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	<title>Comments on: Catching Two Rabbits</title>
	<atom:link href="http://www.gameproducer.net/2006/10/30/catching-two-rabbits/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2006/10/30/catching-two-rabbits/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/10/30/catching-two-rabbits/comment-page-1/#comment-35857</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Wed, 24 Jan 2007 07:37:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/10/30/catching-two-rabbits/#comment-35857</guid>
		<description>I wish ;)</description>
		<content:encoded><![CDATA[<p>I wish ;)</p>
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		<title>By: SasQ</title>
		<link>http://www.gameproducer.net/2006/10/30/catching-two-rabbits/comment-page-1/#comment-35849</link>
		<dc:creator>SasQ</dc:creator>
		<pubDate>Wed, 24 Jan 2007 07:17:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/10/30/catching-two-rabbits/#comment-35849</guid>
		<description>@Juuso: In your case [the one you describet here] you aren&#039;t chasing two rabbits running two different directions ;) It&#039;s more like you have a lot of carrot and both rabbits are going to meet you in a middle ;)</description>
		<content:encoded><![CDATA[<p>@Juuso: In your case [the one you describet here] you aren&#8217;t chasing two rabbits running two different directions ;) It&#8217;s more like you have a lot of carrot and both rabbits are going to meet you in a middle ;)</p>
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	<item>
		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/10/30/catching-two-rabbits/comment-page-1/#comment-17826</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Tue, 31 Oct 2006 15:08:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/10/30/catching-two-rabbits/#comment-17826</guid>
		<description>@Mark: Yeh, very true. I&#039;m sure I&#039;m going to make some sort of compilation in the future - and put my insight there as well...</description>
		<content:encoded><![CDATA[<p>@Mark: Yeh, very true. I&#8217;m sure I&#8217;m going to make some sort of compilation in the future &#8211; and put my insight there as well&#8230;</p>
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	<item>
		<title>By: MarkSide</title>
		<link>http://www.gameproducer.net/2006/10/30/catching-two-rabbits/comment-page-1/#comment-17815</link>
		<dc:creator>MarkSide</dc:creator>
		<pubDate>Tue, 31 Oct 2006 14:32:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/10/30/catching-two-rabbits/#comment-17815</guid>
		<description>@Juuso:  Yep, I&#039;ve been following that thread on Indie Gamer, and dutifully takings notes as to all these spiffy resources, but being able to read someone else&#039;s &quot;pre-digested&quot; view of all this information is always helpful.

Thanks!</description>
		<content:encoded><![CDATA[<p>@Juuso:  Yep, I&#8217;ve been following that thread on Indie Gamer, and dutifully takings notes as to all these spiffy resources, but being able to read someone else&#8217;s &#8220;pre-digested&#8221; view of all this information is always helpful.</p>
<p>Thanks!</p>
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	<item>
		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2006/10/30/catching-two-rabbits/comment-page-1/#comment-17660</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Mon, 30 Oct 2006 17:49:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/10/30/catching-two-rabbits/#comment-17660</guid>
		<description>I&#039;ve began chasing another rabbit before I&#039;ve caught the current one (only because I have no choice), but the current one is just about in the net (one week away), I say this after months of development so it&#039;s not one of those mythical weeks that some noobs talk about ;-)</description>
		<content:encoded><![CDATA[<p>I&#8217;ve began chasing another rabbit before I&#8217;ve caught the current one (only because I have no choice), but the current one is just about in the net (one week away), I say this after months of development so it&#8217;s not one of those mythical weeks that some noobs talk about ;-)</p>
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	<item>
		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/10/30/catching-two-rabbits/comment-page-1/#comment-17643</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Mon, 30 Oct 2006 14:51:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/10/30/catching-two-rabbits/#comment-17643</guid>
		<description>@Mark: certainly. I will write something about this, but I really want to test it all in game (I still have some client side stuff that I&#039;m figuring out how to do it &quot;the best possible way&quot;) before giving any insight.

Meanwhile, I recommend checking out: http://forums.indiegamer.com/showthread.php?t=8705 - contains lots of useful info.</description>
		<content:encoded><![CDATA[<p>@Mark: certainly. I will write something about this, but I really want to test it all in game (I still have some client side stuff that I&#8217;m figuring out how to do it &#8220;the best possible way&#8221;) before giving any insight.</p>
<p>Meanwhile, I recommend checking out: <a href="http://forums.indiegamer.com/showthread.php?t=8705" rel="nofollow">http://forums.indiegamer.com/showthread.php?t=8705</a> &#8211; contains lots of useful info.</p>
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		<title>By: MarkSide</title>
		<link>http://www.gameproducer.net/2006/10/30/catching-two-rabbits/comment-page-1/#comment-17628</link>
		<dc:creator>MarkSide</dc:creator>
		<pubDate>Mon, 30 Oct 2006 14:05:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2006/10/30/catching-two-rabbits/#comment-17628</guid>
		<description>Since you believe you have a &quot;quite good framework&quot; for network/multiplayer-gaming, and given the problems you (and others) have had looking up good multiplayer-networking resources online, are there any chances you could write something up for us?  Maybe an article for GameDev.net or Gamasutra.com, maybe a special feature here, or anything like that?  Something detailing the resources you used when designing/developing your Framework, what you did wrong, what you learned, tips/tricks for others, etc.?</description>
		<content:encoded><![CDATA[<p>Since you believe you have a &#8220;quite good framework&#8221; for network/multiplayer-gaming, and given the problems you (and others) have had looking up good multiplayer-networking resources online, are there any chances you could write something up for us?  Maybe an article for GameDev.net or Gamasutra.com, maybe a special feature here, or anything like that?  Something detailing the resources you used when designing/developing your Framework, what you did wrong, what you learned, tips/tricks for others, etc.?</p>
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