Casual Game File Sizes Sure Have Gone Up! (Mystery Case Files: Return to Ravenhearst)

I checked out system requirements for the new Big Fish Games product: Mystery Case Files: Return to Ravenhearst (which can be bought for as low as $6,99 – see info here). This game has low system requirements (Window, 800 Mhz, DX 7.0), but the file is is 290 megs (and about 90 megs for the demo).

I’m pretty sure Big Fish Games knows what they are doing here, so I suppose the “good old 20 meg file size limit” can be forgotten. If 90 meg demos are fine, and 290 megs full versions okay, I think we developers can stop worrying too much about the file sizes of downloadable games.

Mystery Case Files: Return to Ravenhearst looks pretty good, and if you want to get 50% discount on the price, please use coupon code RAVEN50 (available until 27th of December).

Juuso Hietalahti


  1. Sargon: sure, you can have smaller files. This merely means that some years ago, the “20 meg limitation” was kind of like a standard. Nowadays, you can put bigger files (with more content) and people still seems to download them.

  2. Why? what does it matter that the file size got bigger? I am sure you can always put a demo with a smaller file size.

  3. My last game we tried to keep to 50Mb as it was a card game. My new game may be even less. I think that customers downloading an adventure game are prepared for a larger file due to extra content and so for the new Ravenhearst the bigger size is OK but customers probably wouldn’t like it as much for a match-3 or a time management or strategy etc.

    What’s interesting is that the 1 hour demo is 90Mb and that when you buy it a 290Mb download is initiated. I don’t know if this is a new technique for BFG but it’s a good idea because 90Mb isn’t too bad as a download and by the time they are hooked, they will be more likely to make the 290Mb download.

  4. Hidden Expedition Amazon and Azada 2 were already over 100 MB and were obviously giga-sellers. I don’t think we need to worry about such things anymore.

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