Some people keep pirating games/movies and anything they can and they demand all games to be free. I have yet to hear what the payment model should be (since pirates also demand games not just free, but ad-free too).
Flash games are bringing a new system in Flash games: micropayments. They want Flash-gamers to pay for stuff in games. To me this sounds like “ad based system in Flash hasn’t worked, let’s try something else” (it could sound: “hey, downloadable games are using this – let’s do this as well”, but I kind of feel that this isn’t true. Just my gut feeling.)
This got me thinking that (some) game prices are getting cheaper. If ad performance (revenuewise) are getting poorer, where are we heading?
Free magazines have been here forever, and they use ads to fund their stuff. Will that really work for games – all games? If games should be free, how can the developers get their money? From taxes? From hardware makers? Nowhere?
Should all games be free?
Pirates demand it. Players want cheaper games (well, customers always want cheaper stuff)
Why not make all games free?
This got me pondering: what if we’d try to think a solution into this. How could we make all games free to play?
I’m not saying that I’d want games to be free, but I am interested to hear creative ideas. What’s your thoughts: how could we make it so, that games would cost nothing to play for gamers?