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	<title>Comments on: How to Create Your First Game</title>
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	<link>http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/</link>
	<description>I bake games. Indie style.</description>
	<lastBuildDate>Thu, 16 May 2013 13:23:44 +0000</lastBuildDate>
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		<title>By: Treson Whilow</title>
		<link>http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/comment-page-1/#comment-151205</link>
		<dc:creator>Treson Whilow</dc:creator>
		<pubDate>Mon, 04 Mar 2013 21:57:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/#comment-151205</guid>
		<description>I would love to make my own game it wiil be called Dead master</description>
		<content:encoded><![CDATA[<p>I would love to make my own game it wiil be called Dead master</p>
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		<title>By: allen`</title>
		<link>http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/comment-page-1/#comment-151187</link>
		<dc:creator>allen`</dc:creator>
		<pubDate>Tue, 26 Feb 2013 03:43:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/#comment-151187</guid>
		<description>Nice!!
          i will try it, later... Thanks a lot Sir!!!</description>
		<content:encoded><![CDATA[<p>Nice!!<br />
          i will try it, later&#8230; Thanks a lot Sir!!!</p>
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	<item>
		<title>By: Antonio. S</title>
		<link>http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/comment-page-1/#comment-146727</link>
		<dc:creator>Antonio. S</dc:creator>
		<pubDate>Thu, 03 Nov 2011 22:45:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/#comment-146727</guid>
		<description>Hello everyone I&#039;m very new to all this and have been a lot of research, reading trying to comprehend the art of game programming and design. I start college in spring taking up my cgvc a.k.a associate of science degree. I wanted to know if there were any tips I can get before the long run and what I should focus on if I am to start a project of my own, how should I go about it? And what are the best programs for a beginner to start with before schooling? Much love to the gaming community.</description>
		<content:encoded><![CDATA[<p>Hello everyone I&#8217;m very new to all this and have been a lot of research, reading trying to comprehend the art of game programming and design. I start college in spring taking up my cgvc a.k.a associate of science degree. I wanted to know if there were any tips I can get before the long run and what I should focus on if I am to start a project of my own, how should I go about it? And what are the best programs for a beginner to start with before schooling? Much love to the gaming community.</p>
]]></content:encoded>
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	<item>
		<title>By: Dev</title>
		<link>http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/comment-page-1/#comment-146716</link>
		<dc:creator>Dev</dc:creator>
		<pubDate>Mon, 31 Oct 2011 22:39:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/#comment-146716</guid>
		<description>Great Article, really informative. I&#039;m currently studying Game Design and Development at College, and I program outside of it, currently fluent in PHP and C++, C++ is my priority, naturally. So this article really gave me a stand point on readying to develop my project, which I hope to start soon as I locate a team with the correct presquisites to do it. 

Thanks for this, 
Good starting location for anyone who isn&#039;t quite sure where to go with games development process.</description>
		<content:encoded><![CDATA[<p>Great Article, really informative. I&#8217;m currently studying Game Design and Development at College, and I program outside of it, currently fluent in PHP and C++, C++ is my priority, naturally. So this article really gave me a stand point on readying to develop my project, which I hope to start soon as I locate a team with the correct presquisites to do it. </p>
<p>Thanks for this,<br />
Good starting location for anyone who isn&#8217;t quite sure where to go with games development process.</p>
]]></content:encoded>
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	<item>
		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/comment-page-1/#comment-146299</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Fri, 26 Aug 2011 18:33:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/#comment-146299</guid>
		<description>I&#039;m not sure if I understand the question. Basically, client should have pretty much all the code (except the server code), assets (art etc) and whatnot.

server could be dummy, just taking inputs... calculating results... and then sending outputs to clients (in server-client model). 

so, briefly put networking goes: (when game is running)
- client send &quot;pressing key move forward&quot;
- server receives and processes data, sets player X current action to &quot;move forward&quot;
- server send data &quot;player X: location, action
- client receives data and updates the world
(naturally you also want to make predictions to smoothen up things)

there&#039;s more into it... search my blog for &quot;network&quot; or &quot;multiplayer&quot; and you find quite a bit of articles on this</description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure if I understand the question. Basically, client should have pretty much all the code (except the server code), assets (art etc) and whatnot.</p>
<p>server could be dummy, just taking inputs&#8230; calculating results&#8230; and then sending outputs to clients (in server-client model). </p>
<p>so, briefly put networking goes: (when game is running)<br />
- client send &#8220;pressing key move forward&#8221;<br />
- server receives and processes data, sets player X current action to &#8220;move forward&#8221;<br />
- server send data &#8220;player X: location, action<br />
- client receives data and updates the world<br />
(naturally you also want to make predictions to smoothen up things)</p>
<p>there&#8217;s more into it&#8230; search my blog for &#8220;network&#8221; or &#8220;multiplayer&#8221; and you find quite a bit of articles on this</p>
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	</item>
	<item>
		<title>By: sibi</title>
		<link>http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/comment-page-1/#comment-146291</link>
		<dc:creator>sibi</dc:creator>
		<pubDate>Wed, 24 Aug 2011 15:31:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/#comment-146291</guid>
		<description>my project is to run a game in server and the client should send requests &amp; responses i.e his actions on the game.i planned to download some game files  on to the client so it can run without any interruption.what basic files i have to import on to client so that they run without any interruption...</description>
		<content:encoded><![CDATA[<p>my project is to run a game in server and the client should send requests &amp; responses i.e his actions on the game.i planned to download some game files  on to the client so it can run without any interruption.what basic files i have to import on to client so that they run without any interruption&#8230;</p>
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	<item>
		<title>By: Haruu11</title>
		<link>http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/comment-page-1/#comment-141465</link>
		<dc:creator>Haruu11</dc:creator>
		<pubDate>Wed, 28 Jul 2010 03:48:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/#comment-141465</guid>
		<description>ok ty for the tips very helpful but one little problem i have created rpgs before so i know a bit bout putting games togather i just like the fun small stuff but i realized quickly this is a bit more of a project than just an 2drpg that&#039;s when i discovered the tes construction set can be used as a game design program only problem i couldn&#039;t modify or create my own objects i didn&#039;t have the correct programs to do so. then i found blender its a bit of a beginners tool but now I&#039;m learning that. my only fear is that i havn&#039;t got the resorces to create this game i mean it&#039;s a full blow free rome rpg. i have to say the elder scrolls games inspired me to come up with the idea. my only problem is bringing it to life most scripting i know is self taught. im a hischool graduate and games have always been my passion. first game i ever played was digimon world 2 and i still play it till this day. but i needed more i wanted to see my own ideas come to life. thats when i started teaching myself scripting and it worked for 2d rpgs and i got my general ideas out but i know i needed more for this project and idk if i can with the littal knowledge i have shore i can make games like golden sun  but for this, this would be my lifes work bascly i can learn all the movement scrips and activation scrips but i need to know how do i create my objects to import into the game.</description>
		<content:encoded><![CDATA[<p>ok ty for the tips very helpful but one little problem i have created rpgs before so i know a bit bout putting games togather i just like the fun small stuff but i realized quickly this is a bit more of a project than just an 2drpg that&#8217;s when i discovered the tes construction set can be used as a game design program only problem i couldn&#8217;t modify or create my own objects i didn&#8217;t have the correct programs to do so. then i found blender its a bit of a beginners tool but now I&#8217;m learning that. my only fear is that i havn&#8217;t got the resorces to create this game i mean it&#8217;s a full blow free rome rpg. i have to say the elder scrolls games inspired me to come up with the idea. my only problem is bringing it to life most scripting i know is self taught. im a hischool graduate and games have always been my passion. first game i ever played was digimon world 2 and i still play it till this day. but i needed more i wanted to see my own ideas come to life. thats when i started teaching myself scripting and it worked for 2d rpgs and i got my general ideas out but i know i needed more for this project and idk if i can with the littal knowledge i have shore i can make games like golden sun  but for this, this would be my lifes work bascly i can learn all the movement scrips and activation scrips but i need to know how do i create my objects to import into the game.</p>
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	<item>
		<title>By: petrlikt</title>
		<link>http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/comment-page-1/#comment-134126</link>
		<dc:creator>petrlikt</dc:creator>
		<pubDate>Tue, 07 Apr 2009 13:18:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/#comment-134126</guid>
		<description>what is best program for makeing games ?</description>
		<content:encoded><![CDATA[<p>what is best program for makeing games ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GameProducer.Net &#187; Blog Archive &#187; 21 Things That Will Help You Finish Your Game</title>
		<link>http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/comment-page-1/#comment-133208</link>
		<dc:creator>GameProducer.Net &#187; Blog Archive &#187; 21 Things That Will Help You Finish Your Game</dc:creator>
		<pubDate>Wed, 18 Feb 2009 21:00:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/#comment-133208</guid>
		<description>[...] everything that you really need. (Reading How to create your first game might be useful [...]</description>
		<content:encoded><![CDATA[<p>[...] everything that you really need. (Reading How to create your first game might be useful [...]</p>
]]></content:encoded>
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	<item>
		<title>By: aljonn</title>
		<link>http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/comment-page-1/#comment-132806</link>
		<dc:creator>aljonn</dc:creator>
		<pubDate>Fri, 23 Jan 2009 07:06:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/05/21/how-to-create-your-first-game/#comment-132806</guid>
		<description>i want my own game</description>
		<content:encoded><![CDATA[<p>i want my own game</p>
]]></content:encoded>
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