Steps On the Path of Becoming a Successful Game Producer

January 2nd, 2009 by Juuso
Posted in Reviews

Daniel from GameDreamer.net joined the Insiders and asked if I could review his brand new blog. (Those of you who don’t know, the yearly Insider subscription comes with a review bonus) This is a review about Daniel’s site, but also article about “steps on game producer path”.

The two steps
While a blog isn’t a product, and reviewing a (new) blog seemed bit difficult, I still agreed to do this.

The first thing that caught my was the site slogan: “Steps On the Path of Becoming a Successful Game Producer”. I read Daniel’s first post and I get the feeling he really wants to become a game producer/developer.

I think that means the first step out of 2 necessary ones are fulfilled. The second step is “go forward until you are a successful game developer”. I suppose if Daniel really wants to become a successful game producer, and takes steps forward every day (even small steps) he’s got a good future ahead.

Take what you need and leave the rest…
Another interesting point Daniel mentions in his about page is that “take what you need and leave the rest”. I tend to think similarly, so here’s some tips to consider regarding the website. Take what you need and leave the rest:

  • More content: Daniel’s blog needs more content. I realize it’s brand new, so I guess this is only a matter of time.
  • Newsletter: I always suggest people to start gathering emails from people. It’s one of the best ways to keep in touch on those people who visit your site.
  • Take away ‘visitor locations’: or put them somewhere less visible (like a separate page or something). Right now the ‘visitor locations’ takes the best space on the site.
  • Site layout could use something, but I think this is simply a matter of taste…

Since the site is brand new, it’s quite hard to suggest major changes. I think the basics are okay. If the goal is to gain traffic, then getting more content (and frequent updates) is a good start. I think that alone will bring a big difference in terms of gaining traffic. Then spending time on marketing the blog by participating different forums for example, will be helpful too.

If the GameDreamer.net blog’s purpose is to simply log Daniel’s progress on becoming a successful game producer, I see nothing wrong with that approach.

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2 Responses to “Steps On the Path of Becoming a Successful Game Producer”

  1. John Soklaski Says:

    The website looks nice in my opinion but it feels “off”. The blog content area with the blue looks great, but I think the sharp change to the black and white menu detracts from its appearance. I would also darken the background so there is a clearer separation between the blog content and the background.

  2. Daniel Says:

    Hi everybody, thanks Juuso for your review.
    My blog’s purpose is just to log my steps in game production. Obviously I’d lie if I say that I’m not interested in gaining traffic. But, despite I’m a lazy guy, I always need to prioritize and organize all the things I have to do in 24 hours and becoming a succesful blogger has a low ranking in the charts… I’m not so good at writing, words don’t come spontaneously out, so I don’t even want to struggle with “what can I write today?” everyday: this could take so much time away…
    I’ll show something from my projects soon, more content is coming. And the newsletter will come with it.
    Thanks for your constructive feedback.

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