Almost a month ago, I asked whatâ€™s the biggest problem you are facing in game development right now? There were plenty of answers and one answer was ‘time’. Since ‘time’ is such an universal problem, I decided to ponder this bit more.
The more I thought about it, the better I understood that ‘time’ was not actually a problem. I personally thought that one of my biggest problems is ‘time’, but I realized that it’s not actually the problem.
I was reading Rich Dad, Poor Dad 2 (fine book by the way) and noticed a sentence that was related to this challenge. Even when you have little time to use, this one tip applies. I think that the difference between a successful person and a non-successful person is this: “it’s what they do in their spare time”.
Think about it a bit. We all have our hobbies and interest, but in the end it’s not ‘time’ that is problem for us. It’s how you use that time. It’s easy to take a beer and sit on a sofa watching TV. It’s easy to find time and go out with friends. It’s easy to find time for fun hobbies. It’s easy to surf in the net rather than working on your project. And yet we keep saying that ‘time is my problem’. I’m not saying you should abandon everything else in your life and just concentrate building your business or working on your game – that would be quite stupid actually. I’m simply saying that you can find time, if you really want.
It all boils down to the ability to delay gratification. It’s the ability to concentrate on what’s important and where you want to go. That’s the solution.