There’s a well known truth when choosing a web hosting provider: you get what you pay for. Many people (I’ve done this too in the distant past) go from webhost to webhost to save $50 for a yearly price (like instead of paying $100 or $150 per year – which can get you a reasonable host for starters – they pay $50 per year). If you think about that businesswise… it’s like 2-3 sold copies of a game. And if one cannot afford to pay little extra to get a decent host, one could ask why bother at all.
The same wisdom is working on other areas as well. In business, I was after animator just to find out that 3-4 guys who tried eventually didn’t finish the animations. It was not their fault, and there were some external factors causing problems (like the fact that one guy got an animator job from major company which offered better rates) but anyway I couldn’t find the right person. I believe in the end the reason was simple: I had too small budget for the animations, and I got what I paid for.
Now I finally found the guy, by the help of our other artist Ben (which is a lesson in itself: if you need to hire somebody, ask if your own contacts would know a suitable person). The new animator costs more than the other animators, and with an indie budget it can sometimes be a bit of a problem to make it a good deal that everybody is happy about. Luckily we got it, and the guy has already done some good animations.
Strangely enough… it took me several months to find this animator.
As I was trying to save some hundreds of dollars (which can sound sensible for indies), I actually was doing false savings. If I would have raised the animation budget right from the beginning, I could have spent the time lost to do some contract work – which would have paid well over the costs of the new animator.
Strangely enough, my decision to save dollars actually cost me more time and money than it would have if I’d just raised the budget right in the beginning.
You live and learn – and you get what you pay for.