Sales Statistics: Tropic Ball - Great Indie Game Sales Experiment

October 19th, 2006 by Juuso
Posted in Sales Statistics

GENERAL INFORMATION:

Title: TropicBall :: Download :: Buy

Developer: TenGames
Release date: July 2006
Team size: 1 developer and 1 musician
Time of development: about 6 month part time
Platform: Windows

SALES:
Downloads: 1000 monthly
Direct Sales: 4-5 units monthly
Affiliate sales: not regular
Price: USD 19.95

SALES PER MONTH:

  • JUN: USD 10.5
  • JUL: USD 41.6
  • AUG: USD 102
  • SEP: USD 229 (2 weeks sales through Russian publisher nevosoft.ru, direct sales through TenGames.net were zero)

EXPENSES:

  • Music USD 130
  • Hosting USD 70

PROMOTION:

GameProducer.net comments
It’s great to see people sharing numbers - and it’s especially nice to get these from Ten Games who said “Tropic Ball was an experiment to test indie game sales”. Abramov was bit hesitant to start another indie game, but I think this is a fine start, and you definitely should continue making games. Either improve this game or make something totally new. You’ve proved yourself that your game can sell - that’s excellent. And perhaps you could use similar approach as GL Golf is using: lower the price for the main product, but offer a full priced combo pack and an expansion pack. Whatever you decide to do, good luck!

And anybody out there with some extra cash and need for a nice game: go to TenGames and purchase Trobic Ball. Purchasing the game supports indie scene where every penny counts.

Don't miss the good stuff

Get hints and tips to become a better producer. Join the mailing list and get yourself the special resources that won't be available anywhere else (for starters, I'll send you two ebooks about game production and advertisement).
Your email:

Related Posts

» How Much Money Can You Make Selling Video Games Online
» Ask Producer - Browser based games sales stats?
» GameProducer.net Wants Your Game Sales Statistics
» Pure Sudoku Sales Stats Update (Pricing Experiment That Worked)
» Pure Sudoku Sales Statistics ($6,400 Sales, 1+ Month Development)
» What You See Is Not What You Get

2 Responses to “Sales Statistics: Tropic Ball - Great Indie Game Sales Experiment”

  1. TC Says:

    Are these guys a Russian developer?

    I think the game has potential, it’s not polished. And not sure why the load time of the game was so long.

  2. Juuso - Game Producer Says:

    Yes, Russian developer, and I also think that the game has potential. I liked the graphics (and breaking stuff) very much.

Leave a Reply

Get your avatar image - click here



If this is the first time you post, your comment will be moderated.