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	<title>Comments on: MMO 2.0</title>
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	<link>http://www.gameproducer.net/2007/02/27/mmo-20/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: GameProducer.Net &#187; What Web 2.0 Really Means</title>
		<link>http://www.gameproducer.net/2007/02/27/mmo-20/comment-page-1/#comment-68282</link>
		<dc:creator>GameProducer.Net &#187; What Web 2.0 Really Means</dc:creator>
		<pubDate>Mon, 19 Mar 2007 16:46:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/02/27/mmo-20/#comment-68282</guid>
		<description>[...] is taking one approach, and using &#8220;aspects of Web 2.0&#8243; in games. I previously mentioned David Perry going in the MMO vehicle - they are aiming to get 100,000 candidates for making one game. Outback [...]</description>
		<content:encoded><![CDATA[<p>[...] is taking one approach, and using &#8220;aspects of Web 2.0&#8243; in games. I previously mentioned David Perry going in the MMO vehicle &#8211; they are aiming to get 100,000 candidates for making one game. Outback [...]</p>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2007/02/27/mmo-20/comment-page-1/#comment-66325</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Thu, 08 Mar 2007 09:15:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/02/27/mmo-20/#comment-66325</guid>
		<description>There was a BBC news item on this: 
http://news.bbc.co.uk/2/hi/technology/6422333.stm

They are aiming to get 100,000 candidates :D</description>
		<content:encoded><![CDATA[<p>There was a BBC news item on this:<br />
<a href="http://news.bbc.co.uk/2/hi/technology/6422333.stm" rel="nofollow">http://news.bbc.co.uk/2/hi/technology/6422333.stm</a></p>
<p>They are aiming to get 100,000 candidates :D</p>
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		<title>By: GameProducer.Net &#187; Another Approach on MMO 2.0 - Outback Online Challenges Second Life</title>
		<link>http://www.gameproducer.net/2007/02/27/mmo-20/comment-page-1/#comment-64338</link>
		<dc:creator>GameProducer.Net &#187; Another Approach on MMO 2.0 - Outback Online Challenges Second Life</dc:creator>
		<pubDate>Fri, 02 Mar 2007 14:55:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/02/27/mmo-20/#comment-64338</guid>
		<description>[...] Second Life * Virtual Villagers Casual Game Leads The Way * Wu Hing: The Five Elements Update * MMO 2.0 * Websites + Sounds = Bad, Bad, Bad * Video Game Music Channel Wants Your Game Music * Why Emails [...]</description>
		<content:encoded><![CDATA[<p>[...] Second Life * Virtual Villagers Casual Game Leads The Way * Wu Hing: The Five Elements Update * MMO 2.0 * Websites + Sounds = Bad, Bad, Bad * Video Game Music Channel Wants Your Game Music * Why Emails [...]</p>
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		<title>By: overklokan</title>
		<link>http://www.gameproducer.net/2007/02/27/mmo-20/comment-page-1/#comment-63958</link>
		<dc:creator>overklokan</dc:creator>
		<pubDate>Thu, 01 Mar 2007 21:46:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/02/27/mmo-20/#comment-63958</guid>
		<description>only one guy will get into team ??? all others get only credits ???
well i think programers / producers that know the bussines will not
waste their time there ... and i really dont understand why Acclaim is
not satisfied with usual forum / suggestions way of gathering new ideas ???</description>
		<content:encoded><![CDATA[<p>only one guy will get into team ??? all others get only credits ???<br />
well i think programers / producers that know the bussines will not<br />
waste their time there &#8230; and i really dont understand why Acclaim is<br />
not satisfied with usual forum / suggestions way of gathering new ideas ???</p>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2007/02/27/mmo-20/comment-page-1/#comment-63002</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Wed, 28 Feb 2007 04:32:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/02/27/mmo-20/#comment-63002</guid>
		<description>@Nabeel: It&#039;s true that I could have come up with a better title (MMO 2.0 was my term, not theirs) - but you never know if this promotional/Idols kind of &quot;trick&quot; actually produces something better. As they talk about &quot;community building the game&quot; it gives - at least for me - the impression that there would be something more than just &quot;write something in the games&quot;. I suppose this depends how far they are willing to go with the system. 

Oh, and off-topic - I messed up with names. Dperry was not the producer of Myst, Dan Irish was. (I read Dan Irish&#039;s book where Perry made some forewords and my memory played a small trick on me...) - edited the post now.</description>
		<content:encoded><![CDATA[<p>@Nabeel: It&#8217;s true that I could have come up with a better title (MMO 2.0 was my term, not theirs) &#8211; but you never know if this promotional/Idols kind of &#8220;trick&#8221; actually produces something better. As they talk about &#8220;community building the game&#8221; it gives &#8211; at least for me &#8211; the impression that there would be something more than just &#8220;write something in the games&#8221;. I suppose this depends how far they are willing to go with the system. </p>
<p>Oh, and off-topic &#8211; I messed up with names. Dperry was not the producer of Myst, Dan Irish was. (I read Dan Irish&#8217;s book where Perry made some forewords and my memory played a small trick on me&#8230;) &#8211; edited the post now.</p>
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		<title>By: Nabeel Hyatt</title>
		<link>http://www.gameproducer.net/2007/02/27/mmo-20/comment-page-1/#comment-62949</link>
		<dc:creator>Nabeel Hyatt</dc:creator>
		<pubDate>Tue, 27 Feb 2007 21:09:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/02/27/mmo-20/#comment-62949</guid>
		<description>While I admire what David and Howard are doing from a promotional perspective, I would say calling it MMO 2.0 is stretching WAY into hyperbole. 

Acclaim is simply running one contest to generate an idea (and more importantly, press) for an MMO. This is no different than the write-in contests that have been going on for decades, and hardly represents the kind of systematic user-generated content of blogging or social networks. 

If everyone on the art team, production team, and design team were all user contributed -- THAT would be MMO 2.0 (hell, i&#039;d give it 2.5 if they could actually make a playable game that way).</description>
		<content:encoded><![CDATA[<p>While I admire what David and Howard are doing from a promotional perspective, I would say calling it MMO 2.0 is stretching WAY into hyperbole. </p>
<p>Acclaim is simply running one contest to generate an idea (and more importantly, press) for an MMO. This is no different than the write-in contests that have been going on for decades, and hardly represents the kind of systematic user-generated content of blogging or social networks. </p>
<p>If everyone on the art team, production team, and design team were all user contributed &#8212; THAT would be MMO 2.0 (hell, i&#8217;d give it 2.5 if they could actually make a playable game that way).</p>
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		<title>By: Toraux</title>
		<link>http://www.gameproducer.net/2007/02/27/mmo-20/comment-page-1/#comment-62942</link>
		<dc:creator>Toraux</dc:creator>
		<pubDate>Tue, 27 Feb 2007 20:38:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/02/27/mmo-20/#comment-62942</guid>
		<description>I would have to say that requiring a particular browser, or requiring multimedia support  to view a website is also a bad move.  I don&#039;t particularly feel like rebooting in windows or installing plugins just to view a website, the least these people can do is provide a text only alternative.</description>
		<content:encoded><![CDATA[<p>I would have to say that requiring a particular browser, or requiring multimedia support  to view a website is also a bad move.  I don&#8217;t particularly feel like rebooting in windows or installing plugins just to view a website, the least these people can do is provide a text only alternative.</p>
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