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	<title>Comments on: Edoiki Progress &#8211; Deals, Deals, Deals&#8230;</title>
	<atom:link href="http://www.gameproducer.net/2006/10/31/edoiki-progress-deals-deals-deals/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2006/10/31/edoiki-progress-deals-deals-deals/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2006/10/31/edoiki-progress-deals-deals-deals/comment-page-1/#comment-18017</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Wed, 01 Nov 2006 09:23:21 +0000</pubDate>
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		<description>IF (&quot;yes&quot;)
- I probably get some $$$, and we&#039;ll change our artistic style to meet their needs... and also move the design towards a story from their points... We&#039;ll see.</description>
		<content:encoded><![CDATA[<p>IF (&#8220;yes&#8221;)<br />
- I probably get some $$$, and we&#8217;ll change our artistic style to meet their needs&#8230; and also move the design towards a story from their points&#8230; We&#8217;ll see.</p>
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		<title>By: Jay Barnson</title>
		<link>http://www.gameproducer.net/2006/10/31/edoiki-progress-deals-deals-deals/comment-page-1/#comment-17850</link>
		<dc:creator>Jay Barnson</dc:creator>
		<pubDate>Tue, 31 Oct 2006 17:55:04 +0000</pubDate>
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		<description>That, to me, is the &quot;indie&quot; attitude. 

Not, &quot;stick it to the man,&quot; or actual avoidance of these kinds of deals (as some has it) - but complete independence from RELYING upon it.</description>
		<content:encoded><![CDATA[<p>That, to me, is the &#8220;indie&#8221; attitude. </p>
<p>Not, &#8220;stick it to the man,&#8221; or actual avoidance of these kinds of deals (as some has it) &#8211; but complete independence from RELYING upon it.</p>
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		<title>By: Ali</title>
		<link>http://www.gameproducer.net/2006/10/31/edoiki-progress-deals-deals-deals/comment-page-1/#comment-17841</link>
		<dc:creator>Ali</dc:creator>
		<pubDate>Tue, 31 Oct 2006 16:42:34 +0000</pubDate>
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		<description>If they say yes, what happens?</description>
		<content:encoded><![CDATA[<p>If they say yes, what happens?</p>
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