I’ve been using Blitz3D for games development for about half a decade already, and I honestly think it’s a great tool, especially for beginners. It cannot do everything in the world, but those who want quickly do 3D games (with Basic like syntax) – it’s a good tool. (Bad news is that Blitz3D doesn’t support object oriented programming, so that might scare away some people)
But enough of the tools I use: what tools are you using for game development? What language? C++ or C#? Perhaps Java? Have you picked a ready-made engine, or do you perhaps use some open-source graphics engine with additional networking and other tools?
Let’s hear it people. What game development tools are you using – and why you’ve chosen the tools you currently use?