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	<title>Comments on: Setting a Deadline Is Good (If You Ever Wanna Finish Your Game)</title>
	<atom:link href="http://www.gameproducer.net/2009/03/16/setting-a-deadline-is-good-if-you-ever-wanna-finish-your-game/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2009/03/16/setting-a-deadline-is-good-if-you-ever-wanna-finish-your-game/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Chris P</title>
		<link>http://www.gameproducer.net/2009/03/16/setting-a-deadline-is-good-if-you-ever-wanna-finish-your-game/comment-page-1/#comment-135884</link>
		<dc:creator>Chris P</dc:creator>
		<pubDate>Tue, 18 Aug 2009 10:00:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2682#comment-135884</guid>
		<description>One day soon I will have time to be able to work on my game. Then I will definitely set some deadlines!

In particular, once I&#039;m able to work on it a bit more, I really need to set a deadline for a Mayhem Intergalactic feature freeze. &lt;i&gt;Stop working on it and move on, you silly bugger!&lt;/i&gt;</description>
		<content:encoded><![CDATA[<p>One day soon I will have time to be able to work on my game. Then I will definitely set some deadlines!</p>
<p>In particular, once I&#8217;m able to work on it a bit more, I really need to set a deadline for a Mayhem Intergalactic feature freeze. <i>Stop working on it and move on, you silly bugger!</i></p>
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		<title>By: hObbE @ SpellOfPlay</title>
		<link>http://www.gameproducer.net/2009/03/16/setting-a-deadline-is-good-if-you-ever-wanna-finish-your-game/comment-page-1/#comment-133723</link>
		<dc:creator>hObbE @ SpellOfPlay</dc:creator>
		<pubDate>Tue, 17 Mar 2009 21:22:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2682#comment-133723</guid>
		<description>Imho it&#039;s best to have a regular deadline. &quot;Deliver working iteration of game every two weeks&quot;. I did this for T.W.T.P.B. and it worked like a charm, was really sweet to get into the habit of releasing instead of doing it as a &quot;big thing&quot;.

Setting big deadlines far away in the future serves no purpose.

This procedure is called time boxing in the Unified Process... I guess more game devs should look into general software development methods and practices, it&#039;s all there...

It&#039;s not rocket science to make games you know, just follow the principles of general software development and you&#039;ll be just fine...</description>
		<content:encoded><![CDATA[<p>Imho it&#8217;s best to have a regular deadline. &#8220;Deliver working iteration of game every two weeks&#8221;. I did this for T.W.T.P.B. and it worked like a charm, was really sweet to get into the habit of releasing instead of doing it as a &#8220;big thing&#8221;.</p>
<p>Setting big deadlines far away in the future serves no purpose.</p>
<p>This procedure is called time boxing in the Unified Process&#8230; I guess more game devs should look into general software development methods and practices, it&#8217;s all there&#8230;</p>
<p>It&#8217;s not rocket science to make games you know, just follow the principles of general software development and you&#8217;ll be just fine&#8230;</p>
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		<title>By: Juuso Hietalahti</title>
		<link>http://www.gameproducer.net/2009/03/16/setting-a-deadline-is-good-if-you-ever-wanna-finish-your-game/comment-page-1/#comment-133718</link>
		<dc:creator>Juuso Hietalahti</dc:creator>
		<pubDate>Tue, 17 Mar 2009 11:02:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2682#comment-133718</guid>
		<description>Sounds good! :)</description>
		<content:encoded><![CDATA[<p>Sounds good! :)</p>
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		<title>By: d.evil/quaddev</title>
		<link>http://www.gameproducer.net/2009/03/16/setting-a-deadline-is-good-if-you-ever-wanna-finish-your-game/comment-page-1/#comment-133717</link>
		<dc:creator>d.evil/quaddev</dc:creator>
		<pubDate>Tue, 17 Mar 2009 08:31:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2682#comment-133717</guid>
		<description>Yeah, I&#039;ve started tiny game half year ago and it&#039;s still unfinished - because of no deadlines. Even one tiny milestone... I think it&#039;s time to set some deadlines now;)</description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;ve started tiny game half year ago and it&#8217;s still unfinished &#8211; because of no deadlines. Even one tiny milestone&#8230; I think it&#8217;s time to set some deadlines now;)</p>
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		<title>By: Juuso Hietalahti</title>
		<link>http://www.gameproducer.net/2009/03/16/setting-a-deadline-is-good-if-you-ever-wanna-finish-your-game/comment-page-1/#comment-133714</link>
		<dc:creator>Juuso Hietalahti</dc:creator>
		<pubDate>Tue, 17 Mar 2009 07:23:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2682#comment-133714</guid>
		<description>It&#039;s not a problem. Now it has become a challenge :)

You don&#039;t wanna look like a damn fool, right? So no more running away! Finish the game ;)</description>
		<content:encoded><![CDATA[<p>It&#8217;s not a problem. Now it has become a challenge :)</p>
<p>You don&#8217;t wanna look like a damn fool, right? So no more running away! Finish the game ;)</p>
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		<title>By: Toni Mäkinen</title>
		<link>http://www.gameproducer.net/2009/03/16/setting-a-deadline-is-good-if-you-ever-wanna-finish-your-game/comment-page-1/#comment-133710</link>
		<dc:creator>Toni Mäkinen</dc:creator>
		<pubDate>Mon, 16 Mar 2009 16:36:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2682#comment-133710</guid>
		<description>I did set my own internal deadline for the year 2009 last year and still it looks like I don&#039;t make it. I still have lot of doing and time is running fast. My problem is that I&#039;ve been telling all this time it&#039;s going to be in &#039;09 and if it&#039;s not released then, I just look like a damn fool :)</description>
		<content:encoded><![CDATA[<p>I did set my own internal deadline for the year 2009 last year and still it looks like I don&#8217;t make it. I still have lot of doing and time is running fast. My problem is that I&#8217;ve been telling all this time it&#8217;s going to be in &#8217;09 and if it&#8217;s not released then, I just look like a damn fool :)</p>
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