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	<title>Comments on: Programming Is Bit Like Solving Puzzles</title>
	<atom:link href="http://www.gameproducer.net/2009/01/30/programming-is-bit-like-solving-puzzles/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2009/01/30/programming-is-bit-like-solving-puzzles/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Juuso Hietalahti</title>
		<link>http://www.gameproducer.net/2009/01/30/programming-is-bit-like-solving-puzzles/comment-page-1/#comment-132941</link>
		<dc:creator>Juuso Hietalahti</dc:creator>
		<pubDate>Mon, 02 Feb 2009 19:21:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2319#comment-132941</guid>
		<description>&lt;a href=&#039;http://www.geekologie.com/2008/02/04/bright-flashlight.jpg&#039; rel=&quot;nofollow&quot;&gt;bright flashlights have that cone&lt;/a&gt;... :)</description>
		<content:encoded><![CDATA[<p><a href='http://www.geekologie.com/2008/02/04/bright-flashlight.jpg' rel="nofollow">bright flashlights have that cone</a>&#8230; :)</p>
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		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2009/01/30/programming-is-bit-like-solving-puzzles/comment-page-1/#comment-132923</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Sat, 31 Jan 2009 06:05:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2319#comment-132923</guid>
		<description>I think if you project a realistic flashlight with inconsistencies then players may just think it&#039;s bugged and so a plain one may be better...</description>
		<content:encoded><![CDATA[<p>I think if you project a realistic flashlight with inconsistencies then players may just think it&#8217;s bugged and so a plain one may be better&#8230;</p>
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		<title>By: DtD Software</title>
		<link>http://www.gameproducer.net/2009/01/30/programming-is-bit-like-solving-puzzles/comment-page-1/#comment-132921</link>
		<dc:creator>DtD Software</dc:creator>
		<pubDate>Sat, 31 Jan 2009 05:09:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2319#comment-132921</guid>
		<description>Kinda, but I agree with Sargon up there. I&#039;d say Problem Solving instead, not Puzzle.

Also, on the flashlight. If you project a flashlight spot type thing, it will look much more realistic. Think about flashlights, they are usually not very consistent, they are bright in the middle, have a dark ring, then a bright outside. (Well, depends on the flashlight, but you get the idea)

~DtD</description>
		<content:encoded><![CDATA[<p>Kinda, but I agree with Sargon up there. I&#8217;d say Problem Solving instead, not Puzzle.</p>
<p>Also, on the flashlight. If you project a flashlight spot type thing, it will look much more realistic. Think about flashlights, they are usually not very consistent, they are bright in the middle, have a dark ring, then a bright outside. (Well, depends on the flashlight, but you get the idea)</p>
<p>~DtD</p>
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		<title>By: Michael</title>
		<link>http://www.gameproducer.net/2009/01/30/programming-is-bit-like-solving-puzzles/comment-page-1/#comment-132919</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Sat, 31 Jan 2009 00:42:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2319#comment-132919</guid>
		<description>I often describe programming in a very similar way... it is problem solving... it is like solving a big puzzle that is made up of many levels of micro-puzzles.

The other day I was explaining to some non-tech people that the project a few of us were working on had a few bugs that we needed to find and squash.  The look in their eyes said something like &quot;can&#039;t you just do it right the first time - program it without the bugs!&quot;.  After I moved beyond the moment of rage, I explained to them that asking us to program something without ever finding a bug is like asking us to do a 10000 word crossword puzzle in permanent pen... only harder.  

I&#039;m forever having to find metaphors to explain technical issues to non-technical people... explaining it &#039;Oprah style&#039;... I&#039;m sure most of us have similar stories.</description>
		<content:encoded><![CDATA[<p>I often describe programming in a very similar way&#8230; it is problem solving&#8230; it is like solving a big puzzle that is made up of many levels of micro-puzzles.</p>
<p>The other day I was explaining to some non-tech people that the project a few of us were working on had a few bugs that we needed to find and squash.  The look in their eyes said something like &#8220;can&#8217;t you just do it right the first time &#8211; program it without the bugs!&#8221;.  After I moved beyond the moment of rage, I explained to them that asking us to program something without ever finding a bug is like asking us to do a 10000 word crossword puzzle in permanent pen&#8230; only harder.  </p>
<p>I&#8217;m forever having to find metaphors to explain technical issues to non-technical people&#8230; explaining it &#8216;Oprah style&#8217;&#8230; I&#8217;m sure most of us have similar stories.</p>
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		<title>By: Lumooja</title>
		<link>http://www.gameproducer.net/2009/01/30/programming-is-bit-like-solving-puzzles/comment-page-1/#comment-132917</link>
		<dc:creator>Lumooja</dc:creator>
		<pubDate>Fri, 30 Jan 2009 19:37:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2319#comment-132917</guid>
		<description>You know you found the right answer when your bank account starts to overflood, and you need to ask your local bank to upgrade their bank system to 128-bit mainframes. So it&#039;s like solving puzzles.</description>
		<content:encoded><![CDATA[<p>You know you found the right answer when your bank account starts to overflood, and you need to ask your local bank to upgrade their bank system to 128-bit mainframes. So it&#8217;s like solving puzzles.</p>
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		<title>By: James</title>
		<link>http://www.gameproducer.net/2009/01/30/programming-is-bit-like-solving-puzzles/comment-page-1/#comment-132916</link>
		<dc:creator>James</dc:creator>
		<pubDate>Fri, 30 Jan 2009 19:36:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2319#comment-132916</guid>
		<description>It&#039;d look even better if you could project an image through it, to get the light corona effect (dark and light rings that form in the torchlight) :)</description>
		<content:encoded><![CDATA[<p>It&#8217;d look even better if you could project an image through it, to get the light corona effect (dark and light rings that form in the torchlight) :)</p>
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		<title>By: Sargon</title>
		<link>http://www.gameproducer.net/2009/01/30/programming-is-bit-like-solving-puzzles/comment-page-1/#comment-132915</link>
		<dc:creator>Sargon</dc:creator>
		<pubDate>Fri, 30 Jan 2009 17:47:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2319#comment-132915</guid>
		<description>Forgot to add &quot;In my humble opinion&quot;</description>
		<content:encoded><![CDATA[<p>Forgot to add &#8220;In my humble opinion&#8221;</p>
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		<title>By: Sargon</title>
		<link>http://www.gameproducer.net/2009/01/30/programming-is-bit-like-solving-puzzles/comment-page-1/#comment-132914</link>
		<dc:creator>Sargon</dc:creator>
		<pubDate>Fri, 30 Jan 2009 17:46:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2319#comment-132914</guid>
		<description>Programming is not like puzzle solving.
Because when you solve a puzzle you know that you got to the right answer.
When you program something, you don&#039;t know if its the right answer and there also might be bugs or things you didn&#039;t think about.</description>
		<content:encoded><![CDATA[<p>Programming is not like puzzle solving.<br />
Because when you solve a puzzle you know that you got to the right answer.<br />
When you program something, you don&#8217;t know if its the right answer and there also might be bugs or things you didn&#8217;t think about.</p>
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