Game Producer Christmas Calendar – Day 6 (What Software You Use To Create Games?)

I’ve happily dived into the world of BlitzMax, and using Leadwerks to create 3D games (yes, you can create 3D games using BlitzMax).

I asked at the Insider forums what tools people are using, and there was tools ranging from c++ to Game Maker. I thought to ask the same question from you readers: what tools and software you are using to make games?

5 thoughts on “Game Producer Christmas Calendar – Day 6 (What Software You Use To Create Games?)

  1. At the moment the only thing that’s relatively complete (albeit in a beta form) is a Zune game:

    http://www.zuneboards.com/forums/download-completed-games/33655-beta-crates.html

    I’m finishing up a book on role-playing game programming using XNA GS 3.0

  2. Hey, XNA must be cool. Anything to show us Jim?

  3. XNA Game Studio 3.0. Since I’ve started using that I’ll never touch C++ again. :)

  4. I think your blog post broke the page, I’ve got no background and the bar on the right is underneath now, ah well.

    I am using C++ (In Microsoft Visual Studio Pro 2008) with Irrlicht (Graphics), and IrrKlang (Sound) for DtD Tower Defense 2; and I’m loving them!

    ~DtD