Game Producer Christmas Calendar – Day 6 (What Software You Use To Create Games?)

I’ve happily dived into the world of BlitzMax, and using Leadwerks to create 3D games (yes, you can create 3D games using BlitzMax).

I asked at the Insider forums what tools people are using, and there was tools ranging from c++ to Game Maker. I thought to ask the same question from you readers: what tools and software you are using to make games?

5 Responses to “Game Producer Christmas Calendar – Day 6 (What Software You Use To Create Games?)”

  1. DtD Software says:

    I think your blog post broke the page, I’ve got no background and the bar on the right is underneath now, ah well.

    I am using C++ (In Microsoft Visual Studio Pro 2008) with Irrlicht (Graphics), and IrrKlang (Sound) for DtD Tower Defense 2; and I’m loving them!

    ~DtD

  2. Jim Perry says:

    XNA Game Studio 3.0. Since I’ve started using that I’ll never touch C++ again. :)

  3. Hey, XNA must be cool. Anything to show us Jim?

  4. Jim Perry says:

    At the moment the only thing that’s relatively complete (albeit in a beta form) is a Zune game:

    http://www.zuneboards.com/forums/download-completed-games/33655-beta-crates.html

    I’m finishing up a book on role-playing game programming using XNA GS 3.0

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