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	<title>Comments on: Game Production and the Art of Making Sit-ups</title>
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	<link>http://www.gameproducer.net/2006/10/10/game-production-and-the-art-of-making-sit-ups/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Cynical Stuff &#187; Blog Archive &#187; Motivation and Overhead Cost</title>
		<link>http://www.gameproducer.net/2006/10/10/game-production-and-the-art-of-making-sit-ups/comment-page-1/#comment-14389</link>
		<dc:creator>Cynical Stuff &#187; Blog Archive &#187; Motivation and Overhead Cost</dc:creator>
		<pubDate>Thu, 12 Oct 2006 09:17:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/10/10/game-production-and-the-art-of-making-sit-ups/#comment-14389</guid>
		<description>[...] I seem to be linking to Gameproducer.net quite a bit, but I can&#8217;t help it; there&#8217;s just something about the blog that tends to make me want to respond. Today it&#8217;s because of a post called Game Production and the Art of Making Sit-ups. Quite thoroughly summarized, theÂ message is that you need to get started with whatever it is you want to do; don&#8217;t think that your little effort isn&#8217;t worth anything, because it all adds up. Sit-ups is used as an example. Even one sit-up improves your fitness, if it&#8217;s followed by more; the thought &#8220;what will happen if I keep doing this for 5 years&#8221; isÂ mentioned as an inspirational motivational idea. (Yes, I deliberately used that silly sentence structure: I&#8217;m experimenting with repetition.) [...]</description>
		<content:encoded><![CDATA[<p>[...] I seem to be linking to Gameproducer.net quite a bit, but I can&#8217;t help it; there&#8217;s just something about the blog that tends to make me want to respond. Today it&#8217;s because of a post called Game Production and the Art of Making Sit-ups. Quite thoroughly summarized, theÂ message is that you need to get started with whatever it is you want to do; don&#8217;t think that your little effort isn&#8217;t worth anything, because it all adds up. Sit-ups is used as an example. Even one sit-up improves your fitness, if it&#8217;s followed by more; the thought &#8220;what will happen if I keep doing this for 5 years&#8221; isÂ mentioned as an inspirational motivational idea. (Yes, I deliberately used that silly sentence structure: I&#8217;m experimenting with repetition.) [...]</p>
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		<title>By: Phil Newton</title>
		<link>http://www.gameproducer.net/2006/10/10/game-production-and-the-art-of-making-sit-ups/comment-page-1/#comment-14388</link>
		<dc:creator>Phil Newton</dc:creator>
		<pubDate>Thu, 12 Oct 2006 09:03:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/10/10/game-production-and-the-art-of-making-sit-ups/#comment-14388</guid>
		<description>Good point Juuso. Actions that produce long term benefits can often take a while to show any results. This can be quite disheartening at first, but when you view it with the long term question of &quot;If I did this every day for five years, would it make a big difference?&quot; you&#039;ll often see the benefits are far greater than you could imagine. 

I&#039;ve found skipping to be quite effective in getting me fit, and although the change hasn&#039;t been particularly quick I&#039;ve noticed a large improvement in my overall fitness. I&#039;ll also second Jake&#039;s advice on press-ups. They&#039;re tough at first, but they make a real difference to the upper body after a while.</description>
		<content:encoded><![CDATA[<p>Good point Juuso. Actions that produce long term benefits can often take a while to show any results. This can be quite disheartening at first, but when you view it with the long term question of &#8220;If I did this every day for five years, would it make a big difference?&#8221; you&#8217;ll often see the benefits are far greater than you could imagine. </p>
<p>I&#8217;ve found skipping to be quite effective in getting me fit, and although the change hasn&#8217;t been particularly quick I&#8217;ve noticed a large improvement in my overall fitness. I&#8217;ll also second Jake&#8217;s advice on press-ups. They&#8217;re tough at first, but they make a real difference to the upper body after a while.</p>
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		<title>By: Aymes</title>
		<link>http://www.gameproducer.net/2006/10/10/game-production-and-the-art-of-making-sit-ups/comment-page-1/#comment-14316</link>
		<dc:creator>Aymes</dc:creator>
		<pubDate>Tue, 10 Oct 2006 16:24:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/10/10/game-production-and-the-art-of-making-sit-ups/#comment-14316</guid>
		<description>Blimey, Ive only just started running, I dont want to get too fit too quick!</description>
		<content:encoded><![CDATA[<p>Blimey, Ive only just started running, I dont want to get too fit too quick!</p>
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		<title>By: GBGames</title>
		<link>http://www.gameproducer.net/2006/10/10/game-production-and-the-art-of-making-sit-ups/comment-page-1/#comment-14314</link>
		<dc:creator>GBGames</dc:creator>
		<pubDate>Tue, 10 Oct 2006 15:52:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/10/10/game-production-and-the-art-of-making-sit-ups/#comment-14314</guid>
		<description>It&#039;s tough sometimes to think long-term when you are facing urgent, short-term problems.  It can be demotivating to think that you can&#039;t do something huge, but when you think about long term plans, everything is possible.

You can&#039;t make anything more complex than a guess the numbers game right now, but what if you spend the next five years learning what you need to learn to make a great game?  Do you think you can make a great game five years from now if today you start learning how?  Of course you can!

But, like I said, sometimes it can be easy to forget such a simple way to motivate ourselves.  Thanks for the reminder, Juuso!</description>
		<content:encoded><![CDATA[<p>It&#8217;s tough sometimes to think long-term when you are facing urgent, short-term problems.  It can be demotivating to think that you can&#8217;t do something huge, but when you think about long term plans, everything is possible.</p>
<p>You can&#8217;t make anything more complex than a guess the numbers game right now, but what if you spend the next five years learning what you need to learn to make a great game?  Do you think you can make a great game five years from now if today you start learning how?  Of course you can!</p>
<p>But, like I said, sometimes it can be easy to forget such a simple way to motivate ourselves.  Thanks for the reminder, Juuso!</p>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/10/10/game-production-and-the-art-of-making-sit-ups/comment-page-1/#comment-14303</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Tue, 10 Oct 2006 11:25:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/10/10/game-production-and-the-art-of-making-sit-ups/#comment-14303</guid>
		<description>@Jake: Thanks for the expert advice.</description>
		<content:encoded><![CDATA[<p>@Jake: Thanks for the expert advice.</p>
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		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2006/10/10/game-production-and-the-art-of-making-sit-ups/comment-page-1/#comment-14296</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Tue, 10 Oct 2006 08:40:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/10/10/game-production-and-the-art-of-making-sit-ups/#comment-14296</guid>
		<description>I&#039;m an Aikido instructor and I recommend held crunches instead of sit ups as sit ups can strain the back.  Also press ups are an old-fasioned but brilliant all round body exercise.  They&#039;ll hurt for about a week then it becomes easy and you&#039;ll notice new arm/chest muscle in a couple of weeks.  I also recommend doing deep breathing for 5 minutes a day (completely filling and emptying your lungs - if you smoke, try giving up).  Also imagining yourself looking and feeling healthier combined with doing excercise will have a positive effect.  Plus don&#039;t forget to eat healthily, you don&#039;t need all that muscle powder rubblish, just (organic) veg, fruit, nuts, protein and carbs and avoid cakes, sweets, crisps, fatty foods etc and you&#039;ll be &quot;rock&quot; in no time.  Don&#039;t forget &quot;fun&quot; exercise like walking, cycling, dancing, sex, ball games, martial arts etc.  Hope you find this info useful.</description>
		<content:encoded><![CDATA[<p>I&#8217;m an Aikido instructor and I recommend held crunches instead of sit ups as sit ups can strain the back.  Also press ups are an old-fasioned but brilliant all round body exercise.  They&#8217;ll hurt for about a week then it becomes easy and you&#8217;ll notice new arm/chest muscle in a couple of weeks.  I also recommend doing deep breathing for 5 minutes a day (completely filling and emptying your lungs &#8211; if you smoke, try giving up).  Also imagining yourself looking and feeling healthier combined with doing excercise will have a positive effect.  Plus don&#8217;t forget to eat healthily, you don&#8217;t need all that muscle powder rubblish, just (organic) veg, fruit, nuts, protein and carbs and avoid cakes, sweets, crisps, fatty foods etc and you&#8217;ll be &#8220;rock&#8221; in no time.  Don&#8217;t forget &#8220;fun&#8221; exercise like walking, cycling, dancing, sex, ball games, martial arts etc.  Hope you find this info useful.</p>
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