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	<title>Comments on: Edoiki Design Improvements and Developer Role Talk</title>
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	<link>http://www.gameproducer.net/2007/01/14/edoiki-design-improvements/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: GameProducer.Net &#187; 14 Ways to Motivate Yourself</title>
		<link>http://www.gameproducer.net/2007/01/14/edoiki-design-improvements/comment-page-1/#comment-41935</link>
		<dc:creator>GameProducer.Net &#187; 14 Ways to Motivate Yourself</dc:creator>
		<pubDate>Thu, 01 Feb 2007 08:24:30 +0000</pubDate>
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		<description>[...] I presented Edoiki in the game design event I got lots of feedback and new ideas. Brainstorming or gathering feedback is excellent ways to get [...]</description>
		<content:encoded><![CDATA[<p>[...] I presented Edoiki in the game design event I got lots of feedback and new ideas. Brainstorming or gathering feedback is excellent ways to get [...]</p>
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		<title>By: Jare</title>
		<link>http://www.gameproducer.net/2007/01/14/edoiki-design-improvements/comment-page-1/#comment-32989</link>
		<dc:creator>Jare</dc:creator>
		<pubDate>Sun, 14 Jan 2007 17:46:13 +0000</pubDate>
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		<description>One caveat: if the producer (or project lead) is responsible for ensuring that the other roles are properly carried out, then anyone&#039;s failure is ALSO his failure. &quot;With great power comes great responsability&quot; and &lt;a href=&quot;http://www.gameproducer.net/2005/12/30/game-producers-role/&quot; rel=&quot;nofollow&quot;&gt;all that crap&lt;/a&gt;. ;)</description>
		<content:encoded><![CDATA[<p>One caveat: if the producer (or project lead) is responsible for ensuring that the other roles are properly carried out, then anyone&#8217;s failure is ALSO his failure. &#8220;With great power comes great responsability&#8221; and <a href="http://www.gameproducer.net/2005/12/30/game-producers-role/" rel="nofollow">all that crap</a>. ;)</p>
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