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	<title>Comments on: What Did You Say Year Ago?</title>
	<atom:link href="http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/comment-page-1/#comment-88659</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Sat, 09 Jun 2007 07:26:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/#comment-88659</guid>
		<description>:)</description>
		<content:encoded><![CDATA[<p>:)</p>
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		<title>By: papamook</title>
		<link>http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/comment-page-1/#comment-88656</link>
		<dc:creator>papamook</dc:creator>
		<pubDate>Sat, 09 Jun 2007 07:03:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/#comment-88656</guid>
		<description>Hah! That sounds so ominous!</description>
		<content:encoded><![CDATA[<p>Hah! That sounds so ominous!</p>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/comment-page-1/#comment-88085</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Thu, 07 Jun 2007 18:06:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/#comment-88085</guid>
		<description>Hah, papamook: I&#039;ll mention you. You&#039;ll see.</description>
		<content:encoded><![CDATA[<p>Hah, papamook: I&#8217;ll mention you. You&#8217;ll see.</p>
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		<title>By: mooktown blog</title>
		<link>http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/comment-page-1/#comment-88002</link>
		<dc:creator>mooktown blog</dc:creator>
		<pubDate>Thu, 07 Jun 2007 13:28:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/#comment-88002</guid>
		<description>&lt;strong&gt;What Did You Say Year Ago?...&lt;/strong&gt;

[..]I was also planning on having the best &quot;International Talk Like A Pirate Day&quot; ever! ~This line has not change. With only 103 days to go, this September 19th will be THE BEST ITLAPD EVER! YARGH!![..]...</description>
		<content:encoded><![CDATA[<p><strong>What Did You Say Year Ago?&#8230;</strong></p>
<p>[..]I was also planning on having the best &#8220;International Talk Like A Pirate Day&#8221; ever! ~This line has not change. With only 103 days to go, this September 19th will be THE BEST ITLAPD EVER! YARGH!![..]&#8230;</p>
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		<title>By: papamook</title>
		<link>http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/comment-page-1/#comment-87998</link>
		<dc:creator>papamook</dc:creator>
		<pubDate>Thu, 07 Jun 2007 12:41:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/#comment-87998</guid>
		<description>&lt;blockquote&gt;Weâ€™ll see what happens within the next year.&lt;/blockquote&gt;

I predict you will have 3 times as many monthly unique visitors. In a years time see if I&#039;m wrong!

I&#039;m going to go look at what I mumbled a year ago now, when I trackback I expect some link love! ;)</description>
		<content:encoded><![CDATA[<blockquote><p>Weâ€™ll see what happens within the next year.</p></blockquote>
<p>I predict you will have 3 times as many monthly unique visitors. In a years time see if I&#8217;m wrong!</p>
<p>I&#8217;m going to go look at what I mumbled a year ago now, when I trackback I expect some link love! ;)</p>
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		<title>By: swordfish</title>
		<link>http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/comment-page-1/#comment-87282</link>
		<dc:creator>swordfish</dc:creator>
		<pubDate>Tue, 05 Jun 2007 13:59:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/#comment-87282</guid>
		<description>&quot;Donâ€™t walk in the dark where I was basically saying not to accept everybodyâ€™s advice. I believe thatâ€™s a good tip after a year. Questioning authority comes hand-in-hand with this piece of advice. I still agree with this&quot;

Very good advice, especially in the entertainment industry. I&#039;m so tired of hearing &quot;Mr. X said it should be done this way&quot; and &quot;So and so does it that way&quot; and &quot;No you can&#039;t do that because everybody else says you can&#039;t&quot;. What&#039;s better is to not focus on what is and should be done, but rather on how it is done and why.

One that same note, everybody always talks about &quot;rules&quot; and how &quot;there are no rules in art&quot; - this is true, but the key is to know how to balance logic and creativity.</description>
		<content:encoded><![CDATA[<p>&#8220;Donâ€™t walk in the dark where I was basically saying not to accept everybodyâ€™s advice. I believe thatâ€™s a good tip after a year. Questioning authority comes hand-in-hand with this piece of advice. I still agree with this&#8221;</p>
<p>Very good advice, especially in the entertainment industry. I&#8217;m so tired of hearing &#8220;Mr. X said it should be done this way&#8221; and &#8220;So and so does it that way&#8221; and &#8220;No you can&#8217;t do that because everybody else says you can&#8217;t&#8221;. What&#8217;s better is to not focus on what is and should be done, but rather on how it is done and why.</p>
<p>One that same note, everybody always talks about &#8220;rules&#8221; and how &#8220;there are no rules in art&#8221; &#8211; this is true, but the key is to know how to balance logic and creativity.</p>
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		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/comment-page-1/#comment-86744</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Sun, 03 Jun 2007 22:49:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/#comment-86744</guid>
		<description>Great to see you traffic improvements, well done!

I looked a post I made in June 2006 and a couple of the things I mentioned didn&#039;t pan out.  I was gonna make a platform game as a &quot;hobby&quot; with some other people but none of us did anything!  Also I got fruityloops and got really into it but got so busy with my game development that I have hardly used it since :-(</description>
		<content:encoded><![CDATA[<p>Great to see you traffic improvements, well done!</p>
<p>I looked a post I made in June 2006 and a couple of the things I mentioned didn&#8217;t pan out.  I was gonna make a platform game as a &#8220;hobby&#8221; with some other people but none of us did anything!  Also I got fruityloops and got really into it but got so busy with my game development that I have hardly used it since :-(</p>
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		<title>By: Tuna</title>
		<link>http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/comment-page-1/#comment-86713</link>
		<dc:creator>Tuna</dc:creator>
		<pubDate>Sun, 03 Jun 2007 19:10:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/06/03/what-did-you-say-year-ago/#comment-86713</guid>
		<description>I&#039;ve been interested in game development for about 2 years now, and I have several notebooks full of game ideas, programming methods, business ideas, etc. Its really interesting to see how it has all evolved.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been interested in game development for about 2 years now, and I have several notebooks full of game ideas, programming methods, business ideas, etc. Its really interesting to see how it has all evolved.</p>
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