Here’s my story:
It was near the year 1991 when I got Commodore 64. It was an awesome machine and we spent hours and hours playing either MicroProse soccer or the Bruce Lee thingy game (can’t recall the name but somebody cloned it using BlitzBasic I think) with my brothers. At some point I figured out that I could actually create games and borrowed books from library.
I spent hours writing example code just to see that it won’t work (it was BASIC code, but there was no guarantees that it would work with C64). For some reason that didn’t bother me, I just moved to the next page and wrote new code until something worked (hmm, that’s actually a bloody good business principle).
I was totally amazed to find out that I could take a cassette and record my game (I think it took 33 of those “rounds” – you remember those “cassette rounds”, right – to record the “space ship in a tunnel” game)… and I could actually make it work. The game I wrote looked something like this:
You could cruise a ship (the ^ thing on that above example) through a tunnel – and the game would never end (until you crash your plane to the wall).
Boy was I proud to see that working.
And this stuff I did (spending hours and hours writing code and hoping that some of it would work so that you could see ^ mark moving on the screen?) was so cool… that after almost 20 years, I still get kicks from spending hours and hours to write code (and still hoping to see if some it actually works ;).
I wonder when I grow up?
How about you? How you ended up into making games?