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	<title>Comments on: Stamp Out Piracy</title>
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	<link>http://www.gameproducer.net/2007/08/12/stamp-out-piracy/</link>
	<description>I bake games. Indie style.</description>
	<lastBuildDate>Wed, 12 Jun 2013 15:09:19 +0000</lastBuildDate>
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		<title>By: Nate</title>
		<link>http://www.gameproducer.net/2007/08/12/stamp-out-piracy/comment-page-1/#comment-111142</link>
		<dc:creator>Nate</dc:creator>
		<pubDate>Thu, 16 Aug 2007 17:15:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/08/12/stamp-out-piracy/#comment-111142</guid>
		<description>I don&#039;t really understand the attitude a lot of people have.  A lot of times you hear people defending piracy and considering video game developers and publishers as the &#039;bad guy.&#039;  It&#039;s almost as though people feel their entertainment &#039;needs&#039; are being held at ransom by some huge faceless evil corporation.

I&#039;ve heard arguments ranging from testing before buying (that&#039;s what official demos are for) to people having no intention in buying the game in the first place (and thus, many feel, makes no difference in sales.)  However, these people did have the intention of PLAYING THE GAME.

The simple truth is, games are not a necessity!  If you don&#039;t want to pay then simply don&#039;t play.  If you don&#039;t want to spend $40 dollars on a game then spend your money on something else -- but don&#039;t deprive a working man his means of making a living!

Movies can be sold for a fairly reasonable price ($10-$15 or so) because a lot of people buy them -- even with piracy.  However, the number of video game players is significantly less than the number of movie watchers, so every sale counts.  If people want game prices to drop then they should purchase more games!

Have people forgotten the video game market crash of &#039;84?  People stopped buying the really good games, such as Activision&#039;s, because of the price.  Parents instead bought the cheap crappy games instead of the good ones because they significantly cost less.  The same thing can happen all over again!  Pirated games cost less to the consumer, but it could put a lot of good game developers out of business -- just as it did in the past!  If that happens, who knows if the market could be revived?  Investors would view video games as too risky of business, then there wouldn&#039;t be any new games -- at least not any new high quality block-buster titles!</description>
		<content:encoded><![CDATA[<p>I don&#8217;t really understand the attitude a lot of people have.  A lot of times you hear people defending piracy and considering video game developers and publishers as the &#8216;bad guy.&#8217;  It&#8217;s almost as though people feel their entertainment &#8216;needs&#8217; are being held at ransom by some huge faceless evil corporation.</p>
<p>I&#8217;ve heard arguments ranging from testing before buying (that&#8217;s what official demos are for) to people having no intention in buying the game in the first place (and thus, many feel, makes no difference in sales.)  However, these people did have the intention of PLAYING THE GAME.</p>
<p>The simple truth is, games are not a necessity!  If you don&#8217;t want to pay then simply don&#8217;t play.  If you don&#8217;t want to spend $40 dollars on a game then spend your money on something else &#8212; but don&#8217;t deprive a working man his means of making a living!</p>
<p>Movies can be sold for a fairly reasonable price ($10-$15 or so) because a lot of people buy them &#8212; even with piracy.  However, the number of video game players is significantly less than the number of movie watchers, so every sale counts.  If people want game prices to drop then they should purchase more games!</p>
<p>Have people forgotten the video game market crash of &#8217;84?  People stopped buying the really good games, such as Activision&#8217;s, because of the price.  Parents instead bought the cheap crappy games instead of the good ones because they significantly cost less.  The same thing can happen all over again!  Pirated games cost less to the consumer, but it could put a lot of good game developers out of business &#8212; just as it did in the past!  If that happens, who knows if the market could be revived?  Investors would view video games as too risky of business, then there wouldn&#8217;t be any new games &#8212; at least not any new high quality block-buster titles!</p>
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		<title>By: Henrik Ã–quist</title>
		<link>http://www.gameproducer.net/2007/08/12/stamp-out-piracy/comment-page-1/#comment-110612</link>
		<dc:creator>Henrik Ã–quist</dc:creator>
		<pubDate>Tue, 14 Aug 2007 08:00:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/08/12/stamp-out-piracy/#comment-110612</guid>
		<description>Hmm, I feel that a lot of these issues can be solved by smart developing. Our game simply demands an internet connection and checks everything towards the master server and game server. Thus all but eliminating piracy and cheating in our game as everything is decided server-side. Much as in an MMO.

Granted, the internet conncetion requirement can reduce the market somewhat, but for us with an online multiplayer game only it doesn&#039;t really change anything. So if you have any chance of doing this, go for it!

On top of those enormous benefits, it also gives you an incredible tool for gathering business intelligence such as measuring playtime, the number of players, sales and more game-specific stuff (in our case, playtime and stats of all players, characters, classes, guilds and such).

Just thought I&#039;d throw it in there... piracy should really be a problem of the past if people thought about this from the get-go. Hopefully I&#039;m not stepping on anyone&#039;s toes. :)</description>
		<content:encoded><![CDATA[<p>Hmm, I feel that a lot of these issues can be solved by smart developing. Our game simply demands an internet connection and checks everything towards the master server and game server. Thus all but eliminating piracy and cheating in our game as everything is decided server-side. Much as in an MMO.</p>
<p>Granted, the internet conncetion requirement can reduce the market somewhat, but for us with an online multiplayer game only it doesn&#8217;t really change anything. So if you have any chance of doing this, go for it!</p>
<p>On top of those enormous benefits, it also gives you an incredible tool for gathering business intelligence such as measuring playtime, the number of players, sales and more game-specific stuff (in our case, playtime and stats of all players, characters, classes, guilds and such).</p>
<p>Just thought I&#8217;d throw it in there&#8230; piracy should really be a problem of the past if people thought about this from the get-go. Hopefully I&#8217;m not stepping on anyone&#8217;s toes. :)</p>
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		<title>By: 'non</title>
		<link>http://www.gameproducer.net/2007/08/12/stamp-out-piracy/comment-page-1/#comment-110515</link>
		<dc:creator>'non</dc:creator>
		<pubDate>Mon, 13 Aug 2007 22:55:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/08/12/stamp-out-piracy/#comment-110515</guid>
		<description>@ Anne,
I don&#039;t pirate games. I&#039;m too busy making my own to play anything other than the odd card game! But I don&#039;t see anything really immoral in not giving the super-rich more money. If it&#039;s a torrent download, it costs the company nothing - no physical CDs nicked. Kind of a controversial view, I&#039;ll admit, but it is a view that a lot of people share, I&#039;d imagine.</description>
		<content:encoded><![CDATA[<p>@ Anne,<br />
I don&#8217;t pirate games. I&#8217;m too busy making my own to play anything other than the odd card game! But I don&#8217;t see anything really immoral in not giving the super-rich more money. If it&#8217;s a torrent download, it costs the company nothing &#8211; no physical CDs nicked. Kind of a controversial view, I&#8217;ll admit, but it is a view that a lot of people share, I&#8217;d imagine.</p>
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		<title>By: ZeHa</title>
		<link>http://www.gameproducer.net/2007/08/12/stamp-out-piracy/comment-page-1/#comment-110445</link>
		<dc:creator>ZeHa</dc:creator>
		<pubDate>Mon, 13 Aug 2007 15:40:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/08/12/stamp-out-piracy/#comment-110445</guid>
		<description>@ GBGames: Okay then, but the webmasters should clarify this, at least by saying who they are and linking to their game businesses. That way everyone can see they&#039;re indies and it&#039;s much more trustworthy.</description>
		<content:encoded><![CDATA[<p>@ GBGames: Okay then, but the webmasters should clarify this, at least by saying who they are and linking to their game businesses. That way everyone can see they&#8217;re indies and it&#8217;s much more trustworthy.</p>
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		<title>By: GBGames</title>
		<link>http://www.gameproducer.net/2007/08/12/stamp-out-piracy/comment-page-1/#comment-110431</link>
		<dc:creator>GBGames</dc:creator>
		<pubDate>Mon, 13 Aug 2007 14:16:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/08/12/stamp-out-piracy/#comment-110431</guid>
		<description>Zeha: it is definitely a site maintained by someone who wants to do what he says he wants to do.  

anne: copyright infringement isn&#039;t the same as theft, but your general point still stands. 

As for the site itself, I&#039;ve seen the ads for it on blogs and other websites. I am not so sure that telling people that they are being watched at all times (which is what I have seen on one ad) is a great way to get support for your cause. Sounds a little too intrusive. And who wants to deal with DRM if they outright tell you that they&#039;re violating your privacy all in the name of profit?

I don&#039;t like being accused of doing something wrong before I&#039;ve done it. I&#039;m not so sure that image this website is creating for itself is a good one. It&#039;s basically making itself into a mini-BSA, and the BSA is notorious for being nefarious.</description>
		<content:encoded><![CDATA[<p>Zeha: it is definitely a site maintained by someone who wants to do what he says he wants to do.  </p>
<p>anne: copyright infringement isn&#8217;t the same as theft, but your general point still stands. </p>
<p>As for the site itself, I&#8217;ve seen the ads for it on blogs and other websites. I am not so sure that telling people that they are being watched at all times (which is what I have seen on one ad) is a great way to get support for your cause. Sounds a little too intrusive. And who wants to deal with DRM if they outright tell you that they&#8217;re violating your privacy all in the name of profit?</p>
<p>I don&#8217;t like being accused of doing something wrong before I&#8217;ve done it. I&#8217;m not so sure that image this website is creating for itself is a good one. It&#8217;s basically making itself into a mini-BSA, and the BSA is notorious for being nefarious.</p>
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		<title>By: Roman Budzowski</title>
		<link>http://www.gameproducer.net/2007/08/12/stamp-out-piracy/comment-page-1/#comment-110427</link>
		<dc:creator>Roman Budzowski</dc:creator>
		<pubDate>Mon, 13 Aug 2007 13:56:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/08/12/stamp-out-piracy/#comment-110427</guid>
		<description>This site is legal and maintained by indies. It does what it says. It may look a little amatourish, but it&#039;s just the beggining.</description>
		<content:encoded><![CDATA[<p>This site is legal and maintained by indies. It does what it says. It may look a little amatourish, but it&#8217;s just the beggining.</p>
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		<title>By: anne</title>
		<link>http://www.gameproducer.net/2007/08/12/stamp-out-piracy/comment-page-1/#comment-110388</link>
		<dc:creator>anne</dc:creator>
		<pubDate>Mon, 13 Aug 2007 08:27:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/08/12/stamp-out-piracy/#comment-110388</guid>
		<description>&gt; Iâ€™m less sympathetic towards the billions in income that bigger companies take in.

Piracy is harmfull to all of us. You are just trying to justify yourself. If you are a thief, you are a thief, and of the story. Stealling from &quot;rich&quot; people doesn&#039;t make you less of a thief.</description>
		<content:encoded><![CDATA[<p>&gt; Iâ€™m less sympathetic towards the billions in income that bigger companies take in.</p>
<p>Piracy is harmfull to all of us. You are just trying to justify yourself. If you are a thief, you are a thief, and of the story. Stealling from &#8220;rich&#8221; people doesn&#8217;t make you less of a thief.</p>
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		<title>By: ZeHa</title>
		<link>http://www.gameproducer.net/2007/08/12/stamp-out-piracy/comment-page-1/#comment-110267</link>
		<dc:creator>ZeHa</dc:creator>
		<pubDate>Sun, 12 Aug 2007 22:15:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/08/12/stamp-out-piracy/#comment-110267</guid>
		<description>I wanted to add something - if this site is brought up by someone of the indie community, I really feel sorry for my negative comment! But as long as it&#039;s not clear to me where the site comes from, I hope everyone understands my point and that being sceptical makes sense for the first part :)</description>
		<content:encoded><![CDATA[<p>I wanted to add something &#8211; if this site is brought up by someone of the indie community, I really feel sorry for my negative comment! But as long as it&#8217;s not clear to me where the site comes from, I hope everyone understands my point and that being sceptical makes sense for the first part :)</p>
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		<title>By: ZeHa</title>
		<link>http://www.gameproducer.net/2007/08/12/stamp-out-piracy/comment-page-1/#comment-110265</link>
		<dc:creator>ZeHa</dc:creator>
		<pubDate>Sun, 12 Aug 2007 22:12:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/08/12/stamp-out-piracy/#comment-110265</guid>
		<description>I don&#039;t want to be mean - but it&#039;s hard to tell if the website really does what it stands for or if it really does the opposite (collecting lots and lots of illegal sources for piracy to help the &quot;wrong ones&quot;). In fact, at the moment it looks a LITTLE bit amateurish.

Of course I&#039;m not saying it&#039;s like that, and if it&#039;s a honest site, I will wish them best luck, but I think, that at first, one should be a little sceptical instead of blindly reporting sites. 

It would be good if there were some &quot;official&quot; statements about their credibility, perhaps you actually know a little more to tell us about it?</description>
		<content:encoded><![CDATA[<p>I don&#8217;t want to be mean &#8211; but it&#8217;s hard to tell if the website really does what it stands for or if it really does the opposite (collecting lots and lots of illegal sources for piracy to help the &#8220;wrong ones&#8221;). In fact, at the moment it looks a LITTLE bit amateurish.</p>
<p>Of course I&#8217;m not saying it&#8217;s like that, and if it&#8217;s a honest site, I will wish them best luck, but I think, that at first, one should be a little sceptical instead of blindly reporting sites. </p>
<p>It would be good if there were some &#8220;official&#8221; statements about their credibility, perhaps you actually know a little more to tell us about it?</p>
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		<title>By: 'non</title>
		<link>http://www.gameproducer.net/2007/08/12/stamp-out-piracy/comment-page-1/#comment-110263</link>
		<dc:creator>'non</dc:creator>
		<pubDate>Sun, 12 Aug 2007 22:08:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/2007/08/12/stamp-out-piracy/#comment-110263</guid>
		<description>I agree that piracy is very harmful to independent game producers, but I must admit I&#039;m less sympathetic towards the billions in income that bigger companies take in. Just because it&#039;s illegal doesn&#039;t always mean it&#039;s always immoral to fire up BitTorrent now and again.</description>
		<content:encoded><![CDATA[<p>I agree that piracy is very harmful to independent game producers, but I must admit I&#8217;m less sympathetic towards the billions in income that bigger companies take in. Just because it&#8217;s illegal doesn&#8217;t always mean it&#8217;s always immoral to fire up BitTorrent now and again.</p>
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