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	<title>Comments on: Here&#8217;s One Reason Why People Won&#8217;t Buy Indie Games (Part 1)</title>
	<atom:link href="http://www.gameproducer.net/2009/09/15/heres-one-reason-why-people-wont-buy-indie-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2009/09/15/heres-one-reason-why-people-wont-buy-indie-games/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Oliver</title>
		<link>http://www.gameproducer.net/2009/09/15/heres-one-reason-why-people-wont-buy-indie-games/comment-page-1/#comment-136272</link>
		<dc:creator>Oliver</dc:creator>
		<pubDate>Thu, 17 Sep 2009 08:59:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3544#comment-136272</guid>
		<description>@Bayger: I&#039;d say that guy is more successful than people who don&#039;t do marketing at all until their game is &quot;done&quot;.

a. He can get early feedback and get improve his game in the right areas
and b. He can build momentum that he can leverage when the game is &quot;done&quot;.

Especially the momentum part is important. My point is, if you want to make a business out of this, you shouldn&#039;t be afraid to produce &quot;failures&quot; and be embarrassed about a shitty product. Even if the game sucks and nobody wants it because it&#039;s unplayable.. he still learned a great deal from it. :)</description>
		<content:encoded><![CDATA[<p>@Bayger: I&#8217;d say that guy is more successful than people who don&#8217;t do marketing at all until their game is &#8220;done&#8221;.</p>
<p>a. He can get early feedback and get improve his game in the right areas<br />
and b. He can build momentum that he can leverage when the game is &#8220;done&#8221;.</p>
<p>Especially the momentum part is important. My point is, if you want to make a business out of this, you shouldn&#8217;t be afraid to produce &#8220;failures&#8221; and be embarrassed about a shitty product. Even if the game sucks and nobody wants it because it&#8217;s unplayable.. he still learned a great deal from it. :)</p>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2009/09/15/heres-one-reason-why-people-wont-buy-indie-games/comment-page-1/#comment-136262</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Wed, 16 Sep 2009 19:19:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3544#comment-136262</guid>
		<description>I&#039;ll make another blog post about this.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll make another blog post about this.</p>
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		<title>By: Bayger</title>
		<link>http://www.gameproducer.net/2009/09/15/heres-one-reason-why-people-wont-buy-indie-games/comment-page-1/#comment-136257</link>
		<dc:creator>Bayger</dc:creator>
		<pubDate>Wed, 16 Sep 2009 10:51:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3544#comment-136257</guid>
		<description>I know one person who does a lot of marketing and is developing a game that is unplayable. :P This is the opposite situation. But yes, without marketing you sell [almost] nothing.</description>
		<content:encoded><![CDATA[<p>I know one person who does a lot of marketing and is developing a game that is unplayable. :P This is the opposite situation. But yes, without marketing you sell [almost] nothing.</p>
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		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2009/09/15/heres-one-reason-why-people-wont-buy-indie-games/comment-page-1/#comment-136250</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Tue, 15 Sep 2009 20:58:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3544#comment-136250</guid>
		<description>Yeah you need to add finish the game to the end of the list.

The other night I did a talk for Game Design students at the Vancouver Film School and I showed a slide that said &quot;A good game will sell itself&quot; and asked them who believed that, and some people put their hands up.  Then I told them it was bullshit and inserted the word &quot;NOT&quot; into the sentence :-)  Either learn marketing yourself, or hire someone to do it, or use a publisher, or sell via a portal.  Marketing needs to be a big part of the financial and time budget of a game if it is to succeed.</description>
		<content:encoded><![CDATA[<p>Yeah you need to add finish the game to the end of the list.</p>
<p>The other night I did a talk for Game Design students at the Vancouver Film School and I showed a slide that said &#8220;A good game will sell itself&#8221; and asked them who believed that, and some people put their hands up.  Then I told them it was bullshit and inserted the word &#8220;NOT&#8221; into the sentence :-)  Either learn marketing yourself, or hire someone to do it, or use a publisher, or sell via a portal.  Marketing needs to be a big part of the financial and time budget of a game if it is to succeed.</p>
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		<title>By: Krystian Majewski</title>
		<link>http://www.gameproducer.net/2009/09/15/heres-one-reason-why-people-wont-buy-indie-games/comment-page-1/#comment-136249</link>
		<dc:creator>Krystian Majewski</dc:creator>
		<pubDate>Tue, 15 Sep 2009 20:29:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3544#comment-136249</guid>
		<description>There is nothing wrong with this plan. Game Development is just fracking difficult as it is. So most Indie Game developers will never actually get a product out. They fail trying to manage all the 7000+ other things required to get at least one game out. What do you suggest? Doing Marketing is not really effective if you haven&#039;t got a product.</description>
		<content:encoded><![CDATA[<p>There is nothing wrong with this plan. Game Development is just fracking difficult as it is. So most Indie Game developers will never actually get a product out. They fail trying to manage all the 7000+ other things required to get at least one game out. What do you suggest? Doing Marketing is not really effective if you haven&#8217;t got a product.</p>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2009/09/15/heres-one-reason-why-people-wont-buy-indie-games/comment-page-1/#comment-136248</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Tue, 15 Sep 2009 19:23:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3544#comment-136248</guid>
		<description>No problemo. Spotted that in indiegamer</description>
		<content:encoded><![CDATA[<p>No problemo. Spotted that in indiegamer</p>
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		<title>By: Ryan Fox</title>
		<link>http://www.gameproducer.net/2009/09/15/heres-one-reason-why-people-wont-buy-indie-games/comment-page-1/#comment-136247</link>
		<dc:creator>Ryan Fox</dc:creator>
		<pubDate>Tue, 15 Sep 2009 19:18:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3544#comment-136247</guid>
		<description>Actually, I hadn&#039;t seen that. Thanks for the link!</description>
		<content:encoded><![CDATA[<p>Actually, I hadn&#8217;t seen that. Thanks for the link!</p>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2009/09/15/heres-one-reason-why-people-wont-buy-indie-games/comment-page-1/#comment-136246</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Tue, 15 Sep 2009 18:56:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3544#comment-136246</guid>
		<description>@Steven: yep yep..

@Ryan: There&#039;s my correct answer (you&#039;ve seen &lt;a href=&#039;http://www.koonsolo.com/news/?p=33&#039; rel=&quot;nofollow&quot;&gt;this&lt;/a&gt; btw? :))

@Jim :)</description>
		<content:encoded><![CDATA[<p>@Steven: yep yep..</p>
<p>@Ryan: There&#8217;s my correct answer (you&#8217;ve seen <a href='http://www.koonsolo.com/news/?p=33' rel="nofollow">this</a> btw? :))</p>
<p>@Jim :)</p>
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		<title>By: Jim Perry</title>
		<link>http://www.gameproducer.net/2009/09/15/heres-one-reason-why-people-wont-buy-indie-games/comment-page-1/#comment-136245</link>
		<dc:creator>Jim Perry</dc:creator>
		<pubDate>Tue, 15 Sep 2009 18:53:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3544#comment-136245</guid>
		<description>&quot;What’s wrong with this plan?&quot;

Umm, scope creep?!? :D</description>
		<content:encoded><![CDATA[<p>&#8220;What’s wrong with this plan?&#8221;</p>
<p>Umm, scope creep?!? :D</p>
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		<title>By: Ryan Fox</title>
		<link>http://www.gameproducer.net/2009/09/15/heres-one-reason-why-people-wont-buy-indie-games/comment-page-1/#comment-136244</link>
		<dc:creator>Ryan Fox</dc:creator>
		<pubDate>Tue, 15 Sep 2009 18:51:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3544#comment-136244</guid>
		<description>The problem is that they&#039;re not targeting Linux! :P</description>
		<content:encoded><![CDATA[<p>The problem is that they&#8217;re not targeting Linux! :P</p>
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