I’ve thought that I’m the kind of guy who gets excited about new things… but then drops motivation quite soon. I might impulse buy stuff that doesn’t get used. At least sometimes.
But… in game development, I find it pretty interesting that this doesn’t seem to be the case.
I developed Edoiki game for couple of calendar years (after which I cancelled it, but I wouldn’t call it lack of motivation – it was more like “too large project” thinking) and now after doing of couple of calendar years Dead Wake I still like to code it (which I now got to IGF and out for sale pretty much tomorrow day after that this week?).
I wonder how it’s been possible to keep the motivation when I’m doing things pretty much solo – with some help of course. I have managed to stay motivated pretty much all the time. Maybe it’s because that for the game project is something that simply keeps me motivated. I’m as excited about the progress of Dead Wake as I was on day 1. (At least if I remember correctly)
What about you? How motivated you are to work on your game? Do you lose your motivation? How you get yourself back to working? Is it easy? Tough?
Share your thoughts please.