>
		<content:encoded><![CDATA[<p>[...] Gameproducer.net published the sales statistics of 2 indie game developers: The company of Cliff Harris (known from the game Democracy) was able to make $113,160.53 on sales, while Anawiki Games has not quite reached that success. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LucasKane</title>
		<link>http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/comment-page-1/#comment-13397</link>
		<dc:creator>LucasKane</dc:creator>
		<pubDate>Fri, 29 Sep 2006 17:56:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/#comment-13397</guid>
		<description>From the games release dates I&#039;d say 18 months</description>
		<content:encoded><![CDATA[<p>From the games release dates I&#8217;d say 18 months</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/comment-page-1/#comment-13396</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 29 Sep 2006 17:35:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/#comment-13396</guid>
		<description>&gt;Took more than a year, sadly.
around 5 or 6? So it is just $20k a year.</description>
		<content:encoded><![CDATA[<p>&gt;Took more than a year, sadly.<br />
around 5 or 6? So it is just $20k a year.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/comment-page-1/#comment-13374</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Fri, 29 Sep 2006 09:22:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/#comment-13374</guid>
		<description>yeah nice one.  Well I figure that this year (my first year) I&#039;ve made just over Â£2000 in 9 months working part-time, so extrapolated that&#039;s say Â£2500 a year (around $5000).  So to get $100,000 I need to multiply my Indie income by 20 times, which isn&#039;t that much if I a) work more hours on game development, b) make more polished games c) get the games on more portals d) improve marketing etc.  I took an IT business that had a Â£20,000 overdraft and that was losing money to making over Â£100,000 Net profit per year with only 4 employees, so I&#039;m sure I can do it here too :-)</description>
		<content:encoded><![CDATA[<p>yeah nice one.  Well I figure that this year (my first year) I&#8217;ve made just over Â£2000 in 9 months working part-time, so extrapolated that&#8217;s say Â£2500 a year (around $5000).  So to get $100,000 I need to multiply my Indie income by 20 times, which isn&#8217;t that much if I a) work more hours on game development, b) make more polished games c) get the games on more portals d) improve marketing etc.  I took an IT business that had a Â£20,000 overdraft and that was losing money to making over Â£100,000 Net profit per year with only 4 employees, so I&#8217;m sure I can do it here too :-)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Antair Achievement &#187; Blog Archive &#187; $113,160.53 in sales&#8230;</title>
		<link>http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/comment-page-1/#comment-13349</link>
		<dc:creator>Antair Achievement &#187; Blog Archive &#187; $113,160.53 in sales&#8230;</dc:creator>
		<pubDate>Fri, 29 Sep 2006 01:51:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/09/28/11316053-indie-game-sales/#comment-13349</guid>
		<description>[...] This is a hijack from another blog post, but in case some of you don&#8217;t read GameProducer or visit the indiegamer forums, I am posting it here. [...]</description>
		<content:encoded><![CDATA[<p>[...] This is a hijack from another blog post, but in case some of you don&#8217;t read GameProducer or visit the indiegamer forums, I am posting it here. [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
