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	<title>Comments on: Do You Make False Savings?</title>
	<atom:link href="http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: GameProducer.Net &#187; You Get What You Pay For</title>
		<link>http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/comment-page-1/#comment-110733</link>
		<dc:creator>GameProducer.Net &#187; You Get What You Pay For</dc:creator>
		<pubDate>Tue, 14 Aug 2007 18:41:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/#comment-110733</guid>
		<description>[...] trying to save some hundreds of dollars (which can sound sensible for indies), I actually was doing false savings. If I would have raised the animation budget right from the beginning, I could have spent the time [...]</description>
		<content:encoded><![CDATA[<p>[...] trying to save some hundreds of dollars (which can sound sensible for indies), I actually was doing false savings. If I would have raised the animation budget right from the beginning, I could have spent the time [...]</p>
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		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/comment-page-1/#comment-101431</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Fri, 13 Jul 2007 08:48:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/#comment-101431</guid>
		<description>I&#039;m on the the last month of my current game now :-)</description>
		<content:encoded><![CDATA[<p>I&#8217;m on the the last month of my current game now :-)</p>
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		<title>By: Juuso - Game Producer</title>
		<link>http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/comment-page-1/#comment-101410</link>
		<dc:creator>Juuso - Game Producer</dc:creator>
		<pubDate>Fri, 13 Jul 2007 07:17:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/#comment-101410</guid>
		<description>Blueskied, by $100 I was actually thinking placeholder art package (for some reason that got to my mind first). Could have been clearer. &quot;work one week more&quot; I meant doing &quot;contract work&quot;... or working at &quot;hamburger store&quot; or whatever to earn some money. 

papamook: Heh :)

Jake: that&#039;s so true. Sometimes it might be question of &quot;principle&quot; though that might get us moving ;)

dkah: that is a very good statement. Naturally if you just want to have fun working on the game, then it&#039;s perfectly fine to do like that. Good point.</description>
		<content:encoded><![CDATA[<p>Blueskied, by $100 I was actually thinking placeholder art package (for some reason that got to my mind first). Could have been clearer. &#8220;work one week more&#8221; I meant doing &#8220;contract work&#8221;&#8230; or working at &#8220;hamburger store&#8221; or whatever to earn some money. </p>
<p>papamook: Heh :)</p>
<p>Jake: that&#8217;s so true. Sometimes it might be question of &#8220;principle&#8221; though that might get us moving ;)</p>
<p>dkah: that is a very good statement. Naturally if you just want to have fun working on the game, then it&#8217;s perfectly fine to do like that. Good point.</p>
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		<title>By: dkah</title>
		<link>http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/comment-page-1/#comment-101367</link>
		<dc:creator>dkah</dc:creator>
		<pubDate>Fri, 13 Jul 2007 06:30:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/#comment-101367</guid>
		<description>You forget that most hobbyists, even if they are not clear on this consciously, do not have the goal to ship a game, but to make one. These teams seldom finish, because finishing is no fun, making is fun. Everybody in the industry knows, the last month(s) before a master are the hardest. The 20% nobody signed into. Where only bugs are fixed, nothing new made, ideas chocked for the good of the product, panic rises and it is no fun at all.  
Hobby teams often do not buy things, because they want to make them. Learn how to do them. That is the fun. It is the case with many hobbies. Making is important not finishing. That is the difference between professionals, even part-time ones, they want to finish and hobbyists, they want the ride.</description>
		<content:encoded><![CDATA[<p>You forget that most hobbyists, even if they are not clear on this consciously, do not have the goal to ship a game, but to make one. These teams seldom finish, because finishing is no fun, making is fun. Everybody in the industry knows, the last month(s) before a master are the hardest. The 20% nobody signed into. Where only bugs are fixed, nothing new made, ideas chocked for the good of the product, panic rises and it is no fun at all.<br />
Hobby teams often do not buy things, because they want to make them. Learn how to do them. That is the fun. It is the case with many hobbies. Making is important not finishing. That is the difference between professionals, even part-time ones, they want to finish and hobbyists, they want the ride.</p>
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		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/comment-page-1/#comment-101094</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Thu, 12 Jul 2007 09:39:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/#comment-101094</guid>
		<description>Here&#039;s an example, switching bank or credit card or energy provider or insurance.  Sometimes the saving really isn&#039;t very much yet the admin required to do it is very time consuming and boring.  Sometimes you are better of just working those hours instead and pocketing the extra cash, esp. if you are on a good hourly rate. e.g. you switch bank and make an extra Â£10 per year on Interest, yet that switch took you 2 hours and you get paid Â£30 per hour.</description>
		<content:encoded><![CDATA[<p>Here&#8217;s an example, switching bank or credit card or energy provider or insurance.  Sometimes the saving really isn&#8217;t very much yet the admin required to do it is very time consuming and boring.  Sometimes you are better of just working those hours instead and pocketing the extra cash, esp. if you are on a good hourly rate. e.g. you switch bank and make an extra Â£10 per year on Interest, yet that switch took you 2 hours and you get paid Â£30 per hour.</p>
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		<title>By: papamook</title>
		<link>http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/comment-page-1/#comment-101081</link>
		<dc:creator>papamook</dc:creator>
		<pubDate>Thu, 12 Jul 2007 08:48:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/#comment-101081</guid>
		<description>i had a false-saving situation yesterday at the servo buying a snickers for a dollar, they offered me 2 for $1.50, obviously a saving there but I only wanted one snickers and yet i almost spent 50% more than I needed to</description>
		<content:encoded><![CDATA[<p>i had a false-saving situation yesterday at the servo buying a snickers for a dollar, they offered me 2 for $1.50, obviously a saving there but I only wanted one snickers and yet i almost spent 50% more than I needed to</p>
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		<title>By: Blueskied</title>
		<link>http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/comment-page-1/#comment-100802</link>
		<dc:creator>Blueskied</dc:creator>
		<pubDate>Wed, 11 Jul 2007 15:55:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/#comment-100802</guid>
		<description>Heh heh, for $100 you can get a sprite depicting a hamburger.</description>
		<content:encoded><![CDATA[<p>Heh heh, for $100 you can get a sprite depicting a hamburger.</p>
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		<title>By: Toni MÃ¤kinen</title>
		<link>http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/comment-page-1/#comment-100774</link>
		<dc:creator>Toni MÃ¤kinen</dc:creator>
		<pubDate>Wed, 11 Jul 2007 14:25:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/#comment-100774</guid>
		<description>That&#039;s just one meal in McD for me =)</description>
		<content:encoded><![CDATA[<p>That&#8217;s just one meal in McD for me =)</p>
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		<title>By: Blueskied</title>
		<link>http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/comment-page-1/#comment-100724</link>
		<dc:creator>Blueskied</dc:creator>
		<pubDate>Wed, 11 Jul 2007 09:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/07/11/do-you-make-false-savings/#comment-100724</guid>
		<description>For $100 you don&#039;t get much art. You need to spend thousands of dollars for the graphics of a game, which i am planning to do for my upcoming game.
What do you mean with &#039;work one week more&#039; ?</description>
		<content:encoded><![CDATA[<p>For $100 you don&#8217;t get much art. You need to spend thousands of dollars for the graphics of a game, which i am planning to do for my upcoming game.<br />
What do you mean with &#8216;work one week more&#8217; ?</p>
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