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	<title>Comments on: Dead Wake Version 0.5.51 Out Now (Lessons Learned)</title>
	<atom:link href="http://www.gameproducer.net/2008/09/29/dead-wake-version-0551-out-now-lessons-learned/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2008/09/29/dead-wake-version-0551-out-now-lessons-learned/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Mark</title>
		<link>http://www.gameproducer.net/2008/09/29/dead-wake-version-0551-out-now-lessons-learned/comment-page-1/#comment-130983</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Thu, 02 Oct 2008 19:28:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=1498#comment-130983</guid>
		<description>I do contract development work using the Torque Engines.  Drop me an email if you want to discuss it further.</description>
		<content:encoded><![CDATA[<p>I do contract development work using the Torque Engines.  Drop me an email if you want to discuss it further.</p>
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		<title>By: Juuso Hietalahti</title>
		<link>http://www.gameproducer.net/2008/09/29/dead-wake-version-0551-out-now-lessons-learned/comment-page-1/#comment-130972</link>
		<dc:creator>Juuso Hietalahti</dc:creator>
		<pubDate>Tue, 30 Sep 2008 13:49:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=1498#comment-130972</guid>
		<description>Thanks.</description>
		<content:encoded><![CDATA[<p>Thanks.</p>
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		<title>By: Sargon</title>
		<link>http://www.gameproducer.net/2008/09/29/dead-wake-version-0551-out-now-lessons-learned/comment-page-1/#comment-130969</link>
		<dc:creator>Sargon</dc:creator>
		<pubDate>Tue, 30 Sep 2008 10:44:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=1498#comment-130969</guid>
		<description>Maybe I am really a fast commenter, but I can see the word beta in the title of the dead wake game website.</description>
		<content:encoded><![CDATA[<p>Maybe I am really a fast commenter, but I can see the word beta in the title of the dead wake game website.</p>
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		<title>By: Juuso Hietalahti</title>
		<link>http://www.gameproducer.net/2008/09/29/dead-wake-version-0551-out-now-lessons-learned/comment-page-1/#comment-130968</link>
		<dc:creator>Juuso Hietalahti</dc:creator>
		<pubDate>Tue, 30 Sep 2008 05:05:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=1498#comment-130968</guid>
		<description>I have actually checked out (even bought a book &amp; did tutorials) for Torque Engines, and I think they are excellent. The art pipeline &amp; learning curve (&amp; documentation) kept me away from the engine. 

As a good side: there&#039;s solid community &amp; respectable company behind the product.</description>
		<content:encoded><![CDATA[<p>I have actually checked out (even bought a book &#038; did tutorials) for Torque Engines, and I think they are excellent. The art pipeline &#038; learning curve (&#038; documentation) kept me away from the engine. </p>
<p>As a good side: there&#8217;s solid community &#038; respectable company behind the product.</p>
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		<title>By: Mark</title>
		<link>http://www.gameproducer.net/2008/09/29/dead-wake-version-0551-out-now-lessons-learned/comment-page-1/#comment-130965</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Mon, 29 Sep 2008 19:42:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=1498#comment-130965</guid>
		<description>Excellent choice going back to what is familiar to you!  No matter what technology you use, there are ALWAYS going to be issues, so you are usually further ahead going with what you know best.

However, when you look at an engine switch I would also encourage you to check out Torque Game Engine Advanced by Garage Games.  It&#039;s the most cost-effective engine on the market, IMO.</description>
		<content:encoded><![CDATA[<p>Excellent choice going back to what is familiar to you!  No matter what technology you use, there are ALWAYS going to be issues, so you are usually further ahead going with what you know best.</p>
<p>However, when you look at an engine switch I would also encourage you to check out Torque Game Engine Advanced by Garage Games.  It&#8217;s the most cost-effective engine on the market, IMO.</p>
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