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	<title>Comments on: Are You Making Your Players Feel Special?</title>
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	<link>http://www.gameproducer.net/2009/09/05/are-you-making-your-players-feel-special/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Scurvy Lobster</title>
		<link>http://www.gameproducer.net/2009/09/05/are-you-making-your-players-feel-special/comment-page-1/#comment-136108</link>
		<dc:creator>Scurvy Lobster</dc:creator>
		<pubDate>Sun, 06 Sep 2009 09:29:24 +0000</pubDate>
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		<description>Games Workshop just released a very limited re-print of the cult classic Space Hulk game. Last print was 14 years ago and now the new run is already sold out online and they say they won&#039;t do another re-print for 30 years. If you want one you need to act fast and run to your local game store or get ready to pay big money on Ebay.

So I feel lucky that I ordered and got my copy :) They could probably sell five times more copies if they wanted to but I think they want to keep it a cult hit instead of a mainstream game.</description>
		<content:encoded><![CDATA[<p>Games Workshop just released a very limited re-print of the cult classic Space Hulk game. Last print was 14 years ago and now the new run is already sold out online and they say they won&#8217;t do another re-print for 30 years. If you want one you need to act fast and run to your local game store or get ready to pay big money on Ebay.</p>
<p>So I feel lucky that I ordered and got my copy :) They could probably sell five times more copies if they wanted to but I think they want to keep it a cult hit instead of a mainstream game.</p>
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		<title>By: Sargon</title>
		<link>http://www.gameproducer.net/2009/09/05/are-you-making-your-players-feel-special/comment-page-1/#comment-136103</link>
		<dc:creator>Sargon</dc:creator>
		<pubDate>Sat, 05 Sep 2009 18:35:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3507#comment-136103</guid>
		<description>Ahh, this is all part of the consumerist culture, I suppose. Or at least some part of it.
People can be more patient and find other things to do, rather than get hyped about a specific game they want so bad, just because its not available.
I read somewhere that nintendo intentionally didn&#039;t supply the demand for all the wii consoles, to create a big hype around it. Don&#039;t know how much is true.
I guess people should work more on the throughput of having interesting things to do with their time, rather than waiting for the day everything will be better.
Just being a bit philosophical here.
I mean, you described something very simple, and I made it a bit complex and corporation consipracy theory out of it.

Though, I myself know the feeling of &quot;waiting for that new game&quot;, as if there are no good things to do until that game or those games come out.</description>
		<content:encoded><![CDATA[<p>Ahh, this is all part of the consumerist culture, I suppose. Or at least some part of it.<br />
People can be more patient and find other things to do, rather than get hyped about a specific game they want so bad, just because its not available.<br />
I read somewhere that nintendo intentionally didn&#8217;t supply the demand for all the wii consoles, to create a big hype around it. Don&#8217;t know how much is true.<br />
I guess people should work more on the throughput of having interesting things to do with their time, rather than waiting for the day everything will be better.<br />
Just being a bit philosophical here.<br />
I mean, you described something very simple, and I made it a bit complex and corporation consipracy theory out of it.</p>
<p>Though, I myself know the feeling of &#8220;waiting for that new game&#8221;, as if there are no good things to do until that game or those games come out.</p>
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