Why Gears Of War Costs $60

Forbes has a very interesting article regarding the costs of Gears of War explaining the reasons behind the sixty dollar price tag. Art and Design was reported to cost 25%. They commented: “The rippling oceans, expressive faces and explosive action sequences gamers want to see don’t come cheap.” Programming and Engineering was 20%, which includes the gaming engine, artificial intelligence, and so on.

Retail costs were 20% and “console owner fee” 11.5%. It’s quite interesting that gamers first need to purchase consoles for several hundreds of dollars, and then pay for a big piece of game development. Besides these numbers, there were marketing (7%), market development fund (5%), manufacturing & packaging costs (5%), licensing (5%), publisher profit (1.5% – amazingly low!), distributor (1.5%), corporate costs like management (0.3%), hardware development (0.05%). Watch the detailed slideshow with pictures to see in detail where the money goes.

Taken into account that Gears of Wars has sold over 3 millions units and the fact that they are preparing a Gears of Wars movie the publisher should be quite happy with the results.

EDIT: And I’ve received a message saying “The forbes article is actually a load of bollocks.”, with additional comments: “Several of us in the industry discussed the forbes article when it first appeared, and I know 2 of the people who work at Epic, who confirm that those figures are fictional.”. Anyone remember what I’ve previously said about questioning authority?

4 Responses to “Why Gears Of War Costs $60”

  1. Gears of Wars costs € 65 here, of which 19% is VAT. That’s € 52,65 without VAT, making roughly $ 87

    US: $ 60, Europe $ 87.

  2. GBGames says:

    “Console owner fee” sounded nefarious at first, but from what I understood, it is the license fee that needs to be paid to release a game on a console. I’m surprised the cost is that high, though.

  3. Lachlan Littlemore says:

    Console owner’s fees are the only way that the Microsofts, Sonys or Nintendos of this world make any money from their machines. Typically they sell their consoles at close-to or below cost. From what I understand, this is a side-effect of the console-wars.

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