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	<title>Comments on: Why Vendor and Affiliate Accounts are Typically Separate on eCommerce Providers?</title>
	<atom:link href="http://www.gameproducer.net/2007/05/11/why-vendor-and-affiliate-accounts-are-typically-separate-on-ecommerce-providers/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2007/05/11/why-vendor-and-affiliate-accounts-are-typically-separate-on-ecommerce-providers/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2007/05/11/why-vendor-and-affiliate-accounts-are-typically-separate-on-ecommerce-providers/comment-page-1/#comment-80961</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Sat, 12 May 2007 04:09:20 +0000</pubDate>
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		<description>Frozax: thanks for sharing that info, I didn&#039;t know that (and by looking at  Jake&#039;s comment, he seemed to have the same problem :)

Jay: yeh, exactly.</description>
		<content:encoded><![CDATA[<p>Frozax: thanks for sharing that info, I didn&#8217;t know that (and by looking at  Jake&#8217;s comment, he seemed to have the same problem :)</p>
<p>Jay: yeh, exactly.</p>
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		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2007/05/11/why-vendor-and-affiliate-accounts-are-typically-separate-on-ecommerce-providers/comment-page-1/#comment-80892</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Fri, 11 May 2007 19:43:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/05/11/why-vendor-and-affiliate-accounts-are-typically-separate-on-ecommerce-providers/#comment-80892</guid>
		<description>I set up two accounts on Plimus and found afterwards that I could have the same one, arg!</description>
		<content:encoded><![CDATA[<p>I set up two accounts on Plimus and found afterwards that I could have the same one, arg!</p>
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		<title>By: Frozax Games</title>
		<link>http://www.gameproducer.net/2007/05/11/why-vendor-and-affiliate-accounts-are-typically-separate-on-ecommerce-providers/comment-page-1/#comment-80891</link>
		<dc:creator>Frozax Games</dc:creator>
		<pubDate>Fri, 11 May 2007 19:40:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/05/11/why-vendor-and-affiliate-accounts-are-typically-separate-on-ecommerce-providers/#comment-80891</guid>
		<description>Hum, you are wrong about Plimus. I use Plimus to sell my games, and the same account to sell other&#039;s games. It&#039;s working without any problems!
Maybe it can help, but I know I created my account as a vendor. And then added affiliate games. Hope this helps.</description>
		<content:encoded><![CDATA[<p>Hum, you are wrong about Plimus. I use Plimus to sell my games, and the same account to sell other&#8217;s games. It&#8217;s working without any problems!<br />
Maybe it can help, but I know I created my account as a vendor. And then added affiliate games. Hope this helps.</p>
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		<title>By: Jay Barnson</title>
		<link>http://www.gameproducer.net/2007/05/11/why-vendor-and-affiliate-accounts-are-typically-separate-on-ecommerce-providers/comment-page-1/#comment-80878</link>
		<dc:creator>Jay Barnson</dc:creator>
		<pubDate>Fri, 11 May 2007 17:56:00 +0000</pubDate>
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		<description>You&#039;ve hit one of my pet peeves.

While two different checks / deposits aren&#039;t such a big deal, if you generating less than the monthly / period threshold in volume with one or the other, it&#039;s that much longer before you&#039;ll get the funds distributed (maybe that&#039;s part of their business strategy? They invest that money and make interest off of it or something?)

I have affiliated games on my vendor account with Plimus, but it&#039;s extremely annoying as they do not allow me to track the affiliate sales (except manually). How hard would it be? I&#039;ve complained to them about it, but their response was pretty much, &quot;Too bad, that&#039;s just how it is.&quot;

I don&#039;t get it.

I personally think that most indie game devs should also be affiliates. It&#039;s some extra pocket change, and if we all do it, we help grow the pie a little bit.</description>
		<content:encoded><![CDATA[<p>You&#8217;ve hit one of my pet peeves.</p>
<p>While two different checks / deposits aren&#8217;t such a big deal, if you generating less than the monthly / period threshold in volume with one or the other, it&#8217;s that much longer before you&#8217;ll get the funds distributed (maybe that&#8217;s part of their business strategy? They invest that money and make interest off of it or something?)</p>
<p>I have affiliated games on my vendor account with Plimus, but it&#8217;s extremely annoying as they do not allow me to track the affiliate sales (except manually). How hard would it be? I&#8217;ve complained to them about it, but their response was pretty much, &#8220;Too bad, that&#8217;s just how it is.&#8221;</p>
<p>I don&#8217;t get it.</p>
<p>I personally think that most indie game devs should also be affiliates. It&#8217;s some extra pocket change, and if we all do it, we help grow the pie a little bit.</p>
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