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	<title>Comments on: Microsoft Challenges Steam</title>
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	<link>http://www.gameproducer.net/2008/11/13/microsoft-challenges-steam/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Sargon</title>
		<link>http://www.gameproducer.net/2008/11/13/microsoft-challenges-steam/comment-page-1/#comment-131889</link>
		<dc:creator>Sargon</dc:creator>
		<pubDate>Sat, 15 Nov 2008 12:50:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=1747#comment-131889</guid>
		<description>No, it doesn&#039;t go both way.
There will probably be rating systems, people will vote, will post comments about games and etc.
Bottom line, there will be alot of low quality games in MS, but overall, in MS you will be able to find more quality games than in steam. And there will also be more niche games in MS.

Anyway, I find that alot of people bash MS blindly and wish for MS to fail in everything they do. But I really think MS is doing the right thing now.
While steam try to sell a few hit games, and exploit existing market.
MS is trying to create a new market by exposing indie games to people who would normally never be exposed to indie games.
And I think MS might be very successful doing this, if they don&#039;t screw up too much.</description>
		<content:encoded><![CDATA[<p>No, it doesn&#8217;t go both way.<br />
There will probably be rating systems, people will vote, will post comments about games and etc.<br />
Bottom line, there will be alot of low quality games in MS, but overall, in MS you will be able to find more quality games than in steam. And there will also be more niche games in MS.</p>
<p>Anyway, I find that alot of people bash MS blindly and wish for MS to fail in everything they do. But I really think MS is doing the right thing now.<br />
While steam try to sell a few hit games, and exploit existing market.<br />
MS is trying to create a new market by exposing indie games to people who would normally never be exposed to indie games.<br />
And I think MS might be very successful doing this, if they don&#8217;t screw up too much.</p>
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		<title>By: Josh</title>
		<link>http://www.gameproducer.net/2008/11/13/microsoft-challenges-steam/comment-page-1/#comment-131871</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Fri, 14 Nov 2008 17:18:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=1747#comment-131871</guid>
		<description>Well, that goes both ways.  If MS gets flooded with low quality products, it dilutes their offerings.

Say, is there a way to register for an account so I don&#039;t have to login each time I post a comment?  I really enjoy reading this blog.</description>
		<content:encoded><![CDATA[<p>Well, that goes both ways.  If MS gets flooded with low quality products, it dilutes their offerings.</p>
<p>Say, is there a way to register for an account so I don&#8217;t have to login each time I post a comment?  I really enjoy reading this blog.</p>
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		<title>By: Sargon</title>
		<link>http://www.gameproducer.net/2008/11/13/microsoft-challenges-steam/comment-page-1/#comment-131865</link>
		<dc:creator>Sargon</dc:creator>
		<pubDate>Fri, 14 Nov 2008 09:55:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=1747#comment-131865</guid>
		<description>From what I have read, microsoft has a great advantage compared to steam.
Most indie developers can&#039;t get into steam.
Steam only accept games that have already showed some degree of success. (From what I have heard).
On the other hand, microsoft plans to allow almost anyone to put their game for sale on XBOX Live, and microsoft plans to take only 30% cut of the profit. Which is better than what most portals or publishers offer. And I don&#039;t know, but that might include steam.

So XBOX Live seem to be a really good place for indies, steam is a bit inaccessible in that sense.</description>
		<content:encoded><![CDATA[<p>From what I have read, microsoft has a great advantage compared to steam.<br />
Most indie developers can&#8217;t get into steam.<br />
Steam only accept games that have already showed some degree of success. (From what I have heard).<br />
On the other hand, microsoft plans to allow almost anyone to put their game for sale on XBOX Live, and microsoft plans to take only 30% cut of the profit. Which is better than what most portals or publishers offer. And I don&#8217;t know, but that might include steam.</p>
<p>So XBOX Live seem to be a really good place for indies, steam is a bit inaccessible in that sense.</p>
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