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	<title>Comments on: Launching A Twitter Experiment To Find Out If Twitter Is Just Waste of Time&#8230; Or Could It Be Useful In Game Production</title>
	<atom:link href="http://www.gameproducer.net/2009/05/20/launching-a-twitter-experiment-to-find-out-if-twitter-is-just-waste-of-time-or-could-it-be-useful-in-game-production/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2009/05/20/launching-a-twitter-experiment-to-find-out-if-twitter-is-just-waste-of-time-or-could-it-be-useful-in-game-production/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Russell</title>
		<link>http://www.gameproducer.net/2009/05/20/launching-a-twitter-experiment-to-find-out-if-twitter-is-just-waste-of-time-or-could-it-be-useful-in-game-production/comment-page-1/#comment-134780</link>
		<dc:creator>Russell</dc:creator>
		<pubDate>Thu, 21 May 2009 14:40:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3049#comment-134780</guid>
		<description>Ah, Thanks Oliver and Jake!  It&#039;s making a lot more sense now.  I&#039;m assuming that the ability to not include private conversations is available on mobile Twitter clients as well?

I&#039;ll try watching Twitter with a good client.</description>
		<content:encoded><![CDATA[<p>Ah, Thanks Oliver and Jake!  It&#8217;s making a lot more sense now.  I&#8217;m assuming that the ability to not include private conversations is available on mobile Twitter clients as well?</p>
<p>I&#8217;ll try watching Twitter with a good client.</p>
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		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2009/05/20/launching-a-twitter-experiment-to-find-out-if-twitter-is-just-waste-of-time-or-could-it-be-useful-in-game-production/comment-page-1/#comment-134775</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Thu, 21 May 2009 06:31:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3049#comment-134775</guid>
		<description>If I reply to people I try to phrase my answer in such a way that it mentions the original question so that other people can read it and make sense of it.  Sort of thing you used to have to do at school when answering certain questions.</description>
		<content:encoded><![CDATA[<p>If I reply to people I try to phrase my answer in such a way that it mentions the original question so that other people can read it and make sense of it.  Sort of thing you used to have to do at school when answering certain questions.</p>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2009/05/20/launching-a-twitter-experiment-to-find-out-if-twitter-is-just-waste-of-time-or-could-it-be-useful-in-game-production/comment-page-1/#comment-134773</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Thu, 21 May 2009 06:03:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3049#comment-134773</guid>
		<description>Good discussion guys. Things are starting to reveal to me... :)

P.S. Also gotta check out points made in this blog post - there&#039;s useful comments there:
http://www.gameproducer.net/2009/05/18/twit-this-twit-that/</description>
		<content:encoded><![CDATA[<p>Good discussion guys. Things are starting to reveal to me&#8230; :)</p>
<p>P.S. Also gotta check out points made in this blog post &#8211; there&#8217;s useful comments there:<br />
<a href="http://www.gameproducer.net/2009/05/18/twit-this-twit-that/" rel="nofollow">http://www.gameproducer.net/2009/05/18/twit-this-twit-that/</a></p>
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		<title>By: Oliver</title>
		<link>http://www.gameproducer.net/2009/05/20/launching-a-twitter-experiment-to-find-out-if-twitter-is-just-waste-of-time-or-could-it-be-useful-in-game-production/comment-page-1/#comment-134769</link>
		<dc:creator>Oliver</dc:creator>
		<pubDate>Thu, 21 May 2009 00:02:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3049#comment-134769</guid>
		<description>@Russell:

If you use a Twitter client, such as TweetDeck, private conversations like that won&#039;t be shown to you, only general things or tweets that are @you. Without a good client, Twitter is not very user friendly. :) The beautiful thing is, it can be integrated seamlessly in most tools.

For example, the FireFox plugin TwitterBar lets you share a cool link with a click of a button (next to the URL).</description>
		<content:encoded><![CDATA[<p>@Russell:</p>
<p>If you use a Twitter client, such as TweetDeck, private conversations like that won&#8217;t be shown to you, only general things or tweets that are @you. Without a good client, Twitter is not very user friendly. :) The beautiful thing is, it can be integrated seamlessly in most tools.</p>
<p>For example, the FireFox plugin TwitterBar lets you share a cool link with a click of a button (next to the URL).</p>
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		<title>By: JoshuaSmyth</title>
		<link>http://www.gameproducer.net/2009/05/20/launching-a-twitter-experiment-to-find-out-if-twitter-is-just-waste-of-time-or-could-it-be-useful-in-game-production/comment-page-1/#comment-134767</link>
		<dc:creator>JoshuaSmyth</dc:creator>
		<pubDate>Wed, 20 May 2009 22:46:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3049#comment-134767</guid>
		<description>Twitter is useful.

A) It is faster than google reader for syndicating blog posts - if people tweet their post it will show up on twitter before google.

B) I follow friends and people I admire - so there is only 10 or so people I follow, and if you tweet more than 5 times a day I&#039;m likely to remove you. Yes, there can be too much noise.

C) Because I only follow friends and people I admire I&#039;m more likely to follow the links that they post and recommendations that they make.

D) I use it as a journal, no I don&#039;t tweet what I had for breakfast, but I do if I solved a hard programming problem, or finished a good that I liked or acomplished something, anything - even if it&#039;s small that way I can look back and see what I did when.

E) You can ask questions and get human responses to your questions - google is great, but it is a machine.

F) I&#039;m quite into the indie music scene and lots of musicians are using twitter to give special &#039;inside&#039; information to their fans - free links to mp3s, limited tickets to shows etc...</description>
		<content:encoded><![CDATA[<p>Twitter is useful.</p>
<p>A) It is faster than google reader for syndicating blog posts &#8211; if people tweet their post it will show up on twitter before google.</p>
<p>B) I follow friends and people I admire &#8211; so there is only 10 or so people I follow, and if you tweet more than 5 times a day I&#8217;m likely to remove you. Yes, there can be too much noise.</p>
<p>C) Because I only follow friends and people I admire I&#8217;m more likely to follow the links that they post and recommendations that they make.</p>
<p>D) I use it as a journal, no I don&#8217;t tweet what I had for breakfast, but I do if I solved a hard programming problem, or finished a good that I liked or acomplished something, anything &#8211; even if it&#8217;s small that way I can look back and see what I did when.</p>
<p>E) You can ask questions and get human responses to your questions &#8211; google is great, but it is a machine.</p>
<p>F) I&#8217;m quite into the indie music scene and lots of musicians are using twitter to give special &#8216;inside&#8217; information to their fans &#8211; free links to mp3s, limited tickets to shows etc&#8230;</p>
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		<title>By: Russell</title>
		<link>http://www.gameproducer.net/2009/05/20/launching-a-twitter-experiment-to-find-out-if-twitter-is-just-waste-of-time-or-could-it-be-useful-in-game-production/comment-page-1/#comment-134766</link>
		<dc:creator>Russell</dc:creator>
		<pubDate>Wed, 20 May 2009 21:58:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3049#comment-134766</guid>
		<description>I&#039;m pretty interested in what you find out, Juuso.  I checked out your Twitter page, and already I see a post that says:

@GreyAlien where? :)

and another:

@aeriagames sure

So, do I also have to follow these people to get something out of those conversations?  Tweets like this make me wary of following someone&#039;s feed.  Instead of feeling like I&#039;m part of a community, I feel the complete opposite, like I&#039;ve been shut out of a conversation.  Maybe I still don&#039;t get it.  Seems like about as much fun as listening to one person on the phone.</description>
		<content:encoded><![CDATA[<p>I&#8217;m pretty interested in what you find out, Juuso.  I checked out your Twitter page, and already I see a post that says:</p>
<p>@GreyAlien where? :)</p>
<p>and another:</p>
<p>@aeriagames sure</p>
<p>So, do I also have to follow these people to get something out of those conversations?  Tweets like this make me wary of following someone&#8217;s feed.  Instead of feeling like I&#8217;m part of a community, I feel the complete opposite, like I&#8217;ve been shut out of a conversation.  Maybe I still don&#8217;t get it.  Seems like about as much fun as listening to one person on the phone.</p>
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		<title>By: Oliver</title>
		<link>http://www.gameproducer.net/2009/05/20/launching-a-twitter-experiment-to-find-out-if-twitter-is-just-waste-of-time-or-could-it-be-useful-in-game-production/comment-page-1/#comment-134762</link>
		<dc:creator>Oliver</dc:creator>
		<pubDate>Wed, 20 May 2009 17:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3049#comment-134762</guid>
		<description>Obama has leveraged Twitter in his campaign and is still using it... I think Palin and many others are too. I also see more and more German politicians using Twitter to talk to the people, inform them and answer questions about current developments.

One more use: I have seen Twitter being used as a help desk and for reputation management.

One time I mentioned a book I have read and the company that publishes it quickly responded and re-tweeted.

Another time the CEO of a company thanked me for helping out people on their forums. It might sound corny but stuff like that is just awesome for your audience.

Translating this to game production, companies could converse directly and live with their fans and prospects and involve them, give updates on bugfixes and new versions, what&#039;s happening inside and all of that.

And another use: People find jobs on Twitter. If a game company has a job opening it could offer the job on Twitter. There are many people who&#039;d love to test-play games before the public beta opens. :-)</description>
		<content:encoded><![CDATA[<p>Obama has leveraged Twitter in his campaign and is still using it&#8230; I think Palin and many others are too. I also see more and more German politicians using Twitter to talk to the people, inform them and answer questions about current developments.</p>
<p>One more use: I have seen Twitter being used as a help desk and for reputation management.</p>
<p>One time I mentioned a book I have read and the company that publishes it quickly responded and re-tweeted.</p>
<p>Another time the CEO of a company thanked me for helping out people on their forums. It might sound corny but stuff like that is just awesome for your audience.</p>
<p>Translating this to game production, companies could converse directly and live with their fans and prospects and involve them, give updates on bugfixes and new versions, what&#8217;s happening inside and all of that.</p>
<p>And another use: People find jobs on Twitter. If a game company has a job opening it could offer the job on Twitter. There are many people who&#8217;d love to test-play games before the public beta opens. :-)</p>
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		<title>By: Leroy Frederick</title>
		<link>http://www.gameproducer.net/2009/05/20/launching-a-twitter-experiment-to-find-out-if-twitter-is-just-waste-of-time-or-could-it-be-useful-in-game-production/comment-page-1/#comment-134761</link>
		<dc:creator>Leroy Frederick</dc:creator>
		<pubDate>Wed, 20 May 2009 16:56:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3049#comment-134761</guid>
		<description>Hi Juuso,

You might want to use hootsuite instead of tweetdeck alone as it&#039;s ow.ly links allow you to track click counts as well as put adsense in the pages (without annoying the user).

I think this would be one of the best ways to monitor the click rate effectiveness of twitter and I&#039;ll be interested to know this too!

http://hootsuite.com</description>
		<content:encoded><![CDATA[<p>Hi Juuso,</p>
<p>You might want to use hootsuite instead of tweetdeck alone as it&#8217;s ow.ly links allow you to track click counts as well as put adsense in the pages (without annoying the user).</p>
<p>I think this would be one of the best ways to monitor the click rate effectiveness of twitter and I&#8217;ll be interested to know this too!</p>
<p><a href="http://hootsuite.com" rel="nofollow">http://hootsuite.com</a></p>
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