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	<title>Comments on: Your Game&#8217;s &#8220;Useless Tiny Details&#8221; Might Help Promote Your Game Big Time</title>
	<atom:link href="http://www.gameproducer.net/2008/10/27/your-games-useless-tiny-details-might-help-promote-your-game-big-time/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2008/10/27/your-games-useless-tiny-details-might-help-promote-your-game-big-time/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Ryan Fox</title>
		<link>http://www.gameproducer.net/2008/10/27/your-games-useless-tiny-details-might-help-promote-your-game-big-time/comment-page-1/#comment-131501</link>
		<dc:creator>Ryan Fox</dc:creator>
		<pubDate>Thu, 30 Oct 2008 00:10:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=1686#comment-131501</guid>
		<description>Didn&#039;t I read somewhere recently that WOW was up to 11 million subscribers? Maybe they have the TOS linking to this video. ;)</description>
		<content:encoded><![CDATA[<p>Didn&#8217;t I read somewhere recently that WOW was up to 11 million subscribers? Maybe they have the TOS linking to this video. ;)</p>
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		<title>By: Shakedown</title>
		<link>http://www.gameproducer.net/2008/10/27/your-games-useless-tiny-details-might-help-promote-your-game-big-time/comment-page-1/#comment-131499</link>
		<dc:creator>Shakedown</dc:creator>
		<pubDate>Wed, 29 Oct 2008 23:16:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=1686#comment-131499</guid>
		<description>Hah, you&#039;re right, I mistyped.  That should be Blizzard&#039;s &quot;&#039;Features&#039; to Implement.&quot;</description>
		<content:encoded><![CDATA[<p>Hah, you&#8217;re right, I mistyped.  That should be Blizzard&#8217;s &#8220;&#8216;Features&#8217; to Implement.&#8221;</p>
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		<title>By: Juuso Hietalahti</title>
		<link>http://www.gameproducer.net/2008/10/27/your-games-useless-tiny-details-might-help-promote-your-game-big-time/comment-page-1/#comment-131476</link>
		<dc:creator>Juuso Hietalahti</dc:creator>
		<pubDate>Tue, 28 Oct 2008 18:56:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=1686#comment-131476</guid>
		<description>Jake: heh, your effort was not done in vain :)

shakedown: hehee, in terms of gameplay it has little meaning... and I said &quot;useless&quot;, not useless ;)</description>
		<content:encoded><![CDATA[<p>Jake: heh, your effort was not done in vain :)</p>
<p>shakedown: hehee, in terms of gameplay it has little meaning&#8230; and I said &#8220;useless&#8221;, not useless ;)</p>
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		<title>By: Shakedown</title>
		<link>http://www.gameproducer.net/2008/10/27/your-games-useless-tiny-details-might-help-promote-your-game-big-time/comment-page-1/#comment-131475</link>
		<dc:creator>Shakedown</dc:creator>
		<pubDate>Tue, 28 Oct 2008 18:46:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=1686#comment-131475</guid>
		<description>Useless details!? I&#039;m sure dancing was at the top of Blizzard&#039;s &quot;Features to Implement&quot; list.  Besides, what else would people do while their party member had to pause the raid to go eat dinner with mom and dad?

Great video too.</description>
		<content:encoded><![CDATA[<p>Useless details!? I&#8217;m sure dancing was at the top of Blizzard&#8217;s &#8220;Features to Implement&#8221; list.  Besides, what else would people do while their party member had to pause the raid to go eat dinner with mom and dad?</p>
<p>Great video too.</p>
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		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2008/10/27/your-games-useless-tiny-details-might-help-promote-your-game-big-time/comment-page-1/#comment-131470</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Tue, 28 Oct 2008 09:38:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=1686#comment-131470</guid>
		<description>Cool!  Thanks.  I spend a LONG time getting all those sounds just right with headphones on in the middle of the night.  Think I logged over 50+ hours getting the sounds right for the game.</description>
		<content:encoded><![CDATA[<p>Cool!  Thanks.  I spend a LONG time getting all those sounds just right with headphones on in the middle of the night.  Think I logged over 50+ hours getting the sounds right for the game.</p>
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		<title>By: Juuso Hietalahti</title>
		<link>http://www.gameproducer.net/2008/10/27/your-games-useless-tiny-details-might-help-promote-your-game-big-time/comment-page-1/#comment-131443</link>
		<dc:creator>Juuso Hietalahti</dc:creator>
		<pubDate>Mon, 27 Oct 2008 17:25:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=1686#comment-131443</guid>
		<description>Well, you can add to those that my wife loves the game and really enjoys all those &#039;tiny&#039; sound effects that come when you swing, or when you play a good round etc...</description>
		<content:encoded><![CDATA[<p>Well, you can add to those that my wife loves the game and really enjoys all those &#8216;tiny&#8217; sound effects that come when you swing, or when you play a good round etc&#8230;</p>
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		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2008/10/27/your-games-useless-tiny-details-might-help-promote-your-game-big-time/comment-page-1/#comment-131441</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Mon, 27 Oct 2008 17:11:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=1686#comment-131441</guid>
		<description>Indeed.  I&#039;ve received many comments about Fairway Solitaire and some that keep cropping up are about the tiny details that we could have made into more of a feature.  If we ever make a sequel ...</description>
		<content:encoded><![CDATA[<p>Indeed.  I&#8217;ve received many comments about Fairway Solitaire and some that keep cropping up are about the tiny details that we could have made into more of a feature.  If we ever make a sequel &#8230;</p>
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