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	<title>Comments on: PlayStation 3 Price Cut</title>
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	<link>http://www.gameproducer.net/2007/07/17/playstation-3-price-cut/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Orange Brat</title>
		<link>http://www.gameproducer.net/2007/07/17/playstation-3-price-cut/comment-page-1/#comment-103952</link>
		<dc:creator>Orange Brat</dc:creator>
		<pubDate>Thu, 19 Jul 2007 21:54:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/07/17/playstation-3-price-cut/#comment-103952</guid>
		<description>A lot of people are angry because the price cut is only temporary. The cut is simply to move as many 60GB units out of stores before they introduce the 80GB at the original $600. Currently, at Amazon you can get the 60GB version along with 6 BluRay movies (Memento plus the current 5 movie offer), the $25 Bluetooth remote, free shipping, and no tax for $499.99. That&#039;s a steal, and I took them up on this offer. I could care less about the extra 20 GB or the packed in game they chose for the next version.</description>
		<content:encoded><![CDATA[<p>A lot of people are angry because the price cut is only temporary. The cut is simply to move as many 60GB units out of stores before they introduce the 80GB at the original $600. Currently, at Amazon you can get the 60GB version along with 6 BluRay movies (Memento plus the current 5 movie offer), the $25 Bluetooth remote, free shipping, and no tax for $499.99. That&#8217;s a steal, and I took them up on this offer. I could care less about the extra 20 GB or the packed in game they chose for the next version.</p>
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		<title>By: ZeHa</title>
		<link>http://www.gameproducer.net/2007/07/17/playstation-3-price-cut/comment-page-1/#comment-102944</link>
		<dc:creator>ZeHa</dc:creator>
		<pubDate>Tue, 17 Jul 2007 18:14:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/07/17/playstation-3-price-cut/#comment-102944</guid>
		<description>Argh I made so many spelling mistakes... of course &quot;THEY are chargeD a big amount&quot; and &quot;they can drop the prices for those WHO knew from the beginning...&quot;</description>
		<content:encoded><![CDATA[<p>Argh I made so many spelling mistakes&#8230; of course &#8220;THEY are chargeD a big amount&#8221; and &#8220;they can drop the prices for those WHO knew from the beginning&#8230;&#8221;</p>
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		<title>By: ZeHa</title>
		<link>http://www.gameproducer.net/2007/07/17/playstation-3-price-cut/comment-page-1/#comment-102942</link>
		<dc:creator>ZeHa</dc:creator>
		<pubDate>Tue, 17 Jul 2007 18:12:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/07/17/playstation-3-price-cut/#comment-102942</guid>
		<description>&lt;i&gt;How will your loyal customers - those who already purchased from you - feel about the price drop?&lt;/i&gt;

I think with indie games this is really something to consider. But also, I think for something like a Playstation or a big &quot;AAA&quot; game (like Doom 3) it&#039;s something else, since everybody who doesn&#039;t live under a rock knows that prices will drop someday, often very predictable and soon. So it&#039;s a correct thing for them, because there are many maniacs who sleep in front of the store to get the Playstation as soon as possible, and they charge a big amount. Then, when the first storm has calmed, they can drop the prices for those you knew from the beginning that they will wait until it&#039;s less expensive.

But yeah, with indie games it&#039;s really different, because they don&#039;t have a &quot;life span&quot; comparable to big commercial products. They can be sold over years for the same price, and so I also would only try to increase value (perhaps also by making some special offers with included bonus packs etc) and not to drop the price.</description>
		<content:encoded><![CDATA[<p><i>How will your loyal customers &#8211; those who already purchased from you &#8211; feel about the price drop?</i></p>
<p>I think with indie games this is really something to consider. But also, I think for something like a Playstation or a big &#8220;AAA&#8221; game (like Doom 3) it&#8217;s something else, since everybody who doesn&#8217;t live under a rock knows that prices will drop someday, often very predictable and soon. So it&#8217;s a correct thing for them, because there are many maniacs who sleep in front of the store to get the Playstation as soon as possible, and they charge a big amount. Then, when the first storm has calmed, they can drop the prices for those you knew from the beginning that they will wait until it&#8217;s less expensive.</p>
<p>But yeah, with indie games it&#8217;s really different, because they don&#8217;t have a &#8220;life span&#8221; comparable to big commercial products. They can be sold over years for the same price, and so I also would only try to increase value (perhaps also by making some special offers with included bonus packs etc) and not to drop the price.</p>
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