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	<title>Comments on: Future of Video Games? (OnLive)</title>
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	<link>http://www.gameproducer.net/2009/03/27/future-of-video-games-onlive/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Juuso Hietalahti</title>
		<link>http://www.gameproducer.net/2009/03/27/future-of-video-games-onlive/comment-page-1/#comment-133892</link>
		<dc:creator>Juuso Hietalahti</dc:creator>
		<pubDate>Sat, 28 Mar 2009 18:53:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2742#comment-133892</guid>
		<description>Hmm, dunno. It could work. I mean... there&#039;s plenty of people who can figure out reasons why something doesn&#039;t gonna work... and plenty of reasons why there won&#039;t be more than 5 PCs in the world or why we will never travel to moon or why the CD rom will be the end of piratism..

But who knows.. maybe this could work... Not sure when, but maybe after 10 or 20 years? We&#039;ll see.</description>
		<content:encoded><![CDATA[<p>Hmm, dunno. It could work. I mean&#8230; there&#8217;s plenty of people who can figure out reasons why something doesn&#8217;t gonna work&#8230; and plenty of reasons why there won&#8217;t be more than 5 PCs in the world or why we will never travel to moon or why the CD rom will be the end of piratism..</p>
<p>But who knows.. maybe this could work&#8230; Not sure when, but maybe after 10 or 20 years? We&#8217;ll see.</p>
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		<title>By: foo</title>
		<link>http://www.gameproducer.net/2009/03/27/future-of-video-games-onlive/comment-page-1/#comment-133891</link>
		<dc:creator>foo</dc:creator>
		<pubDate>Sat, 28 Mar 2009 14:58:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2742#comment-133891</guid>
		<description>Here is an article from Dale Beermann on gamasutra http://gamasutra.com/blogs/DaleBeermann/20090327/999/Games_as_a_Service_Why_Im_Skeptical_of_OnLive.php</description>
		<content:encoded><![CDATA[<p>Here is an article from Dale Beermann on gamasutra <a href="http://gamasutra.com/blogs/DaleBeermann/20090327/999/Games_as_a_Service_Why_Im_Skeptical_of_OnLive.php" rel="nofollow">http://gamasutra.com/blogs/DaleBeermann/20090327/999/Games_as_a_Service_Why_Im_Skeptical_of_OnLive.php</a></p>
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		<title>By: Sargon</title>
		<link>http://www.gameproducer.net/2009/03/27/future-of-video-games-onlive/comment-page-1/#comment-133889</link>
		<dc:creator>Sargon</dc:creator>
		<pubDate>Sat, 28 Mar 2009 13:25:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2742#comment-133889</guid>
		<description>Although, this should kill piracy, don&#039;t you think?
At least for games that will be available only on streaming.</description>
		<content:encoded><![CDATA[<p>Although, this should kill piracy, don&#8217;t you think?<br />
At least for games that will be available only on streaming.</p>
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		<title>By: hObbE - Spell of Play</title>
		<link>http://www.gameproducer.net/2009/03/27/future-of-video-games-onlive/comment-page-1/#comment-133888</link>
		<dc:creator>hObbE - Spell of Play</dc:creator>
		<pubDate>Sat, 28 Mar 2009 07:06:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2742#comment-133888</guid>
		<description>I also don&#039;t think you should underestimate the desire of people wanting to actually own stuff &quot;physically&quot;. It&#039;s taken a long time for &quot;pure&quot; digital products to be widely accepted and adopted and I think people still want stuff on their drives to enjoy at their convenience and not be bound to a service provider.</description>
		<content:encoded><![CDATA[<p>I also don&#8217;t think you should underestimate the desire of people wanting to actually own stuff &#8220;physically&#8221;. It&#8217;s taken a long time for &#8220;pure&#8221; digital products to be widely accepted and adopted and I think people still want stuff on their drives to enjoy at their convenience and not be bound to a service provider.</p>
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		<title>By: Lamonte &#124; Free FPS Games</title>
		<link>http://www.gameproducer.net/2009/03/27/future-of-video-games-onlive/comment-page-1/#comment-133886</link>
		<dc:creator>Lamonte &#124; Free FPS Games</dc:creator>
		<pubDate>Sat, 28 Mar 2009 02:45:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2742#comment-133886</guid>
		<description>Hmm, and in years apparently US internet companies will start putting bandwidth limits like they have down in Australia I heard.

This is like a video based &quot;steam&quot; type company.  Instead of downloading the software you play it on the go.  Don&#039;t see this company competing with steam.</description>
		<content:encoded><![CDATA[<p>Hmm, and in years apparently US internet companies will start putting bandwidth limits like they have down in Australia I heard.</p>
<p>This is like a video based &#8220;steam&#8221; type company.  Instead of downloading the software you play it on the go.  Don&#8217;t see this company competing with steam.</p>
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		<title>By: DtD Software</title>
		<link>http://www.gameproducer.net/2009/03/27/future-of-video-games-onlive/comment-page-1/#comment-133883</link>
		<dc:creator>DtD Software</dc:creator>
		<pubDate>Fri, 27 Mar 2009 22:52:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2742#comment-133883</guid>
		<description>I don&#039;t think (or hope) it will succeed. People&#039;s internet speeds just aren&#039;t fast enoguh to handle good quality video at 1152*864 or 1280*800 or 1280*768 (The three resolutions I play games on, many people go higher) at 60 FPS in full color, then you throw in sound which is also very fat to stream absolutly live.

~DtD</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think (or hope) it will succeed. People&#8217;s internet speeds just aren&#8217;t fast enoguh to handle good quality video at 1152*864 or 1280*800 or 1280*768 (The three resolutions I play games on, many people go higher) at 60 FPS in full color, then you throw in sound which is also very fat to stream absolutly live.</p>
<p>~DtD</p>
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		<title>By: Nikita Logachev</title>
		<link>http://www.gameproducer.net/2009/03/27/future-of-video-games-onlive/comment-page-1/#comment-133882</link>
		<dc:creator>Nikita Logachev</dc:creator>
		<pubDate>Fri, 27 Mar 2009 22:30:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2742#comment-133882</guid>
		<description>The funny thing is, David Perry talked about cloud-gaming being the future for the industry about a year or two ago. And it seems he wasn&#039;t just being theoretical. It appears that OnLive&#039;s announcement &quot;forced his hand.&quot;

http://www.gamedaily.com/articles/news/gdc-exclusive-david-perrys-entry-into-serverbased-gaming/?biz=

He is also working on a similar venture. It&#039;s not bull. ;)</description>
		<content:encoded><![CDATA[<p>The funny thing is, David Perry talked about cloud-gaming being the future for the industry about a year or two ago. And it seems he wasn&#8217;t just being theoretical. It appears that OnLive&#8217;s announcement &#8220;forced his hand.&#8221;</p>
<p><a href="http://www.gamedaily.com/articles/news/gdc-exclusive-david-perrys-entry-into-serverbased-gaming/?biz" rel="nofollow">http://www.gamedaily.com/articles/news/gdc-exclusive-david-perrys-entry-into-serverbased-gaming/?biz</a>=</p>
<p>He is also working on a similar venture. It&#8217;s not bull. ;)</p>
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		<title>By: Toni Mäkinen</title>
		<link>http://www.gameproducer.net/2009/03/27/future-of-video-games-onlive/comment-page-1/#comment-133880</link>
		<dc:creator>Toni Mäkinen</dc:creator>
		<pubDate>Fri, 27 Mar 2009 20:56:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2742#comment-133880</guid>
		<description>http://www.ctrlaltdel-online.com/comics/20090327.jpg</description>
		<content:encoded><![CDATA[<p><a href="http://www.ctrlaltdel-online.com/comics/20090327.jpg" rel="nofollow">http://www.ctrlaltdel-online.com/comics/20090327.jpg</a></p>
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	<item>
		<title>By: foo</title>
		<link>http://www.gameproducer.net/2009/03/27/future-of-video-games-onlive/comment-page-1/#comment-133877</link>
		<dc:creator>foo</dc:creator>
		<pubDate>Fri, 27 Mar 2009 15:47:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2742#comment-133877</guid>
		<description>The game is supposedly streamed to the user as images, but how they are going to do this or why they are just doing this for games is anyones guess. General consensus is that it is a load of bull.  Sixty frames a second a good quality video! Do you not think the whole video media industry would want this? Some of the problems are: 
a lot of broadband users have download limits.
you do need a extra box to play.
how are they going to get rid of lag when the games is not even on the same machine as the user.
What sort of super computers are going to be needed to run this video encoding with thousands upon thousands of users.</description>
		<content:encoded><![CDATA[<p>The game is supposedly streamed to the user as images, but how they are going to do this or why they are just doing this for games is anyones guess. General consensus is that it is a load of bull.  Sixty frames a second a good quality video! Do you not think the whole video media industry would want this? Some of the problems are:<br />
a lot of broadband users have download limits.<br />
you do need a extra box to play.<br />
how are they going to get rid of lag when the games is not even on the same machine as the user.<br />
What sort of super computers are going to be needed to run this video encoding with thousands upon thousands of users.</p>
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		<title>By: Scurvy Lobster</title>
		<link>http://www.gameproducer.net/2009/03/27/future-of-video-games-onlive/comment-page-1/#comment-133876</link>
		<dc:creator>Scurvy Lobster</dc:creator>
		<pubDate>Fri, 27 Mar 2009 15:16:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=2742#comment-133876</guid>
		<description>I find this article on the subject interesting: http://www.eurogamer.net/articles/gdc-why-onlive-cant-possibly-work-article</description>
		<content:encoded><![CDATA[<p>I find this article on the subject interesting: <a href="http://www.eurogamer.net/articles/gdc-why-onlive-cant-possibly-work-article" rel="nofollow">http://www.eurogamer.net/articles/gdc-why-onlive-cant-possibly-work-article</a></p>
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